VisPro  1.0
Project of Visualisierung 2
Item.h
1 #pragma once
2 #include "Geometry.h"
3 
4 class Item : public Geometry {
5 public:
6  Item(glm::mat4& model_matrix, std::vector<Mesh*> m, unsigned int pts);
7  virtual ~Item();
8  virtual void update(float deltaT);
9 
10  void setSlope(glm::vec3& g);
11  unsigned int points;
12 private:
13  float alpha;
14  glm::vec3 color;
15  glm::vec3 slope;
16 
17 };
Geometry class file.
Definition: Item.h:4
Definition: Geometry.h:14
virtual void update(float deltaT)
Definition: Item.cpp:20