Rendering Workshop Programme
Registration
- Sunday, 18.00-20.00
at the Institute of Computer Graphics, in the building to the right of the main building of the University (see access plan)- Monday, 8.00-9.00
in the conference room, in the main building of the university (see access plan)
Session 1: Opening
Monday, 9.00-10.15
Session Chair: George Drettakis
- Keynote Invited Speaker:
Tomoyuki Nishita, Fukuyama University
Session 2: Local Illumination and BRDFs
Monday, 10.45-12.30
Session Chair: Pierre Poulin
- Szymon Rusinkiewicz:
A New Change of Variables for Efficient BRDF Representation- David Gargan and Francis Neelamkavil:
Approximating Reflectance Functions using Neural Networks- Robert F. Tobler, Laszlo Neumann, Mateu Sbert, and Werner Purgathofer:
A new Form Factor Analogy and its Application to Stochastic Global Illumination Algorithms
Session 3: Acceleration and Approximation Techniques
Monday, 14.30-16.15
Session Chair: Philipp Slusallek
- Sergej Zhukov, Andrej Iones, and Grigorij Kronin:
An Ambient Light Illumination Model- A. James Stewart and Tasso Karkanis:
Computing the approximate visibility map, with applications to form factors and discontinuity meshing- Leif P. Kobbelt, Katja Daubert, and Hans-Peter Seidel:
Ray Tracing of Subdivision Surfaces
Session 4: Real World Models Acquisition and Display
Monday, 16.45-18.30
Session Chair: Greg Ward Larson
- Holly Rushmeier, Fausto Bernardini, Joshua Mittleman, and Gabriel Taubin:
Acquiring Input for Rendering at Appropriate Levels of Detail: Digitizing a Pieta- Pierre Poulin, Mathieu Ouimet, and Marie-Claude Frasson:
Interactively Modeling with Photogrammetry- Paul E. Debevec, Yizhou Yu, and Georgi D. Borshukov:
Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping
Session 5: Image-Based Rendering
Tuesday, 8.30-10.30
Session Chair: Francois Sillion
- Emilio Camahort, Apostolos Lerios, and Donald Fussell:
Uniformly Sampled Light Fields- Hansong Zhang:
Forward Shadow Mapping- Ramesh Raskar, Matt Cutts, Greg Welch, and Wolfgang Stuerzlinger:
Efficient Image Generation for Multiprojector and Multisurface Displays- Gernot Schaufler:
Per-Object Image Warping with Layered Impostors
Session 6: Alternative Rendering Techniques
Tuesday, 11.00-13.00
Session Chair: Nelson Max
- Alexandre Meyer and Fabrice Neyret:
Interactive Volumetric Textures- Jean-Michel Dischler:
Efficiently Rendering Macro Geometric Surface Structures with Bi-Directional Texture Functions- J.P. Grossman and William J. Dally:
Point Sample Rendering- Gavin Miller and Marc Mondesir:
Rendering Hyper-Sprites in Real Time
Session 7: Finite Element Global Illumination
Tuesday, 15.00-16.15
Session Chair: Kadi Bouatouch
- Cyril Soler and Francois X. Sillion:
Automatic Calculation of Soft Shadow Textures for Fast, High Quality Radiosity- Marc Stamminger, Philipp Slusallek, and Hans-Peter Seidel:
Three Point Clustering for Radiance Computations
Session 8: Perception
Tuesday, 16.45-18.00
Session Chair: Holly Rushmeier
- Karol Myszkowski:
The Visible Differences Predictor: Applications to Global Illumination Problems- Ann McNamara, Alan Chalmers, Tom Troscianko, and Erik Reinhard:
Fidelity of Graphics Reconstructions: A Psychophysical Investigation
Session 9: Stochastic Global Illumination Methods
Wednesday 9.00-10.45
Session Chair: Philip Dutre
- Laszlo Szirmay-Kalos and Werner Purgathofer:
Global Ray-bundle Tracing with Hardware Acceleration- Philippe Bekaert, Laszlo Neumann, Attila Neumann, Mateu Sbert and Yves D. Willems:
Hierarchical Monte Carlo Radiosity- Ingmar Peter and Georg Pietrek:
Importance Driven Construction of Photon Maps
Session 10: Image-Based Rendering for Illumination
Wednesday 11.15-13.00
Session Chair: Alexander Keller
- Gavin Miller, Steven Rubin and Dulce Poncelen:
Lazy Decompression of Surface Light Fields for Precomputed Global Illumination- Wolfgang Heidrich, Jan Kautz, Philipp Slusallek and Hans-Peter Seidel:
Canned Lightsources- Dani Lischinski and Ari Rappoport:
Image-Based Rendering for Non-Diffuse Synthetic Scenes
Session 11: Invited Speaker
Wednesday 14.45-16.00
Session Chair: Nelson Max
- Anthony A. Apodaca (PIXAR Animation Studios):
Photosurrealism
This page is maintained by Jan Prikryl and Alexander Wilkie. It was last updated on June 12, 1998.
If you have any comments, please send a message to wilkie@cg.tuwien.ac.at, prikryl@cg.tuwien.ac.at.