Image

image2 : In this figure we used our new shadow mapping technique (PCSM) toshow that even scenarios were projection aliasing is the dominant source of error, we can produce the correct shadowing solution.

Publication

This image has been taken from the following publication:
2007
Pixel-correct shadow maps as a result of using  a shadow map (size 10242) with shadow test confidence together  with a history buffer. Note that projection and perspective  aliasing are completely removed. Daniel Scherzer, Stefan Jeschke, Michael WimmerORCID iD
Pixel-Correct Shadow Maps with Temporal Reprojection and Shadow Test Confidence
In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 45-50. June 2007.
[Preprint]
Conference Paper