Information
- Publication Type: Technical Report
- Workgroup(s)/Project(s): not specified
- Date: January 1996
- Number: TR-186-2-96-02
- Keywords: virtual reality, head tracking, immersion, lag, prediction, uniform frame rates, impostors
Abstract
Head-tracked immersive displays suffer from lag and non-uniform frame rates. A novel rendering architecture is proposed that combines head prediction with dynamic impostors for 3-D image correction and achieves bounded frame rates and significantly reduced lag.Additional Files and Images
Weblinks
No further information available.BibTeX
@techreport{Schaufler-1996-HFI, title = "High Fidelity for Immersive Displays", author = "Gernot Schaufler and Tomasz Mazuryk and Dieter Schmalstieg", year = "1996", abstract = "Head-tracked immersive displays suffer from lag and non-uniform frame rates. A novel rendering architecture is proposed that combines head prediction with dynamic impostors for 3-D image correction and achieves bounded frame rates and significantly reduced lag.", month = jan, number = "TR-186-2-96-02", address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria", institution = "Institute of Computer Graphics and Algorithms, Vienna University of Technology ", note = "human contact: technical-report@cg.tuwien.ac.at", keywords = "virtual reality, head tracking, immersion, lag, prediction, uniform frame rates, impostors", URL = "https://www.cg.tuwien.ac.at/research/publications/1996/Schaufler-1996-HFI/", }