Information
- Publication Type: Technical Report
- Workgroup(s)/Project(s): not specified
- Date: January 1999
- Number: TR-186-2-99-05
- Keywords: view-dependent algorithms applications, level of detail, bounding box area, computer graphics
Abstract
The area covered by a 3D bounding box after projection onto the screen is relevant for view-dependent algorithms in real-time and photorealistic rendering. We describe a fast method to compute the accurate 2D area of a 3D oriented bounding box, and show how it can be computed equally fast or faster than its approximation with a 2D bounding box enclosing the projected 3D bounding box.Additional Files and Images
Weblinks
No further information available.BibTeX
@techreport{Fuhr-1999-Conc, title = "Real-time Bounding Box Area Computation", author = "Dieter Schmalstieg and Robert F. Tobler", year = "1999", abstract = "The area covered by a 3D bounding box after projection onto the screen is relevant for view-dependent algorithms in real-time and photorealistic rendering. We describe a fast method to compute the accurate 2D area of a 3D oriented bounding box, and show how it can be computed equally fast or faster than its approximation with a 2D bounding box enclosing the projected 3D bounding box.", month = jan, number = "TR-186-2-99-05", address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria", institution = "Institute of Computer Graphics and Algorithms, Vienna University of Technology ", note = "human contact: technical-report@cg.tuwien.ac.at", keywords = "view-dependent algorithms applications, level of detail, bounding box area, computer graphics", URL = "https://www.cg.tuwien.ac.at/research/publications/1999/Fuhr-1999-Conc/", }