Information
- Publication Type: Technical Report
- Workgroup(s)/Project(s): not specified
- Date: May 2000
- Number: TR-186-2-00-15
- Keywords: three-dimensional user interface, computer supported cooperative work, distributed virtual environment, ubiquitious computing, user interface, augmented reality
Abstract
Studierstube is an experimental user interface system,
which bridges multiple user interface dimensions. At its core, it uses
collaborative augmented reality to incorporate true 3D interaction into
a productivity environment. This concept is extended to include multiple
users, multiple host platforms, multiple display types, multiple concurrent
applications, and a multi-context (i. e., 3D document) interface - into a
heterogeneous distributed environment. All this happens almost totally
transparent to the application programmer. With this architecture, we can
explore the user interface design space between pure augmented reality and
the popular ubiquitous computing paradigm. We report on our design philosophy
centered around the notion of contexts and locales, as well as the underlying
software and hardware architecture. To illustrate our presentation, we
present several applications including a storyboard tool for cinematographic
design which showcases many features of our system.
Additional Files and Images
Weblinks
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BibTeX
@techreport{Schm-2000-BriX,
title = "Bridging Multiple User Interface Dimensions with Augmented
Reality",
author = "Dieter Schmalstieg and Anton Fuhrmann and Gerd Hesina",
year = "2000",
abstract = "Studierstube is an experimental user interface system, which
bridges multiple user interface dimensions. At its core, it
uses collaborative augmented reality to incorporate true 3D
interaction into a productivity environment. This concept is
extended to include multiple users, multiple host platforms,
multiple display types, multiple concurrent applications,
and a multi-context (i. e., 3D document) interface - into a
heterogeneous distributed environment. All this happens
almost totally transparent to the application programmer.
With this architecture, we can explore the user interface
design space between pure augmented reality and the popular
ubiquitous computing paradigm. We report on our design
philosophy centered around the notion of contexts and
locales, as well as the underlying software and hardware
architecture. To illustrate our presentation, we present
several applications including a storyboard tool for
cinematographic design which showcases many features of our
system.",
month = may,
number = "TR-186-2-00-15",
address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria",
institution = "Institute of Computer Graphics and Algorithms, Vienna
University of Technology ",
note = "human contact: technical-report@cg.tuwien.ac.at",
keywords = "three-dimensional user interface, computer supported
cooperative work, distributed virtual environment,
ubiquitious computing, user interface, augmented reality",
URL = "https://www.cg.tuwien.ac.at/research/publications/2000/Schm-2000-BriX/",
}