Information
- Publication Type: Technical Report
- Workgroup(s)/Project(s): not specified
- Date: January 2002
- Number: TR-186-2-02-02
- Keywords: Texture Mapping, Rendering Systems, Reflectance & Shading Models, Image-Based Rendering, Graphics Systems, Computer Vision, Color
Abstract
The conversion from real-world to display luminance is known as tone-mapping, and the goals of the so-called tone mapping operator are to reproduce visibility and the overall impression of brightness, contrast and color. To truly realize this means to employ a very complex algorithm that exactly simulates how the human visual system is working. Due to its complexity, such a simulation cannot be used inside a real-time application. This means that realistic tone mapping models so far could not be used in interactive rendering applications, and that one had to resort to simpler, less convincing techniques in this case. We demostrate a new approach with which it is finally possible to use a realistic tone mapping model in a real time.Additional Files and Images
Weblinks
No further information available.BibTeX
@techreport{Artusi-2002-NRT, title = "New Real-Time Tone mapping Algorithm", author = "Alessandro Artusi and Alexander Wilkie", year = "2002", abstract = "The conversion from real-world to display luminance is known as tone-mapping, and the goals of the so-called tone mapping operator are to reproduce visibility and the overall impression of brightness, contrast and color. To truly realize this means to employ a very complex algorithm that exactly simulates how the human visual system is working. Due to its complexity, such a simulation cannot be used inside a real-time application. This means that realistic tone mapping models so far could not be used in interactive rendering applications, and that one had to resort to simpler, less convincing techniques in this case. We demostrate a new approach with which it is finally possible to use a realistic tone mapping model in a real time.", month = jan, number = "TR-186-2-02-02", address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria", institution = "Institute of Computer Graphics and Algorithms, Vienna University of Technology ", note = "human contact: technical-report@cg.tuwien.ac.at", keywords = "Texture Mapping, Rendering Systems, Reflectance & Shading Models, Image-Based Rendering, Graphics Systems, Computer Vision, Color", URL = "https://www.cg.tuwien.ac.at/research/publications/2002/Artusi-2002-NRT/", }