Information

  • Publication Type: Technical Report
  • Workgroup(s)/Project(s): not specified
  • Date: January 2002
  • Number: TR-186-2-02-02
  • Keywords: Texture Mapping, Rendering Systems, Reflectance & Shading Models, Image-Based Rendering, Graphics Systems, Computer Vision, Color

Abstract

The conversion from real-world to display luminance is known as tone-mapping, and the goals of the so-called tone mapping operator are to reproduce visibility and the overall impression of brightness, contrast and color. To truly realize this means to employ a very complex algorithm that exactly simulates how the human visual system is working. Due to its complexity, such a simulation cannot be used inside a real-time application. This means that realistic tone mapping models so far could not be used in interactive rendering applications, and that one had to resort to simpler, less convincing techniques in this case. We demostrate a new approach with which it is finally possible to use a realistic tone mapping model in a real time.

Additional Files and Images

Weblinks

No further information available.

BibTeX

@techreport{Artusi-2002-NRT,
  title =      "New Real-Time Tone mapping Algorithm",
  author =     "Alessandro Artusi and Alexander Wilkie",
  year =       "2002",
  abstract =   "The conversion from real-world to display luminance is known
               as tone-mapping, and the goals of the so-called tone mapping
               operator are to reproduce visibility and the overall
               impression of brightness, contrast and color. To truly
               realize this means to employ a very complex algorithm that
               exactly simulates how the human visual system is working.
               Due to its complexity, such a simulation cannot be used
               inside a real-time application. This means that realistic
               tone mapping models so far could not be used in interactive
               rendering applications, and that one had to resort to
               simpler, less convincing techniques in this case. We
               demostrate a new approach with which it is finally possible
               to use a                  realistic tone mapping model in a
               real time.",
  month =      jan,
  number =     "TR-186-2-02-02",
  address =    "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria",
  institution = "Institute of Computer Graphics and Algorithms, Vienna
               University of Technology ",
  note =       "human contact: technical-report@cg.tuwien.ac.at",
  keywords =   "Texture Mapping, Rendering Systems, Reflectance & Shading
               Models, Image-Based Rendering, Graphics Systems, Computer
               Vision, Color",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2002/Artusi-2002-NRT/",
}