Information
- Publication Type: Technical Report
- Workgroup(s)/Project(s): not specified
- Date: February 2003
- Number: TR-186-2-03-02
- Keywords: User Interface Design, 3D-Interaction, Tangible User Interface, Augmented Reality
Abstract
In this paper we attempt to demonstrate that Tangible Augmented Reality is a highly effective environment for certain types of multiplayer computer games. We show the usefulness of this user interaction paradigm through both theoretical argumentation and presentation of our prototype system. During the development of this system we evaluated several variants of the interaction techniques necessary for the game, and we discuss the relative merits of some of them in this paper.Additional Files and Images
Weblinks
No further information available.BibTeX
@techreport{Ulbricht-2003-TanX, title = "Tangible Augmented Reality for Computer Games", author = "Christiane Ulbricht and Dieter Schmalstieg", year = "2003", abstract = "In this paper we attempt to demonstrate that Tangible Augmented Reality is a highly effective environment for certain types of multiplayer computer games. We show the usefulness of this user interaction paradigm through both theoretical argumentation and presentation of our prototype system. During the development of this system we evaluated several variants of the interaction techniques necessary for the game, and we discuss the relative merits of some of them in this paper.", month = feb, number = "TR-186-2-03-02", address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria", institution = "Institute of Computer Graphics and Algorithms, Vienna University of Technology ", note = "human contact: technical-report@cg.tuwien.ac.at", keywords = "User Interface Design, 3D-Interaction, Tangible User Interface, Augmented Reality", URL = "https://www.cg.tuwien.ac.at/research/publications/2003/Ulbricht-2003-TanX/", }