Information
- Publication Type: Conference Paper
- Workgroup(s)/Project(s):
- Date: July 2006
- ISBN: 3-90567-332-0
- Publisher: Eurographics Association
- Organization: Eurographics
- Location: Boston, USA
- Lecturer: Michael Wimmer
- Booktitle: Proceedings Symposium on Point-Based Graphics 2006
- Conference date: 29. July 2006 – 30. July 2006
- Pages: 129 – 136
- Keywords: unprocessed point clouds, point-based rendering
Abstract
We present an algorithm to display enormous unprocessed point clouds at interactive rates without requiring long preprocessing. The novelty here is that we do not make any assumptions about sampling density or availability of normal vectors for the points. This is very important because such information is available only after lengthy postprocessing of scanned datasets, whereas users want to interact with the dataset immediately. Instant Points is an out-of-core algorithm that makes use of nested octrees and an enhanced version of sequential point trees.Additional Files and Images
Additional images and videos
BirdsEye:
Birds eye view of the 262M point model of the Vienna Stephansdom, rendered with the Instant Points system.
Interior:
Interior view of the Vienna Stephansdom, rendered at approximately 12fps on an NVIDIA 6800GTO.
Interior2:
Inside the Stephansdom, looking from the high altar to the entrance, hovering right under the ceiling.
Interior3:
Inside the Stephansdom, looking from the entrance to the high altar.
Additional files
Video:
Screen-captured walkthrough of the Vienna Stephansdom using the Instant Points system. Codec: Windows Media 9.
Weblinks
No further information available.BibTeX
@inproceedings{WIMMER-2006-IP, title = "Instant Points: Fast Rendering of Unprocessed Point Clouds", author = "Michael Wimmer and Claus Scheiblauer", year = "2006", abstract = "We present an algorithm to display enormous unprocessed point clouds at interactive rates without requiring long preprocessing. The novelty here is that we do not make any assumptions about sampling density or availability of normal vectors for the points. This is very important because such information is available only after lengthy postprocessing of scanned datasets, whereas users want to interact with the dataset immediately. Instant Points is an out-of-core algorithm that makes use of nested octrees and an enhanced version of sequential point trees.", month = jul, isbn = "3-90567-332-0", publisher = "Eurographics Association", organization = "Eurographics", location = "Boston, USA", booktitle = "Proceedings Symposium on Point-Based Graphics 2006", pages = "129--136", keywords = "unprocessed point clouds, point-based rendering", URL = "https://www.cg.tuwien.ac.at/research/publications/2006/WIMMER-2006-IP/", }