Information
- Publication Type: Habilitation Thesis
- Workgroup(s)/Project(s):
- Date: May 2007
- Date (Start): 2001
- Date (End): 2007
Abstract
Real-time rendering is concerned with the display of computer-generated images at rates which let a human observer believe that she is looking at a smooth animation. This thesis deals with several contributions to the field of real-time rendering that improve either the performance of rendering algorithms or the quality of the displayed images.Light-Space Perspective Shadow Maps improve the quality of real-time rendering by providing better looking shadow rendering, one of the most popular research topics in real-time rendering. Conversely, Coherent Hierarchical Culling and Guided Visibility Sampling improve the performance of real-time rendering through visibility culling. One is designed for runtime computation and the other for preprocessing. Finally, real-time rendering is extended from traditional polygon rendering to a new type of dataset that has recently gained importance, namely point clouds, especially huge datasets that cannot be loaded into main memory.
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No further information available.BibTeX
@habilthesis{WIMMER-2007-RTR, title = "Real-Time Rendering", author = "Michael Wimmer", year = "2007", abstract = "Real-time rendering is concerned with the display of computer-generated images at rates which let a human observer believe that she is looking at a smooth animation. This thesis deals with several contributions to the field of real-time rendering that improve either the performance of rendering algorithms or the quality of the displayed images. Light-Space Perspective Shadow Maps improve the quality of real-time rendering by providing better looking shadow rendering, one of the most popular research topics in real-time rendering. Conversely, Coherent Hierarchical Culling and Guided Visibility Sampling improve the performance of real-time rendering through visibility culling. One is designed for runtime computation and the other for preprocessing. Finally, real-time rendering is extended from traditional polygon rendering to a new type of dataset that has recently gained importance, namely point clouds, especially huge datasets that cannot be loaded into main memory. ", month = may, URL = "https://www.cg.tuwien.ac.at/research/publications/2007/WIMMER-2007-RTR/", }