Information
- Publication Type: Student Project
- Workgroup(s)/Project(s):
- Date: 2008
- First Supervisor: Ralf Habel
- Keywords: Shader Effects, Stereo Rendering
Abstract
In this paper we describe different techniques of rendering stereo scenes in real-time. We discuss the physical properties of the given stereo setup and revise some basics knowledge needed for generating the stereo pairs. After that we discuss several techniques for rendering stereo pairs according to correctness. We explain certain effects and their appearance in a stereo rendered scene. Finally we explain how stereo rendering works with OpenGLAdditional Files and Images
Weblinks
No further information available.BibTeX
@studentproject{Grasberger_2008_ISR, title = "Introduction to Stereo Rendering", author = "Herbert Grasberger", year = "2008", abstract = "In this paper we describe different techniques of rendering stereo scenes in real-time. We discuss the physical properties of the given stereo setup and revise some basics knowledge needed for generating the stereo pairs. After that we discuss several techniques for rendering stereo pairs according to correctness. We explain certain effects and their appearance in a stereo rendered scene. Finally we explain how stereo rendering works with OpenGL", keywords = "Shader Effects, Stereo Rendering", URL = "https://www.cg.tuwien.ac.at/research/publications/2008/Grasberger_2008_ISR/", }