Information

  • Publication Type: Technical Report
  • Workgroup(s)/Project(s):
  • Date: September 2008
  • Number: TR-186-2-08-09
  • Keywords: Shadow Mapping, Deferred shading, Pixel Accurate Shadows, Real time rendering

Abstract

High quality shadows generated by shadow mapping is still an extensive problem in realtime rendering. This work summarizes some state-of-the-art techniques to achieve pixel accurate shadows and points out the various problems of generating artifact free shadows. Further a demo application has been implemented to compare the different techniques and experiment with alternative approaches.

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Additional files

paper: http://stud4.tuwien.ac.at/~e0525392/shadow/shadow.html paper: http://stud4.tuwien.ac.at/~e0525392/shadow/shadow.html

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BibTeX

@techreport{TR-186-2-08-09,
  title =      "Pixel Accurate Shadows with Shadow Mapping",
  author =     "Christian Luksch",
  year =       "2008",
  abstract =   "High quality shadows generated by shadow mapping is still an
               extensive problem in realtime rendering. This work
               summarizes some state-of-the-art techniques to achieve pixel
               accurate shadows and points out the various problems of
               generating artifact free shadows. Further a demo application
               has been implemented to compare the different techniques and
               experiment with alternative approaches.",
  month =      sep,
  number =     "TR-186-2-08-09",
  address =    "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria",
  institution = "Institute of Computer Graphics and Algorithms, Vienna
               University of Technology ",
  note =       "human contact: technical-report@cg.tuwien.ac.at",
  keywords =   "Shadow Mapping, Deferred shading, Pixel Accurate Shadows,
               Real time rendering",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2008/TR-186-2-08-09/",
}