Information
- Publication Type: Student Project
- Workgroup(s)/Project(s):
- Date: 2008
- Matrikelnummer: 0525392
- Note: 1
- First Supervisor: Oliver Mattausch
- Keywords: shadow mapping, real time rendering
Abstract
High quality shadows generated by shadow mapping is still an extensive problem in realtime rendering. This work summarizes some state-of-the-art techniques to achieve pixel accurate shadows and points out the various problems of generating artifact free shadows. Further a demo application has been implemented to compare the different techniques and experiment with alternative approaches.Additional Files and Images
Additional images and videos
terrain:
shadows in terrain scene
Additional files
application:
http://stud4.tuwien.ac.at/~e0525392/shadow/shadow.html
Weblinks
No further information available.BibTeX
@studentproject{luksch_2008_asm, title = "Pixel Accurate Shadows with Shadow Mapping", author = "Christian Luksch", year = "2008", abstract = "High quality shadows generated by shadow mapping is still an extensive problem in realtime rendering. This work summarizes some state-of-the-art techniques to achieve pixel accurate shadows and points out the various problems of generating artifact free shadows. Further a demo application has been implemented to compare the different techniques and experiment with alternative approaches.", note = "1", keywords = "shadow mapping, real time rendering", URL = "https://www.cg.tuwien.ac.at/research/publications/2008/luksch_2008_asm/", }