Michael WimmerORCID iD
Visibility Computation in Computer Graphics, 2. February 2009- 4. February 2009, Eibiswald, Austria

Information

  • Publication Type: Invited Talk
  • Workgroup(s)/Project(s):
  • Date: 2009
  • Event: 14th Computer Vision Winter Workshop (CVWW2009)
  • Location: Eibiswald, Austria
  • Conference date: 2. February 2009 – 4. February 2009

Abstract

Visibility computation is an essential part of many computer graphics applications, for example for real-time rendering of very large scenes. Visibility can either be precomputed offline, which is a good strategy for static scenes, or calculated at runtime, which avoids precomputation and works well for dynamic scenes. In this presentation, I will cover the latest advances in both of these principal directions. For visibility precomputation, we have shown that sampling is superior to full geometric approaches for practical applications, due to its efficiency and robustness. For online visibility culling, we show how to make the best possible use of hardware occlusion queries without introducing latency and overhead.

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BibTeX

@talk{WIMMER-2009-VCCG,
  title =      "Visibility Computation in Computer Graphics",
  author =     "Michael Wimmer",
  year =       "2009",
  abstract =   "Visibility computation is an essential part of many computer
               graphics applications, for example for real-time rendering
               of very large scenes. Visibility can either be precomputed
               offline, which is a good strategy for static scenes, or
               calculated at runtime, which avoids precomputation and works
               well for dynamic scenes. In this presentation, I will cover
               the latest advances in both of these principal directions.
               For visibility precomputation, we have shown that sampling
               is superior to full geometric approaches for practical
               applications, due to its efficiency and robustness. For
               online visibility culling, we show how to make the best
               possible use of hardware occlusion queries without
               introducing latency and overhead.",
  event =      "14th Computer Vision Winter Workshop (CVWW2009)",
  location =   "Eibiswald, Austria",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2009/WIMMER-2009-VCCG/",
}