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Abstract

In the recent years the use of touch-sensitive input devices (e.g., tablet devices) heavily increased. Especially for drawing or sketching tasks, these devices - in combination with new user interface approaches - yield many possibilities to optimize traditional workflows. This thesis provides an approach for integrating this new user interfaces techniques into a volume visualization framework. The main goal is to account for the frequently encountered task of selecting specific structures of interest in a volume dataset which can not be separated by a transfer function setup. First, a gesture-based user interface is incorporated to build up a fluid and intuitive workflow without disrupting the user’s attention from the main working area. Further, a sketch-based modelling approach allows the user to easily generate 3D models out of 2D input sketches. These models serve as an initial selection on a structure of interest within a volume dataset. To automatically fit the generated models on the volume features, we present an algorithm for automatic deformation of mesh models on volume structures, resulting in a good approximation of the specific area. This flexible combination of techniques allows the user to achieve selections in a volume dataset within minutes of work. These can subsequently be used for masking, cropping or segmentation operations on the volume.

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BibTeX

@mastersthesis{puehringer-2009-sbm,
  title =      "Sketch-based Modelling for Volume Visualization",
  author =     "Nicolas P\"{u}hringer",
  year =       "2009",
  abstract =   "In the recent years the use of touch-sensitive input devices
               (e.g., tablet devices) heavily increased. Especially for
               drawing or sketching tasks, these devices - in combination
               with new user interface approaches - yield many
               possibilities to optimize traditional workflows. This thesis
               provides an approach for integrating this new user
               interfaces techniques into a volume visualization framework.
               The main goal is to account for the frequently encountered
               task of selecting specific structures of interest in a
               volume dataset which can not be separated by a transfer
               function setup. First, a gesture-based user interface is
               incorporated to build up a fluid and intuitive workflow
               without disrupting the user’s attention from the main
               working area. Further, a sketch-based modelling approach
               allows the user to easily generate 3D models out of 2D input
               sketches. These models serve as an initial selection on a
               structure of interest within a volume dataset. To
               automatically fit the generated models on the volume
               features, we present an algorithm for automatic deformation
               of mesh models on volume structures, resulting in a good
               approximation of the specific area. This flexible
               combination of techniques allows the user to achieve
               selections in a volume dataset within minutes of work. These
               can subsequently be used for masking, cropping or
               segmentation operations on the volume.",
  month =      jul,
  address =    "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria",
  school =     "Institute of Computer Graphics and Algorithms, Vienna
               University of Technology ",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2009/puehringer-2009-sbm/",
}