Information

  • Publication Type: Bachelor Thesis
  • Workgroup(s)/Project(s):
  • Date: 2010
  • Date (Start): 15. September 2010
  • Matrikelnummer: 0825045
  • First Supervisor: Thomas Auzinger
  • Keywords: fractal, CUDA

Abstract

A common problem when rendering fractals is, that the user has only limited abilities to choose a camera-position in real-time and therefore the workflow is not optimal. But not only the camera position In this paper the solution to this problem will be described by the example of the FraCuda application. It uses the CUDA-API to implement a Ray Caster for fractals, which includes Real-time Rendering techniques to improve the visual appearance of the resulting image. The application consists of a Real-time Rendering application for fractals and a program that generates high quality images with the same technique, which leads to an increased workflow when it comes to rendering hyper complex fractals.

Additional Files and Images

Additional images and videos

example: Rendering of a part of the Mandelbulb example: Rendering of a part of the Mandelbulb

Additional files

Weblinks

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BibTeX

@bachelorsthesis{Roegner_RHF_2010,
  title =      "Rendering of Hypercomplex Fractals",
  author =     "Clemens R\"{o}gner",
  year =       "2010",
  abstract =   "A common problem when rendering fractals is, that the user
               has only limited abilities to choose a camera-position in
               real-time and therefore the workflow is not optimal. But not
               only the camera position In this paper the solution to this
               problem will be described by the example of the FraCuda
               application. It uses the CUDA-API to implement a Ray Caster
               for fractals, which includes Real-time Rendering techniques
               to improve the visual appearance of the resulting image. The
               application consists of a Real-time Rendering application
               for fractals and a program that generates high quality
               images with the same technique, which leads to an increased
               workflow when it comes to rendering hyper complex fractals.",
  address =    "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria",
  school =     "Institute of Computer Graphics and Algorithms, Vienna
               University of Technology ",
  keywords =   "fractal, CUDA",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2010/Roegner_RHF_2010/",
}