Information
- Publication Type: Journal Paper with Conference Talk
- Workgroup(s)/Project(s):
- Date: October 2010
- Journal: IEEE Transactions on Visualization and Computer Graphics
- Volume: 16
- Number: 6
- Location: Salt Lake City, Utah, USA
- Lecturer: Stefan Bruckner
- Event: IEEE Visualization 2010
- Conference date: 24. October 2010 – 29. October 2010
- Pages: 1467 – 1475
- Keywords: visual exploration, visual effects, clustering, time-dependent volume data
Abstract
Graphics artists commonly employ physically-based simulation for the generation of effects such as smoke, explosions, and similar phenomena. The task of finding the correct parameters for a desired result, however, is difficult and time-consuming as current tools provide little to no guidance. In this paper, we present a new approach for the visual exploration of such parameter spaces. Given a three-dimensional scene description, we utilize sampling and spatio-temporal clustering techniques to generate a concise overview of the achievable variations and their temporal evolution. Our visualization system then allows the user to explore the simulation space in a goal-oriented manner. Animation sequences with a set of desired characteristics can be composed using a novel search-by-example approach and interactive direct volume rendering is employed to provide instant visual feedback. A user study was performed to evaluate the applicability of our system in production use.Additional Files and Images
Additional images and videos
Image:
Screenshot of the visual exploration system for visual effects design
Video:
Demonstration video
Additional files
Weblinks
BibTeX
@article{brucker-2010-RES, title = "Result-Driven Exploration of Simulation Parameter Spaces for Visual Effects Design", author = "Stefan Bruckner and Torsten M\"{o}ller", year = "2010", abstract = "Graphics artists commonly employ physically-based simulation for the generation of effects such as smoke, explosions, and similar phenomena. The task of finding the correct parameters for a desired result, however, is difficult and time-consuming as current tools provide little to no guidance. In this paper, we present a new approach for the visual exploration of such parameter spaces. Given a three-dimensional scene description, we utilize sampling and spatio-temporal clustering techniques to generate a concise overview of the achievable variations and their temporal evolution. Our visualization system then allows the user to explore the simulation space in a goal-oriented manner. Animation sequences with a set of desired characteristics can be composed using a novel search-by-example approach and interactive direct volume rendering is employed to provide instant visual feedback. A user study was performed to evaluate the applicability of our system in production use.", month = oct, journal = "IEEE Transactions on Visualization and Computer Graphics", volume = "16", number = "6", pages = "1467--1475", keywords = "visual exploration, visual effects, clustering, time-dependent volume data", URL = "https://www.cg.tuwien.ac.at/research/publications/2010/brucker-2010-RES/", }