Information

Abstract

Around the world most of fires originate from accidentially disposed glowing litter. These fires could be easily extinguished with the right kind of training and encouragement. Since many years there are trainings for employees in fire extinguishing but these trainings are expensive and inefficient. One way to generate sufficient training might be virtual reality. Virtual reality is used to train people around the world in the most complex tools like surgical instruments with success. The aim of the project was to tie those worlds together. In this thesis we try to give an overview how to train people using virtual reality. Furthermore, we explore which technology is needed to create enough realism to immerse the user. We will discuss how we chose the technologies we used to create a system for fire extinguishing training. Then we will explain how we implemented a system based on virtual reality methods. We tried to immerse the user by tracking, stereo rendering and modern rendering techniques to create a convincing output. In this system the fire spread and reaction to the extinguishing agents are calculated in real time. In addidtion, our system provides a powerful content pipeline to create new scenes for the training on the fly.

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BibTeX

@mastersthesis{maschek-2010-rts,
  title =      "Real time simulation of fire extinguishing scenarios",
  author =     "Matthias Maschek",
  year =       "2010",
  abstract =   "Around the world most of fires originate from accidentially
               disposed glowing litter. These fires could be easily
               extinguished with the right kind of training and
               encouragement. Since many years there are trainings for
               employees in fire extinguishing but these trainings are
               expensive and inefficient. One way to generate sufficient
               training might be virtual reality. Virtual reality is used
               to train people around the world in the most complex tools
               like surgical instruments with success. The aim of the
               project was to tie those worlds together. In this thesis we
               try to give an overview how to train people using virtual
               reality. Furthermore, we explore which technology is needed
               to create enough realism to immerse the user. We will
               discuss how we chose the technologies we used to create a
               system for fire extinguishing training. Then we will explain
               how we implemented a system based on virtual reality
               methods. We tried to immerse the user by tracking, stereo
               rendering and modern rendering techniques to create a
               convincing output. In this system the fire spread and
               reaction to the extinguishing agents are calculated in real
               time. In addidtion, our system provides a powerful content
               pipeline to create new scenes for the training on the fly.",
  address =    "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria",
  school =     "Institute of Computer Graphics and Algorithms, Vienna
               University of Technology ",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2010/maschek-2010-rts/",
}