Information
- Publication Type: Student Project
- Workgroup(s)/Project(s):
- Date: 2010
- Date (Start): July 2009
- Date (End): April 2010
- Matrikelnummer: 0327687
- First Supervisor: Matthias Bernhard
Abstract
A game is developed to test the hypothesis that adverts in the background receive more attention when they are cued by important features to be searched. The cueing method is based on Wolfe's model of Guided Search (1994) and important objects in the foreground which need to be found by the player (ie bonus items) share those features with advertisements which the HVS uses to guide search.Additional Files and Images
No additional files or images.
Weblinks
No further information available.BibTeX
@studentproject{zhang_le-2010-IGA, title = "In-Game Advertizing", author = "Le Zhang", year = "2010", abstract = "A game is developed to test the hypothesis that adverts in the background receive more attention when they are cued by important features to be searched. The cueing method is based on Wolfe's model of Guided Search (1994) and important objects in the foreground which need to be found by the player (ie bonus items) share those features with advertisements which the HVS uses to guide search.", URL = "https://www.cg.tuwien.ac.at/research/publications/2010/zhang_le-2010-IGA/", }