Information
- Publication Type: Invited Talk
- Workgroup(s)/Project(s):
- Date: 2015
- Event: PIXEL X - Annual Austrian Computer Graphics and Animation Conference, Vienna, Austria
- Location: PIXEL X, TU Wien, Karlsplatz 1, Vienna, Austria
- Conference date: 1. November 2015
- Keywords: digital fabrication, geometry processing, shape optimization, computational design
Abstract
Digital fabrication is currently a rapidly emerging field in several science and engineering fields. Especially the technique of additive manufacturing (AM), commonly referred to as 3d printing, is a fast growing area. While this technology is in essence not new, the recent expiration of key patents for 3d-printing technology led to a break-through, which already also arrived at the consumer-level 3d-printers market. This development brings about novel requirements on digital model design. Traditional fields used to deal with digital manufacturing, like rapid prototyping, material sciences, or industrial engineering learned to deal with existing CAD-software in order to create digital content. However, the expansion of the digital fabrication technology into everybody’s homes and offices brings about the demand for novel paradigms of consumer-level computational design. This novel personal fabrication aims at bridging the gap between the still advancing digital domain and the “good old” physical world. In this talk I will give an overview of current development of such computational design in the field of computer graphics and provide details on an example application.Link: http://www.pixelvienna.com/10/event/talks#musialski
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No further information available.BibTeX
@talk{musialski-2015-pixel, title = "Computational Design for Consumer-Level Fabrication", author = "Przemyslaw Musialski", year = "2015", abstract = "Digital fabrication is currently a rapidly emerging field in several science and engineering fields. Especially the technique of additive manufacturing (AM), commonly referred to as 3d printing, is a fast growing area. While this technology is in essence not new, the recent expiration of key patents for 3d-printing technology led to a break-through, which already also arrived at the consumer-level 3d-printers market. This development brings about novel requirements on digital model design. Traditional fields used to deal with digital manufacturing, like rapid prototyping, material sciences, or industrial engineering learned to deal with existing CAD-software in order to create digital content. However, the expansion of the digital fabrication technology into everybody’s homes and offices brings about the demand for novel paradigms of consumer-level computational design. This novel personal fabrication aims at bridging the gap between the still advancing digital domain and the “good old” physical world. In this talk I will give an overview of current development of such computational design in the field of computer graphics and provide details on an example application. Link: http://www.pixelvienna.com/10/event/talks#musialski", event = "PIXEL X - Annual Austrian Computer Graphics and Animation Conference, Vienna, Austria", location = "PIXEL X, TU Wien, Karlsplatz 1, Vienna, Austria", keywords = "digital fabrication, geometry processing, shape optimization, computational design", URL = "https://www.cg.tuwien.ac.at/research/publications/2015/musialski-2015-pixel/", }