Information
- Publication Type: Bachelor Thesis
- Workgroup(s)/Project(s):
- Date: September 2016
- Date (Start): October 2015
- Date (End): September 2016
- Matrikelnummer: 1225511
- First Supervisor:
- Keywords: molecule visualization, Unity, rendering effects, mobile devices
Abstract
Due to their omnipresence and ease of use, smart phones are getting more and more utilized as educational instruments for different subjects, for example, visualizing molecules in a chemistry class. In domain-specific mobile visualization applications, the choice of the ideal visualization technique of molecules can vary based on the background and age of the target group, and mostly depends on the choice of a graphical designer. Designers, however, rarely have sufficient programming skills and require an engineer even for the slightest adjustment in the required visual appearance. In this thesis we present a configuration system for rendering effects implemented in Unity3D, that allows to define the visual appearance of a molecule in a JSON file without the need of programming knowledge. We discuss the technical realization of different rendering effects on a mobile platform, and demonstrate our system and its versatility on a commercial chemistry visualization app, creating different visual styles for molecule renderings that are appealing to students as well as scientists and advertisement.Additional Files and Images
Weblinks
No further information available.BibTeX
@bachelorsthesis{prost-2016-molecule, title = "Molecule-Rendering in Unity3D", author = "Lukas Prost", year = "2016", abstract = "Due to their omnipresence and ease of use, smart phones are getting more and more utilized as educational instruments for different subjects, for example, visualizing molecules in a chemistry class. In domain-specific mobile visualization applications, the choice of the ideal visualization technique of molecules can vary based on the background and age of the target group, and mostly depends on the choice of a graphical designer. Designers, however, rarely have sufficient programming skills and require an engineer even for the slightest adjustment in the required visual appearance. In this thesis we present a configuration system for rendering effects implemented in Unity3D, that allows to define the visual appearance of a molecule in a JSON file without the need of programming knowledge. We discuss the technical realization of different rendering effects on a mobile platform, and demonstrate our system and its versatility on a commercial chemistry visualization app, creating different visual styles for molecule renderings that are appealing to students as well as scientists and advertisement. ", month = sep, address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria", school = "Institute of Computer Graphics and Algorithms, Vienna University of Technology ", keywords = "molecule visualization, Unity, rendering effects, mobile devices", URL = "https://www.cg.tuwien.ac.at/research/publications/2016/prost-2016-molecule/", }