Information
- Publication Type: Bachelor Thesis
- Workgroup(s)/Project(s):
- Date: October 2018
- Date (Start): 20. January 2018
- Date (End): 23. October 2018
- Matrikelnummer: 01227211
- First Supervisor: Werner Purgathofer
Abstract
A flood is an often unforeseen event, which can happen at any time and causes enormous
damage. Simulations are used to predict risks and respond to them early, like in the decision-support system Visdom. The real-time application is useful and offers many possibilities, e.g., simulations of the rising of the river over a certain time or the building of barriers. However, there is a lack of a true-to-life representation of the entire scene, which is important, as the visualization of the results must be understandable also for non-experts, such as decision-makers or the general public. More precisely, shadows are missing in the application so far, although they are particularly well suited to recognize
relations of objects to each other.
This bachelor thesis covers the implementation of shadows in Visdom to increase the realism of the scene. This is very complex for such big scenes on city or even country scale and requires many self-developed strategies, as there are no ready-made solutions.
We present an adaptation of the cascaded shadow maps algorithm, which provides a good way to subdivide the scene for better results in shadow quality. Further improvements are presented to increase the quality of the resulting shadows, as well as avoid occurring artifacts. The result of this work is a flexible visualization of soft shadows for a variety of different-sized scenes in real time, which increase the realism and spatial perception
and further do not influence the performance too much.
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BibTeX
@bachelorsthesis{Niedermayer_2018,
title = "Real-Time Shadows for Large-Scale Geospatial Visualization",
author = "Michaela Niedermayer ",
year = "2018",
abstract = "A flood is an often unforeseen event, which can happen at
any time and causes enormous damage. Simulations are used to
predict risks and respond to them early, like in the
decision-support system Visdom. The real-time application is
useful and offers many possibilities, e.g., simulations of
the rising of the river over a certain time or the building
of barriers. However, there is a lack of a true-to-life
representation of the entire scene, which is important, as
the visualization of the results must be understandable also
for non-experts, such as decision-makers or the general
public. More precisely, shadows are missing in the
application so far, although they are particularly well
suited to recognize relations of objects to each other. This
bachelor thesis covers the implementation of shadows in
Visdom to increase the realism of the scene. This is very
complex for such big scenes on city or even country scale
and requires many self-developed strategies, as there are no
ready-made solutions. We present an adaptation of the
cascaded shadow maps algorithm, which provides a good way to
subdivide the scene for better results in shadow quality.
Further improvements are presented to increase the quality
of the resulting shadows, as well as avoid occurring
artifacts. The result of this work is a flexible
visualization of soft shadows for a variety of
different-sized scenes in real time, which increase the
realism and spatial perception and further do not influence
the performance too much.",
month = oct,
address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria",
school = "Institute of Computer Graphics and Algorithms, Vienna
University of Technology ",
URL = "https://www.cg.tuwien.ac.at/research/publications/2018/Niedermayer_2018/",
}