Information
- Publication Type: Invited Talk
- Workgroup(s)/Project(s):
- Date: 12. November 2020
- Event: Smart Tools and Applications in Graphics (STAG) 2020
- Location: online
- Open Access: yes
- Conference date: 12. November 2020 – 13. November 2020
- Keywords: computer graphics, rendering, simulation
Abstract
For a long period of time, the focus of computer graphics was mostly the quality and speed of image generation. Meanwhile, commercial rendering engines leave little to be desired, but computer graphics research has expanded to solve application problems through so-called “smart graphics”. In this talk, I will present some of our latest advances in “smart” computer graphics in simulation, rendering and content generation. I will show how we can now simulate visual impairments in virtual reality, which could be used to create empathy for people affected by these impairments. I will describe how we have advanced point-based rendering techniques to allow incorporating real environments into rendering applications with basically no preprocessing. On the other hand, virtual environments could be created efficiently by collaborative crowed-sourced procedural modeling. Finally, efficient simulations of floods and heavy rainfall may help experts and increase public awareness of natural disasters and the effects of climate change.Additional Files and Images
No additional files or images.
Weblinks
No further information available.BibTeX
@talk{WIMMER-2020-ASG,
title = "Applications of Smart Graphics",
author = "Michael Wimmer",
year = "2020",
abstract = "For a long period of time, the focus of computer graphics
was mostly the quality and speed of image generation.
Meanwhile, commercial rendering engines leave little to be
desired, but computer graphics research has expanded to
solve application problems through so-called “smart
graphics”. In this talk, I will present some of our latest
advances in “smart” computer graphics in simulation,
rendering and content generation. I will show how we can now
simulate visual impairments in virtual reality, which could
be used to create empathy for people affected by these
impairments. I will describe how we have advanced
point-based rendering techniques to allow incorporating real
environments into rendering applications with basically no
preprocessing. On the other hand, virtual environments could
be created efficiently by collaborative crowed-sourced
procedural modeling. Finally, efficient simulations of
floods and heavy rainfall may help experts and increase
public awareness of natural disasters and the effects of
climate change.",
month = nov,
event = "Smart Tools and Applications in Graphics (STAG) 2020",
location = "online",
keywords = "computer graphics, rendering, simulation",
URL = "https://www.cg.tuwien.ac.at/research/publications/2020/WIMMER-2020-ASG/",
}