Information

Abstract

Physically based rendering is a discipline in computer graphics which aims at reproducing certain light and material appearances that occur in the real world. Complex scenes can be difficult to compute for rendering algorithms. The goal of this thesis is to create a comprehensive test database of scenes that treat different light setups in conjunction with diverse materials. A lot of research is focused on the development of new algorithms that can deal with difficult light conditions and materials efficiently. This database should deliver a comprehensive foundation for evaluating existing and newly developed rendering techniques. A final evaluation will compare different results of different rendering algorithms for all scenes.

Additional Files and Images

Weblinks

No further information available.

BibTeX

@bachelorsthesis{brugger-2020-tsdpbr,
  title =      "Test Scene Design for Physically Based Rendering",
  author =     "Elias Brugger",
  year =       "2020",
  abstract =   "Physically based rendering is a discipline in computer
               graphics which aims at reproducing certain light and
               material appearances that occur in the real world. Complex
               scenes can be difficult to compute for rendering algorithms.
               The goal of this thesis is to create a comprehensive test
               database of scenes that treat different light setups in
               conjunction with diverse materials. A lot of research is
               focused on the development of new algorithms that can deal
               with difficult light conditions and materials efficiently.
               This database should deliver a comprehensive foundation for
               evaluating existing and newly developed rendering
               techniques. A final evaluation will compare different
               results of different rendering algorithms for all scenes. ",
  month =      apr,
  address =    "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria",
  school =     "Research Unit of Computer Graphics, Institute of Visual
               Computing and Human-Centered Technology, Faculty of
               Informatics, TU Wien ",
  keywords =   "Physically Based Rendering, Database, Verification, Tests",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2020/brugger-2020-tsdpbr/",
}