Information
- Publication Type: Bachelor Thesis
- Workgroup(s)/Project(s):
- Date: April 2020
- Date (Start): October 2019
- Date (End): April 2020
- Matrikelnummer: 01527088
- First Supervisor:
- Keywords: Physically Based Rendering, Database, Verification, Tests
Abstract
Physically based rendering is a discipline in computer graphics which aims at reproducing certain light and material appearances that occur in the real world. Complex scenes can be difficult to compute for rendering algorithms. The goal of this thesis is to create a comprehensive test database of scenes that treat different light setups in conjunction with diverse materials. A lot of research is focused on the development of new algorithms that can deal with difficult light conditions and materials efficiently. This database should deliver a comprehensive foundation for evaluating existing and newly developed rendering techniques. A final evaluation will compare different results of different rendering algorithms for all scenes.Additional Files and Images
Weblinks
No further information available.BibTeX
@bachelorsthesis{brugger-2020-tsdpbr, title = "Test Scene Design for Physically Based Rendering", author = "Elias Brugger", year = "2020", abstract = "Physically based rendering is a discipline in computer graphics which aims at reproducing certain light and material appearances that occur in the real world. Complex scenes can be difficult to compute for rendering algorithms. The goal of this thesis is to create a comprehensive test database of scenes that treat different light setups in conjunction with diverse materials. A lot of research is focused on the development of new algorithms that can deal with difficult light conditions and materials efficiently. This database should deliver a comprehensive foundation for evaluating existing and newly developed rendering techniques. A final evaluation will compare different results of different rendering algorithms for all scenes. ", month = apr, address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria", school = "Research Unit of Computer Graphics, Institute of Visual Computing and Human-Centered Technology, Faculty of Informatics, TU Wien ", keywords = "Physically Based Rendering, Database, Verification, Tests", URL = "https://www.cg.tuwien.ac.at/research/publications/2020/brugger-2020-tsdpbr/", }