João Belo, Anna Maria Feit, Tiare Feuchtner, Kaj Grønbæk
XRgonomics: Facilitating the Creation of Ergonomic 3D Interfaces
In CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. 2021.

Information

  • Publication Type: Conference Paper
  • Workgroup(s)/Project(s): not specified
  • Date: 2021
  • Publisher: ACM Digital Library
  • Event: 2021 CHI Conference on Human Factors in Computing Systems
  • DOI: 10.1145/3411764.3445349
  • Booktitle: CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems
  • Pages: 11
  • Pages: – 10
  • Keywords: Virtual reality, 3D User Interfaces, Graphical user interfaces, Human-centered computing, Mixed / augmented reality, Systems and tools for interaction design, Accessibility design and evaluation methods, Walkthrough evaluations, Ergonomics, Toolkit

Abstract

Arm discomfort is a common issue in Cross Reality applications involving prolonged mid-air interaction. Solving this problem is difficult because of the lack of tools and guidelines for 3D user interface design. Therefore, we propose a method to make existing ergonomic metrics available to creators during design by estimating the interaction cost at each reachable position in the user´s environment. We present XRgonomics, a toolkit to visualize the interaction cost and make it available at runtime, allowing creators to identify UI positions that optimize users´ comfort. Two scenarios show how the toolkit can support 3D UI design and dynamic adaptation of UIs based on spatial constraints. We present results from a walkthrough demonstration, which highlight the potential of XRgonomics to make ergonomics metrics accessible during the design and development of 3D UIs. Finally, we discuss how the toolkit may address design goals beyond ergonomics.

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Weblinks

BibTeX

@inproceedings{belo-2021-XRG,
  title =      "XRgonomics: Facilitating the Creation of Ergonomic 3D
               Interfaces",
  author =     "Jo\~{a}o Belo and Anna Maria Feit and Tiare Feuchtner and
               Kaj Grønbæk",
  year =       "2021",
  abstract =   "Arm discomfort is a common issue in Cross Reality
               applications involving prolonged mid-air interaction.
               Solving this problem is  difficult because of the lack of
               tools and guidelines for 3D user interface design.
               Therefore, we propose a method to make existing  ergonomic
               metrics available to creators during design by estimating
               the interaction cost at each reachable position in the
               user´s  environment. We present XRgonomics, a toolkit to
               visualize the interaction cost and make it available at
               runtime, allowing creators  to identify UI positions that
               optimize users´ comfort. Two scenarios show how the toolkit
               can support 3D UI design and dynamic  adaptation of UIs
               based on spatial constraints. We present results from a
               walkthrough demonstration, which highlight the potential of 
               XRgonomics to make ergonomics metrics accessible during the
               design and development of 3D UIs. Finally, we discuss how
               the toolkit  may address design goals beyond ergonomics.",
  publisher =  "ACM Digital Library",
  event =      "2021 CHI Conference on Human Factors in Computing Systems",
  doi =        "10.1145/3411764.3445349",
  booktitle =  "CHI '21: Proceedings of the 2021 CHI Conference on Human
               Factors in Computing Systems",
  pages =      "11",
  pages =      "--10",
  keywords =   "Virtual reality, 3D User Interfaces, Graphical user
               interfaces, Human-centered computing, Mixed / augmented
               reality, Systems and tools for interaction design,
               Accessibility design and evaluation methods, Walkthrough
               evaluations, Ergonomics, Toolkit",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2021/belo-2021-XRG/",
}