Information
- Publication Type: Journal Paper (without talk)
- Workgroup(s)/Project(s):
- Date: December 2024
- DOI: 10.1109/TVCG.2024.3516481
- ISSN: 1941-0506
- Journal: IEEE Transactions on Visualization and Computer Graphics
- Open Access: yes
- Pages: 14
- Publisher: IEEE COMPUTER SOC
- Pages: 1 – 14
- Keywords: Elasticity, Three Dimensional Printing, Pipelines, Fabrication, Microstructures, Rendering Computer Graphics, Encoding, Printing, Data Physicalization, Data Visualization, Digital Fabrication
Abstract
We introduce Squishicalization , a pipeline for generating physicalizations of volumetric data that encode scalar information through their physical characteristics—specifically, by varying their “squishiness” or local elasticity. Data physicalization research is increasingly exploring multisensory information encoding, with a particular focus on enhancing direct interactivity. With Squishicalization , we leverage the tactile dimension of physicalization as a means of direct interactivity. Inspired by conventional volume rendering, we adapt the concept of transfer functions to encode scalar values from volumetric data into local elasticity levels. In this way, volumetric scalar data are transformed into sculptures, where the elasticity represents physical properties such as the material's density distribution within the volume. In our pipeline, scalar values guide the weighted sampling of the scalar field. The sampled data is then processed through Voronoi tessellation to create a sponge-like structure, which can be printed with consumer-grade 3D printers and readily available filament. To validate our pipeline, we conduct a computational and mechanical evaluation, as well as a two-stage perceptual study of the capabilities of our generated squishicalizations. To further investigate potential application scenarios, we interview experts across several domains. Finally, we summarize actionable insights and future avenues for the application of our All supplemental materials are available at https://osf.io/35gnv/?view_only=605e5085061f40439a98545f0c447cf3 .Additional Files and Images
Additional images and videos
teaser:
A hand coming from the left side of the picture squeezes the face of a printed representation of an MRI.
Additional files
Weblinks
BibTeX
@article{pahr-2024-squishicalization, title = "Squishicalization: Exploring Elastic Volume Physicalization", author = "Daniel Pahr and Michal Piovar\v{c}i and Hsiang-Yun Wu and Renata Raidou", year = "2024", abstract = "We introduce Squishicalization , a pipeline for generating physicalizations of volumetric data that encode scalar information through their physical characteristics—specifically, by varying their “squishiness” or local elasticity. Data physicalization research is increasingly exploring multisensory information encoding, with a particular focus on enhancing direct interactivity. With Squishicalization , we leverage the tactile dimension of physicalization as a means of direct interactivity. Inspired by conventional volume rendering, we adapt the concept of transfer functions to encode scalar values from volumetric data into local elasticity levels. In this way, volumetric scalar data are transformed into sculptures, where the elasticity represents physical properties such as the material's density distribution within the volume. In our pipeline, scalar values guide the weighted sampling of the scalar field. The sampled data is then processed through Voronoi tessellation to create a sponge-like structure, which can be printed with consumer-grade 3D printers and readily available filament. To validate our pipeline, we conduct a computational and mechanical evaluation, as well as a two-stage perceptual study of the capabilities of our generated squishicalizations. To further investigate potential application scenarios, we interview experts across several domains. Finally, we summarize actionable insights and future avenues for the application of our All supplemental materials are available at https://osf.io/35gnv/?view_only=605e5085061f40439a98545f0c447cf3 .", month = dec, doi = "10.1109/TVCG.2024.3516481", issn = "1941-0506", journal = "IEEE Transactions on Visualization and Computer Graphics", pages = "14", publisher = "IEEE COMPUTER SOC", pages = "1--14", keywords = "Elasticity, Three Dimensional Printing, Pipelines, Fabrication, Microstructures, Rendering Computer Graphics, Encoding, Printing, Data Physicalization, Data Visualization, Digital Fabrication", URL = "https://www.cg.tuwien.ac.at/research/publications/2024/pahr-2024-squishicalization/", }