Sebastian Klaus
Multidimensional Clustering for Machine Data Analysis
[Bachelor thesis] [image]
Michael Steinkellner
Deep Learning for Lighting Evaluation
[thesis]
Florian Wagner
Pixel Art Restoration
[thesis]
Moritz Leander Großfurtner
Generating Aesthetic Plant Models from an Open Data Format of the Project for Sustainable Agroecosystems in Godot
[thesis]
David Köppl
Gradient-based Light Optimization with Variable Light Count: Dynamic Generation and Merging of Light Sources
[BSc Thesis]
Sonja Turner
A Study on the Impact of Uncertainties on the Analytical Process
Matthias Zezulka
Bidirectional MATLAB/C++ Interface for Lighting Design Optimization
Sebastian Antes
Visualizing the Human Visual Pathway
Mark-Christian Bront
Stratification and Visualization of Hepatocellular Carcinoma Patients
Matthias Preymann
Scripting Automation for Tamashii
[BSc thesis]
Andreas Josef Rippl
Automated Typogram Generation from 3D Models: A Computer-Aided Approach
Mathias Schwengerer
Inverse Method for Baked Lighting
[Thesis]
Brigitte Withalm
Transport Mode Detection Segmentation
[thesis]
Alexandra Irger
Visualizing and Explaining Space Weather Phenomena in Virtual Reality
[thesis]
Ivaletta Shakhova
Authoring Tool Prototype for Dashboard Onboarding Generation
[Thesis]
Niclas Arbesser-Rastburg
Visualizing the Flow of Healthcare Data
[thesis]
Michael Rubik
CycleSafely Acquire Data
[image]
Philipp Hochhauser
X-ray Path Tracing for CT Imaging
[BA_thesis] [image]
Christoph Michael Essler
Interactive Web-Based Flood Map Visualization
[Bachelor thesis]
Alexius Rait
Fast Radial Search for Progressive Photon Mapping
[Bachelor thesis]
Miran Jank
Cardiac blood flow visualization in marker-based augmented reality for educational purposes
Patrick Komon
Distributed Surface Reconstruction
[Bachelor thesis] [Image]
Ahmed El Agrod
Immersive Redesign
[thesis]
Aleksandar Vucenovic
Differential Rendering for Computed Tomography Reconstruction
[Bachelor thesis] [Image]
Michael Landauer
Kido: a hardware-accelerated lighting planning software
[thesis]
Manuel Keilman
Immersive Redesign
[Bachelor thesis] [Image]
Elias Kristmann
Occluder Frequency Analysis for Evaluating the Level of Visibility of Partly Occluded Objects
[thesis]
Manuel Leutschacher
Visual Analysis of the Prediction of ATP-Matches
[Bachelor thesis] [Image]
Alexandra Gamsjäger
Procedural Modeling utilizing Parser Generators
[thesis]
Pascal Hann
Incremental Updates of Path-Traced Scenes during Editing
[thesis]
Daniel Lippeck
3D Graph Algorithm for Multilayer Network Analytics
[thesis]
Florian Staudacher
3D-Printing to Understand Complex Topologies
[Bachelor thesis] [Image]
Konstantin Lackner
Integrating GPU-based fluid simulation with Metaball rendering
[Bachelor thesis] [Image]
Patrik Szabó
Tour of Life: A Game of Life Learning Experience
Linus Horvath
Improved Triangle Encoding for Cached Adaptive Tessellation
[thesis]
Thomas Steinschauer
Change Detection using the InfiniTAM framework
[bachelor thesis] [image]
Johannes Pauschenwein
Real-Time Collision Detection and Handling of Molecules for Animation and Modelling
[Bachelor thesis]
Bernhard Woschizka
Interactive Reference-Frame Computation for Observer-Relative Flow Visualization
[Bachelor theses] [image]
Philip Bugnar
Exploratory Search Interface for Knowledge Databases
Mario Stoff
Concept Map Mining as Browser Extension
[thesis]
Samo Kolter
Creating an Interactive Web App for Computer Graphics Topics
[Bachelor thesis]
Alexius Rait
Fast Radial Search for Progressive Photon Mapping
[thesis]
Moritz Roth
View-Dependent Surrogate Terminals for Procedural Geometry Generation
[Thesis]
Manuel Eiweck
Immersive Exploration of Hierarchical Networks in VR
[thesis] [video & tool]
Dennis Depner
3D Scan Integration
[paper] [source]
Tobias Batik
Embedding User-Defined Shapes into Metro Map Layouts
[thesis]
Jan Kompatscher
Automatic Gradient-Preserving Stencilization of Raster Images
[thesis]
Markus Klein
A Framework For Real-Time Global Illumination Algorithms
[thesis]
Oskar Perl
Distributed Multi-User VR With Full-Body Avatars
[thesis]
Stefan Meusburger
Visual Comparison of Spatial Deviations via Geospatial Slicing
[Bachelor thesis] [Image]
Simon Pointner
Controllable Animation for Information Visualisation
Jakob Pernsteiner
Ensuring the Effectiveness of CHC++ in Vulkan
[Thesis]
Fabrizia Bechtold
Getting Insight on Animal Behaviour through Interactive Visualization of Multiple T-Maze Ensembles
[Bachelor thesis] [image]
Maximilian Riegler
High-Performance Framework for Dataset Generation
Oliver Pilizar
Artistic Metro Maps
Marwin Schindler
Anatomical Entertainer: Physical Visualization in a Medical Context
[Bachelor thesis] [image]
Elias Brugger
Test Scene Design for Physically Based Rendering
[thesis]
Wolfgang Gundacker
Wilangyman - Eine Google-Chrome Erweiterung die Wikipedia-Artikel um fremdsprachliche Inhalte ergänzt
Dominik Hanko
Higher Hand-Drawn Detail Quality using Convolutional Assistant
Johannes Breitenecker
BibTeX Consitency Tool - Web Service for Consistency Checks of BibTeX Files
Aleksandar Djuric
Web-based visualization of classification and community detection in medical data
Andreas Wiesinger
An Open Database for Physically Based Rendering
[thesis]
Martin Rumpelnik
Planetary Rendering with Mesh Shaders
[Thesis]
Manuel Wieser
Classification of Production Ready 2D Animation using Contour and Distance Fields
Lara Panfili
Effects of VR-Displays on Visual Acuity
[image] [thesis]
Susanne Rinortner
Visualizing Protein Interactions in Corresponding Compartments
Johannes Eschner
Generating Synthetic Training Data for Video Surveillance Applications
[thesis]
Wolfgang Rumpler
Progressive Rendering of Massive Point Clouds in WebGL 2.0 Compute
Thorsten Korpitsch
Optimising 3D Mesh Unfoldings with Additional Gluetags using Simulated Annealing
[image]
Horst Gruber
Extensible Image Classification
Horst Gruber
Extended Image Classification
[Bachelor Thesis] [image]
Muhammad Mujahed Hainoun
Visualization of Data Flags in Table Lens Views to Improve the Readability of Metadata and the Tracking of Data Cleaning
[Bachelor Thesis] [image]
Hannah Bayat
The Visualization of the Evolution of Cultural Models
[Bachelor Thesis] [image]
Jürgen Thann
Evaluation of Coherent Hierarchical Culling Revisited with Varied Parameters
[]
Viktor Pogrzebacz
A Graph Grammar for Modelling of 2D Shapes
[thesis]
Jürgen Thann
Evaluation of Coherent Hierarchical Culling Revisited with Varied Parameters
[Bachelor Thesis] [image]
Christian Clemenz
Fast Rotationally Symmetric Direction Fields on 3D Surfaces
[thesis]
Troidl Jakob
Flow Visualization on Curved Manifolds
[Bachelor Thesis] [image] [Youtube: Flow Visualization on Curved Manifolds]
Martin Riegelnegg
Conveying a Sense of Scale in 3D Planetary Environments
[Bachelor Thesis] [image]
Gwendolyn Rippberger
Data-Driven Anatomical Layouting of Brain Network Graphs
[Bachelor Thesis] [image]
Alexander Heinz
High-Quality Rendering of Interactive Particle Systems for Real-Time Applications
[thesis]
Felix Kugler
Profiling and Optimization of Large Biomolecular Scenes
[image] [thesis]
Patrick Hromniak
Visual Comparison of Natural Language Processing Pipelines
Dominik Scholz
Tile-Based Procedural Terrain Generation
[thesis]
Nicolas Themmer
Definition of a Workflow to Import FBX Models in Unity3D at Run-Time While Retaining Material Properties for Various Shader Types
[thesis]
Tom Tucek
INTRA SPACE Agent An Agent-Based Architecture for an Artistic Real-Time Installation
[image]
Stefan Schuh
Fast Virtual Character Modelling with Mesh Fusion
[image]
Lucas da Cunha Melo
Transfer Function Widget for Tri-Modal Volume Exploration
[image]
Maximilian Sbardellati
Interactive Exploded Views for Presenting DNA Nano-Structures
[image]
Dominique Grieshofer
Game Optimization and Steam Publishing for Swarmlake
[thesis]
Elitza Vasileva
Interactive Maps for Visualizing Optimal Route Planning Strategy
[image]
Michaela Niedermayer
Real-Time Shadows for Large-Scale Geospatial Visualization
[Bachelor Thesis] [image]
Maximilian Deutsch
Generating seating plan images using clustering and concave hull algorithms
Lukas Fischer
Subsurface Scattering in VR
[image]
Georg Edlinger
Visually Linking web search results with bookmarked information
Sebastian Haushofer
Dynamic molecular animation: GPU skinning for molecular data
Michael Oppitz
Implementing Virtual Ray Lights for Rendering Scenes with Participating Media
[thesis]
David Bauer
Automated Visual Assessment of Osteoarthritis
[image]
Lukas Masopust
Web-Based Osteoarthritis-Analysis Generating Data from Native Libraries and Machine-Learning Models
[image]
Thomas Tramberger
Automatic Breast Lesion Evaluation for Comparative Studies
[Bachelor Thesis] [image]
Sebastian Mazza
Optimized Sorting for Out-of-Core Surface Reconstruction
[thesis]
Yan Cai
Research on Graphical Interfaces to Perform Anatomical Queries on Large Collections of Gene Expression Images
[Bachelor Thesis] [image]
Dea Cizmic
Exploratory Data Visualization Dashboard for Technical Analysis of Commodity Market Indicators
Martin Smiech
Configurable Text Exploration Interface with NLP for Decision Support
Robert Glanz
A Comparison of Physically Based Rendering Systems
[thesis]
Lukas Gersthofer
Reduced-Order Shape Optimization Using Offset Surfaces in Blender
[thesis]
Thomas Bernhard Koch
Semantic Screen-Space Occlusion for Multiscale Molecular Visualization
[Bachelor Thesis]
Lukas Lipp
Visualization of Fiber Orientation in Glass Fiber Reinforced Polymers
[Bachelor Thesis]
Julian Strohmayer
A Visual Analytics Approach to Hypocotyl/Root Transition Detection in Arabidopsis Thaliana
[image]
Stefan Dietrich
Smart Visibility Technique for Linear and Planar Molecular Assemblies
Katharina Unger
Evaluation of Machine Learning Frameworks on Tuberculosis Classification of Chest Radiographs
[image]
Michael Pointner
Multi-Focal Image Generation using Automatic Depth-Based Focus Selection
[image] [thesis]
Stefan Dietrich
SirTom - Structural information retaining Triangle-based Occlusion Management
[Bachelor Thesis] [image]
Nikola Dodik
Implementing Probabilistic Connections for Bidirectional Path Tracing in the Mitsuba Renderer
[thesis]
Simon Maximilian Fraiss
Rendering Large Point Clouds in Unity
Jakob Knapp
Explorable Semiconductors: Interacting with Crystal Structures in Virtual Reality
[Bachelor Thesis] [image]
Gerald Michl
Generation and Visualisation of Crystal Structures
[Bachelor Thesis] [image]
Stefan Sietzen
A Method for Automatically Animating the Reassembly of Arbitrary Voronoi-Fractured Objects
[cescg2017-paper]
Nikole Leopold
Algorithmic Botany via Lindenmayer Systems in Blender
[thesis]
Nicolas Grossmann
Extracting Sensor Specific Noise Models
[thesis]
Thomas Köppel
Extracting Noise Models – considering X / Y and Z Noise
[thesis]
Klara Brandstätter
Implementation and Evaluation of a Fish-Eye Lens for Interactive Visualization of Features in Volumetric Datasets
[image]
Sebastian Esberger
A History of Austrian Computer Games
[thesis]
Stefan Stappen
Hybrid Frames - Animated Narrative Sequences in Molecular Visualization
[teaser] [thesis]
Mario Zusag
Deep Learning Architectures for vessel Segmentation in 2D and 3D Biomedical Images
[Bachelor Thesis] [image]
Bálint Istvan Kovács
Shadow Volumes in Unreal Engine 4
[Bachelor Thesis] [image]
Guillermo Garcia-Escribano
Visual Evaluation of Computational Models of the Biological Mesoscale
Manuel Matusich
Billboarded Cutaway Visualization for Subsurface Urban Sewer Networks - Flood Simulation embedded in Unity3D
[Bachelor Thesis] [image]
Pablo Balduz
Walk line drawing
[image]
Patrick Mayr
Automatic Summarization of Image Datasets
[Bachelor Thesis] [image]
Andreas Winkler
Collaborative Procedural Modeling driven by User Feedback
[thesis]
Lukas Mitterhofer
Modeling Microorganisms
[Bachelor Thesis] [image]
Siegfried Reinwald
Fast kNN in Screen Space on GPU
[image] [thesis]
Alexander Gall
Comparison of Vessel Segmentation Techniques
[Bachelor Thesis] [image]
Anja Heim
Semiautomated Editing of Vessel Segmentation Masks
[Bachelor Thesis] [image]
Julian Wagner
3D-Printing of Fetal Ultrasound
[Bachelor Thesis] [image]
Theresa Wihann
Statistical Modelling of Microorganisms
[Bachelor Thesis] [image]
Klaus Eckelt
Vascular Printing - 3D Printing of Aortic Dissections
[Bachelor Thesis] [image]
Rebeka Koszticsak
Generating Expressive Window Thumbnails through Seam Carving
Michael Mazurek
Stream I/O - An Interactive Visualization of Publication Data
Tanja Travnicek
Tangible Historical Maps: An Approach Towards Customisable 3D Printed Historical Maps
[Bachelor Thesis] [image]
Maximilian Mayrhauser
Migration of Surface Curve to Most Concave Isoline
Lea Aichner
Interactive Shape-Aware Deformation of 3D Furniture Models
[thesis]
Przemyslaw Gora, Lukas Leibetseder
Unreal vs Unity: Ein Vergleich zwischen zwei modernen Spiele-Engines
[thesis]
Lucas Dworschak
Semantically Zoomable Choropleth Map
Lukas Prost
Molecule-Rendering in Unity3D
[thesis]
Tom Tucek
Agent-based architecture for artistic real-time installation
Xi Wang
Game Design Patterns for CPU Performance Gain in Games
[thesis]
Saskia Reimerth
Redesigning the Graphical User Interface of an Application for Visualizing prenatal 3D Ultrasound Scans
[Bachelor Thesis]
Hani Gadllah
Comparative Visualization of the Circle of Willis
[image]
Maximilian Langer
Dynamic Multiscale Vector Volumes
[Thesis]
Dominik Schörkhuber
Fast KNN in Screenspace on GPGPU
[thesis]
Stefan Ovidiu Oancea
Variance Orientation Transform Detection of Early Osteoarthritis in Knee Trabecular Bone
[Thesis]
Johanna Donabauer
Advanced Screen Capturing
Matthias Glinzner
Texturing of 3D Objects using Simple Physics and Equilateral Triangle Patches
[paper]
Felix Kendlbacher
Introduction Of OpenStreetMap For The Automatic Generation Of Destination Maps
[thesis]
Eric Mörth
3D-Printing of Fetal Ultrasound
Matthias Reisacher
CellPathway a Simulation Tool for Illustrative Visualization of Biochemical Networks
[Thesis]
Michael Krakhofer
Automatic Summarization of Image Sets
David Pfahler
In-Place Interaction in Dashboards
[Thesis]
Matthias Gusenbauer
A Novel Mapping of Arbitrary Precision Integer Operations to the GPU
[Thesis]
Christoph Kollmann
Depth of Field: Point Splatting on Per-Pixel Layers
[thesis]
Pascal Plank
Human Visual Perception of 3D Surfaces
Alexander Bayer
"Gangsters and Pranksters: The Art of Thievery": A Multiplayer Stealth Game in the Context of the Generation of Dynamic Replay Videos
[Thesis]
Lukas Bydlinski
"Gangsters and Pranksters: The Art of Thievery": A Multiplayer Stealth Game in the Context of the Generation of Dynamic Replay Videos
[Thesis]
Anna Gostler
Denoising Medical Surface Meshes for 3D-Printing
[Thesis]
Oana Moraru
Cross-Platform Development Approaches tor the Mobile Device Platforms Android and iOS
[thesis]
Roman Püngüntzky2
HistoryTime: A Chrome history visualization using WebGL
[thesis]
Patrick Fürst
Control of Newtonian Fluids With Minimum Force Impact Using the Navier-Stokes Equations
[code] [thesis]
Lukas Geyer
Volume-aware Mesh Resampling
[thesis]
Gernot Winkler
Advanced Modifications of a Basic Rendering Framework
[Thesis]
Daniel Gehrer
CellUnity an Interactive Tool for Illustrative Visualization of Molecular Reactions
[Bakk Thesis]
Stefan Zaufl
Unity OPC Importer and Renderer
[thesis]
Thomas Trautner
Visualizing Archaeological Excavations based on Unity3D
[Thesis]
Leonard Weydemann
Implementation of a PIC simulation using WebGL
[thesis]
Mirza Filipovic
Noise Reduction in Medical DECT Data
[thesis]
Felix Kreuzer
Depixelizing Pixel Art on GPUs
Chris Bösch
The Chaser: Chrome Extension for History Visualization
[thesis]
Lukas Köll
Visualization in the Cloud
[thesis]
Silvana Podaras
Automated Lighting Design For Photorealistic Rendering
[paper]
August Kampfer, Matthias Schötta
Tweebo - Ein Geo-Basierter Twitter-Client
[thesis]
Juergen Giefing
Physics-based Music Visualization
[image] [thesis]
Andreas Schmid
Physics-based Music Visualization
[thesis]
Alex Hauer
Physics-based Music Visualization
[image] [thesis]
Dominik Köhle
Spatiotemporal genealogy visualization
[thesis]
Marko Mlinaric
Direct Volume Rendering for Polygon Models Embedded into Volumetric CT Data
[thesis]
Manuel Andre, Georg Ursits
AngioVis Patient Persistency Object Relation Mapping for Large Relational Datasets of Binary Data
[Thesis]
Kurt Leimer
External Sorting of Point Clouds
[thesis]
Martina Rasch
HDR Image Acquisition for Augmented Reality
[paper]
Florian Schaukowitsch
Pano.NET - An interactive application for camera calibration, image stitching and projective operations
[Thesis]
Georg Sperl
Procedural Textures for Architectural Models
[thesis]
Michael Kaserer
DICOM Web Viewer
[thesis]
Matthias Adorjan
Advanced Shadow Algorithms - Filtered Hard Shadows
[thesis]
Simon Brenner
Neighbor detection in point clouds using the Boundary Complex
[paper]
Klemens Jahrmann
Kinect Fusion - Reconstruction
[Thesis]
Stefanie Prast, Anna Frühstück
Caustics, Light Shafts, God Rays
Florian Spechtenhauser
Shape Interpolation Using Diffusion Isosurfaces
[Thesis]
Christian Hafner
Image to Geometry Projection
[thesis]
Christian Kößler
Feature-Adaptive Catmull-Clark Subdivision on the GPU
[thesis]
Barbara Schwankl
Splitting of Meshes in Image-Space
[Bachelor Thesis]
Kevin Streicher
Interactive Scene Manipulation Techniques for Ray Tracing
Attila Szabo
Rasterized Curved Reflections in Screen Space
[thesis]
Adam Celarek
Merging Ray Tracing and Rasterization in Mixed Reality
[paper]
Luca Maestri
SPEX: Visualisieren von 3D-Brillenmodellen im Browser mittels WebGL
[thesis]
Stefan Spelitz
Color Distribution Transfer For Mixed-Reality Applications
[thesis]
Andrei Borza
Stellarium - Effects
[thesis]
Daniel Fischl
Parallelized Segmentation of CT-Angiography Datasets Using CUDA
Bernhard Steiner
Post Processing Effects
Matthias Labschütz
Realistic real-time sound rendering in virtual environments
[paper]
Clemens Rögner
Rendering of Hypercomplex Fractals
[thesis]
Martin Rumpelnik
Planetary Rendering with Novel GPU Features