Publications
Publication list of Michael Wimmer:254 Publications found:
Image | Bib Reference | Publication Type |
---|---|---|
2008 | ||
Daniel Scherzer, Michael Wimmer Frame Sequential Interpolation for Discrete Level-of-Detail Rendering Computer Graphics Forum (Proceedings EGSR 2008), 27(4):1175-1181, June 2008. [draft] |
Journal Paper with Conference Talk | |
Ralf Habel, Bogdan Mustata, Michael Wimmer Efficient Spherical Harmonics Lighting with the Preetham Skylight Model In Eurographics 2008 - Short Papers, pages 119-122. April 2008. [Preprint] |
Conference Paper | |
Oliver Mattausch, Jirí Bittner, Michael Wimmer CHC++: Coherent Hierarchical Culling Revisited Computer Graphics Forum (Proceedings Eurographics 2008), 27(2):221-230, April 2008. [draft] |
Journal Paper with Conference Talk | |
Michael Wimmer Advances in Real-Time Rendering, 15. September 2008, INRIA, Grenoble, France |
Invited Talk | |
Michael Wimmer Current Advances in Real-Time Rendering, 7. July 2008, ETH Zürich, Switzerland |
Invited Talk | |
Michael Wimmer Precomputing Visibility for Real-Time Rendering of Large Scenes, 30. May 2008, Kopenhagen, Denmark |
Invited Talk | |
2007 | ||
Jean Pierre Charalambos, Jirí Bittner, Michael Wimmer, Eduardo Romero Optimized HLOD Refinement Driven by Hardware Occlusion Queries In Advances in Visual Computing (Third International Symposium on Visual Computing -- ISVC 2007), pages 106-117. November 2007. [Preprint] |
Conference Paper | |
Michael Schwärzler, Michael Wimmer Rendering Imperfections: Dust, Scratches, Aging,... TR-186-2-07-09, September 2007 [TR] |
Technical Report | |
Ralf Habel, Alexander Kusternig, Michael Wimmer Physically Based Real-Time Translucency for Leaves In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 253-263. June 2007. [Preprint] |
Conference Paper | |
Stefan Jeschke, Stephan Mantler, Michael Wimmer Interactive Smooth and Curved Shell Mapping In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 351-360. June 2007. [Preprint] |
Conference Paper | |
Daniel Scherzer, Stefan Jeschke, Michael Wimmer Pixel-Correct Shadow Maps with Temporal Reprojection and Shadow Test Confidence In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 45-50. June 2007. [Preprint] |
Conference Paper | |
Markus Giegl, Michael Wimmer Fitted Virtual Shadow Maps In Proceedings of Graphics Interface 2007, pages 159-168. May 2007. [Preprint] |
Conference Paper | |
Oliver Mattausch, Jirí Bittner, Peter Wonka, Michael Wimmer Optimized Subdivisions for Preprocessed Visibility In Proceedings of Graphics Interface 2007, pages 335-342. May 2007. [Preprint] |
Conference Paper | |
Michael Wimmer Real-Time Rendering Duration: 2001 — 2007 |
Habilitation Thesis | |
Markus Giegl, Michael Wimmer Queried Virtual Shadow Maps In Proceedings of ACM SIGGRAPH 2007 Symposium on Interactive 3D Graphics and Games, pages 65-72. April 2007. [Preprint] |
Conference Paper | |
Stephan Mantler, Stefan Jeschke, Michael Wimmer Displacement Mapped Billboard Clouds Poster shown at Symposium on Interactive 3D Graphics and Games (30. April 2007- 2. May 2007) [poster] |
Poster | |
Markus Giegl, Michael Wimmer Unpopping: Solving the Image-Space Blend Problem for Smooth Discrete LOD Transitions Computer Graphics Forum, 26(1):46-49, March 2007. [Preprint] |
Journal Paper (without talk) | |
Ralf Habel, Michael Wimmer, Stefan Jeschke Instant Animated Grass Journal of WSCG, 15(1-3):123-128, January 2007. [Preprint] |
Journal Paper with Conference Talk | |
Stephan Mantler, Stefan Jeschke, Michael Wimmer Displacement Mapped Billboard Clouds TR-186-2-07-01, January 2007 [paper] |
Technical Report | |
Michael Wimmer Gametools: Advanced Rendering Effects for Next-Gen Engines, 20. August 2007-22. August 2007, Leipzig, Germany |
Invited Talk | |
2006 | ||
Markus Giegl, Michael Wimmer Queried Virtual Shadow Maps In ShaderX 5 -- Advanced Rendering Techniques, pages 249-262, December 2006 |
Article in a Book | |
Martin Čadík, Michael Wimmer, László Neumann, Alessandro Artusi Image Attributes and Quality for Evaluation of Tone Mapping Operators In Proceedings of Pacific Graphics 2006 (14th Pacific Conference on Computer Graphics and Applications), pages 35-44. October 2006. [Paper] |
Conference Paper | |
Michael Wimmer Do We Need Accurate Reconstruction? In Proceedings of 11th International Congress on Cultural Heritage and New Technologies. October 2006. |
Conference Paper | |
Michael Wimmer, Claus Scheiblauer Instant Points: Fast Rendering of Unprocessed Point Clouds In Proceedings Symposium on Point-Based Graphics 2006, pages 129-136. July 2006. [Paper] |
Conference Paper | |
Peter Wonka, Michael Wimmer, Kaichi Zhou, Stefan Maierhofer, Gerd Hesina, Alexander Reshetov Guided Visibility Sampling ACM Transactions on Graphics, 25(3):494-502, July 2006. [Preprint] |
Journal Paper with Conference Talk | |
Oliver Mattausch, Jirí Bittner, Michael Wimmer Adaptive Visibility-Driven View Cell Construction In Rendering Techniques 2006 (Proceedings Eurographics Symposium on Rendering), pages 195-206. June 2006. [paper] |
Conference Paper | |
Michael Wimmer, Daniel Scherzer Robust Shadow Mapping with Light Space Perspective Shadow Maps In ShaderX 4 -- Advanced Rendering Techniques, pages 313-330, March 2006 |
Article in a Book | |
Werner Purgathofer, Michael Wimmer, Alexander Wilkie Grafische Datenverarbeitung In Informatik Handbuch (4th Edition), pages 857-904, 2006 |
Article in a Book | |
Michael Wimmer, Andrej Ferko, László Szirmay-Kalos, Helwig Hauser CESCG 2000-2005 Best Papers Selection. Austrian Computer Society, 2006. |
Published Book | |
Michael Wimmer Practical Shadow Mapping, 21. August 2006-23. August 2006, Leipzig, Germany |
Invited Talk | |
Michael Wimmer Sampling in Visibility, 29. June 2006-30. June 2006, Aiya Napa, Cyprus |
Invited Talk | |
2005 | ||
Stefan Jeschke, Michael Wimmer, Werner Purgathofer Image-based Representations for Accelerated Rendering of Complex Scenes In EUROGRAPHICS 2005 State of the Art Reports, pages 1-20. August 2005. [Paper] |
Other Reviewed Publication | |
Jirí Bittner, Peter Wonka, Michael Wimmer Fast Exact From-Region Visibility in Urban Scenes In Rendering Techniques 2005 (Proceedings Eurographics Symposium on Rendering), pages 223-230. June 2005. [Paper] |
Conference Paper | |
Stefan Jeschke, Michael Wimmer, Heidrun Schumann, Werner Purgathofer Automatic Impostor Placement for Guaranteed Frame Rates and Low Memory Requirements In Proceedings of ACM SIGGRAPH 2005 Symposium on Interactive 3D Graphics and Games, pages 103-110. April 2005. [Paper] |
Conference Paper | |
Michael Wimmer, Jirí Bittner Hardware Occlusion Queries Made Useful In GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation, pages 91-108, March 2005 |
Article in a Book | |
2004 | ||
Jirí Bittner, Michael Wimmer, Harald Piringer, Werner Purgathofer Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful Computer Graphics Forum, 23(3):615-624, September 2004. [Paper] |
Journal Paper with Conference Talk | |
Michael Wimmer, Daniel Scherzer, Werner Purgathofer Light Space Perspective Shadow Maps In Rendering Techniques 2004 (Proceedings Eurographics Symposium on Rendering), pages 143-151. June 2004. [Paper] |
Conference Paper | |
2003 | ||
Peter Wonka, Michael Wimmer, François Sillion, William Ribarsky Instant Architecture ACM Transaction on Graphics, 22(3):669-677, July 2003. [Paper] |
Journal Paper with Conference Talk | |
Alessandro Artusi, Jirí Bittner, Michael Wimmer, Alexander Wilkie Delivering Interactivity to Complex Tone Mapping Operators In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 38-44. June 2003. [Paper] |
Conference Paper | |
Michael Wimmer, Peter Wonka Rendering Time Estimation for Real-Time Rendering In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 118-129. June 2003. [Paper] |
Conference Paper | |
2002 | ||
Stefan Jeschke, Michael Wimmer Textured Depth Meshes for Real-Time Rendering of Arbitrary Scenes In Rendering Techniques 2002 (Proceedings Eurographics Workshop on Rendering), pages 181-190. June 2002. |
Conference Paper | |
Stefan Jeschke, Michael Wimmer, Heidrun Schumann Layered Environment-Map Impostors for Arbitrary Scenes In Proceedings of Graphics Interface 2002, pages 1-8. May 2002. |
Conference Paper | |
Stefan Jeschke, Michael Wimmer An Error Metric for Layered Environment Map Impostors TR-186-2-02-04, February 2002 [Technical report] |
Technical Report | |
2001 | ||
Jirí Bittner, Peter Wonka, Michael Wimmer Visibility Preprocessing for Urban Scenes using Line Space Subdivision In Proceedings of Pacific Graphics 2001 (Ninth Pacific Conference on Computer Graphics and Applications), pages 276-284. October 2001. [Paper] |
Conference Paper | |
Michael Wimmer Computerspiele in der Computergraphik-Lehre In Wirtschaft und Wissenschaft in der Network Economy -- Visionen und Wirklichkeit, Tagungsband der GI/OCG-Jahrestagung, pages 1199-1204. September 2001. |
Conference Paper | |
Peter Wonka, Michael Wimmer, François Sillion Instant Visibility Computer Graphics Forum, 20(3):411-421, September 2001. [Paper] |
Journal Paper with Conference Talk | |
Michael Wimmer, Peter Wonka, François Sillion Point-Based Impostors for Real-Time Visualization In Rendering Techniques 2001 (Proceedings Eurographics Workshop on Rendering), pages 163-176. June 2001. [Paper] |
Conference Paper | |
Michael Wimmer Representing and Rendering Distant Objects for Real-Time Visualization Supervisor: Michael Gervautz Duration: June 1997 — June 2001 [pdf] |
PhD-Thesis | |
2000 | ||
Peter Wonka, Michael Wimmer, Dieter Schmalstieg Visibility Preprocessing with Occluder Fusion for Urban Walkthroughs In Rendering Techniques 2000 (Proceedings Eurographics Workshop on Rendering), pages 71-82. June 2000. [Paper] |
Conference Paper | |
1999 | ||
Michael Wimmer, Markus Giegl, Dieter Schmalstieg Fast Walkthroughs with Image Caches and Ray Casting Computers and Graphics, 23(6):831-838, December 1999. |
Journal Paper (without talk) |