Publications
Publication list of Michael Wimmer260 Publications found:
Image | Bib Reference | Publication Type |
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2009 | ||
Michael Wimmer IT in Computerspielen: Ausbildung und Forschung, 5. November 2009, Techgate Vienna |
Invited Talk | |
Michael Wimmer Visibility Computation in Computer Graphics, 2. February 2009- 4. February 2009, Eibiswald, Austria |
Invited Talk | |
2008 | ||
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Paul Guerrero, Stefan Jeschke, Michael Wimmer Real-time Indirect Illumination and Soft Shadows in Dynamic Scenes Using Spherical Lights Computer Graphics Forum, 27(8):2154-2168, October 2008. [ ![]() |
Journal Paper (without talk) |
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Markus Lipp, Peter Wonka Interactive Visual Editing of Grammars for Procedural Architecture ACM Transactions on Graphics, 27(3):102:1-10, August 2008. [ ![]() |
Journal Paper with Conference Talk |
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Veronica Sundstedt, Efstathios Stavrakis, Michael Wimmer A Psychophysical Study of Fixation Behavior in a Computer Game In ACM Symposium on Applied Perception in Graphics and Visualization 2008, pages 43-50. August 2008. [ ![]() |
Conference Paper |
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Martin Čadík, Michael Wimmer Evaluation of HDR Tone Mapping Methods Using Essential Perceptual Attributes Computers & Graphics, 32(3):330-349, June 2008. [ ![]() |
Journal Paper (without talk) |
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Daniel Scherzer, Michael Wimmer Frame Sequential Interpolation for Discrete Level-of-Detail Rendering Computer Graphics Forum (Proceedings EGSR 2008), 27(4):1175-1181, June 2008. [ ![]() |
Journal Paper with Conference Talk |
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Ralf Habel, Bogdan Mustata, Michael Wimmer Efficient Spherical Harmonics Lighting with the Preetham Skylight Model In Eurographics 2008 - Short Papers, pages 119-122. April 2008. [ ![]() |
Conference Paper |
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Oliver Mattausch, Jirí Bittner CHC++: Coherent Hierarchical Culling Revisited Computer Graphics Forum (Proceedings Eurographics 2008), 27(2):221-230, April 2008. [ ![]() |
Journal Paper with Conference Talk |
Michael Wimmer Advances in Real-Time Rendering, 15. September 2008, INRIA, Grenoble, France |
Invited Talk | |
Michael Wimmer Current Advances in Real-Time Rendering, 7. July 2008, ETH Zürich, Switzerland |
Invited Talk | |
Michael Wimmer Precomputing Visibility for Real-Time Rendering of Large Scenes, 30. May 2008, Kopenhagen, Denmark |
Invited Talk | |
2007 | ||
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Jean Pierre Charalambos, Jirí Bittner Optimized HLOD Refinement Driven by Hardware Occlusion Queries In Advances in Visual Computing (Third International Symposium on Visual Computing -- ISVC 2007), pages 106-117. November 2007. [ ![]() |
Conference Paper |
Michael Schwärzler, Michael Wimmer Rendering Imperfections: Dust, Scratches, Aging,... TR-186-2-07-09, September 2007 [ ![]() |
Technical Report | |
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Ralf Habel, Alexander Kusternig, Michael Wimmer Physically Based Real-Time Translucency for Leaves In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 253-263. June 2007. [ ![]() |
Conference Paper |
Stefan Jeschke, Stephan Mantler, Michael Wimmer Interactive Smooth and Curved Shell Mapping In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 351-360. June 2007. [ ![]() |
Conference Paper | |
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Daniel Scherzer, Stefan Jeschke, Michael Wimmer Pixel-Correct Shadow Maps with Temporal Reprojection and Shadow Test Confidence In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 45-50. June 2007. [ ![]() |
Conference Paper |
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Markus Giegl, Michael Wimmer Fitted Virtual Shadow Maps In Proceedings of Graphics Interface 2007, pages 159-168. May 2007. [ ![]() |
Conference Paper |
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Oliver Mattausch, Jirí Bittner Optimized Subdivisions for Preprocessed Visibility In Proceedings of Graphics Interface 2007, pages 335-342. May 2007. [ ![]() |
Conference Paper |
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Michael Wimmer Real-Time Rendering Duration: 2001 — 2007 |
Habilitation Thesis |
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Markus Giegl, Michael Wimmer Queried Virtual Shadow Maps In Proceedings of ACM SIGGRAPH 2007 Symposium on Interactive 3D Graphics and Games, pages 65-72. April 2007. [ ![]() |
Conference Paper |
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Stephan Mantler, Stefan Jeschke, Michael Wimmer Displacement Mapped Billboard Clouds Poster shown at Symposium on Interactive 3D Graphics and Games (30. April 2007- 2. May 2007) [ ![]() |
Poster |
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Markus Giegl, Michael Wimmer Unpopping: Solving the Image-Space Blend Problem for Smooth Discrete LOD Transitions Computer Graphics Forum, 26(1):46-49, March 2007. [ ![]() |
Journal Paper (without talk) |
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Ralf Habel, Michael Wimmer Instant Animated Grass Journal of WSCG, 15(1-3):123-128, January 2007. [ ![]() |
Journal Paper with Conference Talk |
Stephan Mantler, Stefan Jeschke, Michael Wimmer Displacement Mapped Billboard Clouds TR-186-2-07-01, January 2007 [ ![]() |
Technical Report | |
Michael Wimmer Gametools: Advanced Rendering Effects for Next-Gen Engines, 20. August 2007-22. August 2007, Leipzig, Germany |
Invited Talk | |
2006 | ||
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Markus Giegl, Michael Wimmer Queried Virtual Shadow Maps In ShaderX 5 -- Advanced Rendering Techniques, pages 249-262, December 2006 |
Article in a Book |
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Martin Čadík, Michael Wimmer Image Attributes and Quality for Evaluation of Tone Mapping Operators In Proceedings of Pacific Graphics 2006 (14th Pacific Conference on Computer Graphics and Applications), pages 35-44. October 2006. [ ![]() |
Conference Paper |
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Michael Wimmer Do We Need Accurate Reconstruction? In Proceedings of 11th International Congress on Cultural Heritage and New Technologies. October 2006. |
Conference Paper |
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Michael Wimmer Instant Points: Fast Rendering of Unprocessed Point Clouds In Proceedings Symposium on Point-Based Graphics 2006, pages 129-136. July 2006. [ ![]() |
Conference Paper |
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Peter Wonka Guided Visibility Sampling ACM Transactions on Graphics, 25(3):494-502, July 2006. [ ![]() |
Journal Paper with Conference Talk |
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Oliver Mattausch, Jirí Bittner Adaptive Visibility-Driven View Cell Construction In Rendering Techniques 2006 (Proceedings Eurographics Symposium on Rendering), pages 195-206. June 2006. [ ![]() |
Conference Paper |
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Michael Wimmer Robust Shadow Mapping with Light Space Perspective Shadow Maps In ShaderX 4 -- Advanced Rendering Techniques, pages 313-330, March 2006 |
Article in a Book |
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Werner Purgathofer Grafische Datenverarbeitung In Informatik Handbuch (4th Edition), pages 857-904, 2006 |
Article in a Book |
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Michael Wimmer CESCG 2000-2005 Best Papers Selection. Austrian Computer Society, 2006. |
Published Book |
Michael Wimmer Practical Shadow Mapping, 21. August 2006-23. August 2006, Leipzig, Germany |
Invited Talk | |
Michael Wimmer Sampling in Visibility, 29. June 2006-30. June 2006, Aiya Napa, Cyprus |
Invited Talk | |
2005 | ||
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Stefan Jeschke, Michael Wimmer Image-based Representations for Accelerated Rendering of Complex Scenes In EUROGRAPHICS 2005 State of the Art Reports, pages 1-20. August 2005. [ ![]() |
Other Reviewed Publication |
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Jirí Bittner Fast Exact From-Region Visibility in Urban Scenes In Rendering Techniques 2005 (Proceedings Eurographics Symposium on Rendering), pages 223-230. June 2005. [ ![]() |
Conference Paper |
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Stefan Jeschke, Michael Wimmer Automatic Impostor Placement for Guaranteed Frame Rates and Low Memory Requirements In Proceedings of ACM SIGGRAPH 2005 Symposium on Interactive 3D Graphics and Games, pages 103-110. April 2005. [ ![]() |
Conference Paper |
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Michael Wimmer Hardware Occlusion Queries Made Useful In GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation, pages 91-108, March 2005 |
Article in a Book |
2004 | ||
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Jirí Bittner Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful Computer Graphics Forum, 23(3):615-624, September 2004. [ ![]() |
Journal Paper with Conference Talk |
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Michael Wimmer Light Space Perspective Shadow Maps In Rendering Techniques 2004 (Proceedings Eurographics Symposium on Rendering), pages 143-151. June 2004. [ ![]() |
Conference Paper |
2003 | ||
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Peter Wonka Instant Architecture ACM Transaction on Graphics, 22(3):669-677, July 2003. [ ![]() |
Journal Paper with Conference Talk |
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Alessandro Artusi, Jirí Bittner Delivering Interactivity to Complex Tone Mapping Operators In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 38-44. June 2003. [ ![]() |
Conference Paper |
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Michael Wimmer Rendering Time Estimation for Real-Time Rendering In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 118-129. June 2003. [ ![]() |
Conference Paper |
2002 | ||
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Stefan Jeschke, Michael Wimmer Textured Depth Meshes for Real-Time Rendering of Arbitrary Scenes In Rendering Techniques 2002 (Proceedings Eurographics Workshop on Rendering), pages 181-190. June 2002. |
Conference Paper |
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Stefan Jeschke, Michael Wimmer Layered Environment-Map Impostors for Arbitrary Scenes In Proceedings of Graphics Interface 2002, pages 1-8. May 2002. |
Conference Paper |
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Stefan Jeschke, Michael Wimmer An Error Metric for Layered Environment Map Impostors TR-186-2-02-04, February 2002 [ ![]() |
Technical Report |
2001 | ||
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Jirí Bittner Visibility Preprocessing for Urban Scenes using Line Space Subdivision In Proceedings of Pacific Graphics 2001 (Ninth Pacific Conference on Computer Graphics and Applications), pages 276-284. October 2001. [ ![]() |
Conference Paper |