Publications
Publication list of Michael Wimmer260 Publications found:
Image | Bib Reference | Publication Type |
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2020 | ||
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Philipp Erler Points2Surf: Learning Implicit Surfaces from Point Clouds In Computer Vision -- ECCV 2020, pages 108-124. October 2020. [ ![]() ![]() |
Conference Paper |
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Elias Brugger, Christian Freude Test Scene Design for Physically Based Rendering [ ![]() |
Miscellaneous Publication |
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Christian Freude R-Score: A Novel Approach to Compare Monte Carlo Renderings TR-193-02-2020-4, August 2020 [ ![]() |
Technical Report |
Meliha Honic, Iva Kovacic Scan to BIM for the Semi-Automated Generation of a Material Passport for an Existing Building In Proceedings of the 37th International Conference of CIB W78, pages 338-346. August 2020. |
Conference Paper | |
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Johannes Otepka, Gottfried Mandlburger, Markus Schütz, Norbert Pfeifer, Michael Wimmer Efficient Loading and Visualization of Massive Feature-Richt Point Clouds Without Hierarchical Acceleration Structures ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, XLIII-B2-2020:293-300, August 2020. [ ![]() |
Journal Paper with Conference Talk |
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Linus Horvath, Bernhard Kerbl Improved Triangle Encoding for Cached Adaptive Tessellation Poster shown at HPG 2020 ( 1. May 2020-22. June 2020) [ ![]() ![]() |
Poster |
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Karoly Zsolnai-Fehér Photorealistic Material Editing Through Direct Image Manipulation Computer Graphics Forum, 39(4):107-120, June 2020. [ ![]() |
Journal Paper with Conference Talk |
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Christian Luksch, Lukas Prost, Michael Wimmer Real-Time Approximation of Photometric Polygonal Lights Proceedings of the ACM on Computer Graphics and Interactive Techniques, 3(1):4.1-4.18, May 2020. [ ![]() |
Journal Paper with Conference Talk |
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Markus Schütz, Gottfried Mandlburger, Johannes Otepka, Michael Wimmer Progressive Real-Time Rendering of One Billion Points Without Hierarchical Acceleration Structures Computer Graphics Forum, 39(2):51-64, May 2020. [ ![]() |
Journal Paper with Conference Talk |
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Johannes Unterguggenberger Fast Multi-View Rendering for Real-Time Applications In Eurographics Symposium on Parallel Graphics and Visualization, pages 13-23. May 2020. [ ![]() |
Conference Paper |
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Katharina Krösl XREye: Simulating Visual Impairments in Eye-Tracked XR In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). March 2020. [ ![]() ![]() ![]() ![]() |
Other Reviewed Publication |
Oriol Pueyo, Albert Sabria, Xavier Pueyo, Michael Wimmer Shrinking City Layouts Computers & Graphics, 86:15-26, February 2020. |
Journal Paper (without talk) | |
2019 | ||
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Markus Schütz, Michael Wimmer Rendering Point Clouds with Compute Shaders Poster shown at SIGGRAPH Asia (November 2019) |
Poster |
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Alessio Arleo, Christos Tsigkanos, Chao Jia, Roger Leite, Ilir Murturi, Manfred Klaffenböck, Schahram Dustdar, Silvia Miksch Sabrina: Modeling and Visualization of Economy Data with Incremental Domain Knowledge In IEEE VIS 2019. October 2019. |
Conference Paper |
Michael Wimmer Computer Graphics for Serious Games, 4. September 2019, Vienna, Austria |
Invited Talk | |
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Adam Celarek, Wenzel Jakob, Michael Wimmer Quantifying the Error of Light Transport Algorithms Computer Graphics Forum, 38(4):111-121, July 2019. [ ![]() |
Journal Paper with Conference Talk |
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Reinhold Preiner Gaussian-Product Subdivision Surfaces ACM Transactions on Graphics, 38(4):35:1-35:11, July 2019. [ ![]() ![]() |
Journal Paper with Conference Talk |
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Daniel Cornel, Andreas Buttinger-Kreuzhuber, Artem Konev, Zsolt Horvath, Michael Wimmer Interactive Visualization of Flood and Heavy Rain Simulations Computer Graphics Forum, 38(3):25-39, June 2019. [ ![]() |
Journal Paper with Conference Talk |
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Christian Luksch, Michael Wimmer Incrementally Baked Global Illumination In Proceedings of the 33rd Symposium on Interactive 3D Graphics and Games (I3D 2019), pages 4:1-4:10. May 2019. [ ![]() ![]() ![]() |
Conference Paper |
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Harald Steinlechner, Bernhard Rainer, Michael Schwärzler, Georg Haaser, Attila Szabo, Stefan Maierhofer, Michael Wimmer Adaptive Point-cloud Segmentation for Assisted Interactions In Proceedings of the 33rd Symposium on Interactive 3D Graphics and Games, pages 14:1-14:9. May 2019. [ ![]() |
Conference Paper |
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Markus Schütz, Michael Wimmer Live Coding of a VR Render Engine in VR Poster shown at IEEE VR 2019 (March 2019) |
Poster |
Jakub Boksansky, Michael Wimmer Ray Traced Shadows: Maintaining Real-Time Frame Rates In Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs, pages 159-182, March 2019 |
Article in a Book | |
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Katharina Krösl ICthroughVR: Illuminating Cataracts through Virtual Reality In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces, pages 655-663. March 2019. [ ![]() ![]() ![]() |
Conference Paper |
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Markus Schütz, Katharina Krösl Real-Time Continuous Level of Detail Rendering of Point Clouds In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces, pages 103-110. March 2019. |
Conference Paper |
Georg Zotti, Florian Schaukowitsch, Michael Wimmer Virtual Archaeoastronomy: Stellarium for Research and Outreach In Archaeoastronomy in the Roman World (Proceedings 16th Conference of the Italian Society for Archaeoastronomy), pages 187-205. March 2019. |
Conference Paper | |
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Stefan Ohrhallinger FitConnect: Connecting Noisy 2D Samples by Fitted Neighborhoods Computer Graphics Forum, 38(1):126-137, February 2019. [ ![]() |
Journal Paper with Conference Talk |
2018 | ||
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Stefan Ohrhallinger StretchDenoise: Parametric Curve Reconstruction with Guarantees by Separating Connectivity from Residual Uncertainty of Samples In Proceedings of Pacific Graphics 2018, pages 1-4. August 2018. [ ![]() ![]() |
Conference Paper |
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Michael Hecher, Paul Guerrero, Peter Wonka How Do Users Map Points Between Dissimilar Shapes? IEEE Transactions on Visualization and Computer Graphics, 24(8):2327-2338, August 2018. [ ![]() |
Journal Paper (without talk) |
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Katharina Krösl The Virtual Schoolyard: Attention Training in Virtual Reality for Children with Attentional Disorders Poster shown at ACM SIGGRAPH 2018 (12. August 2018-16. August 2018) [ ![]() ![]() ![]() |
Poster |
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Markus Schütz, Michael Wimmer Progressive Real-Time Rendering of Unprocessed Point Clouds Poster shown at ACM SIGGRAPH 2018 (12. August 2018-16. August 2018) [ ![]() ![]() |
Poster |
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Karoly Zsolnai-Fehér Gaussian Material Synthesis ACM Transactions on Graphics (SIGGRAPH 2018), 37(4):76:1-76:14, August 2018. [ ![]() ![]() ![]() |
Journal Paper with Conference Talk |
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Michael Birsak, Przemyslaw Musialski Dynamic Path Exploration on Mobile Devices IEEE Transactions on Visualization and Computer Graphics, 24(5):1784-1798, May 2018. [ ![]() |
Journal Paper (without talk) |
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Katharina Krösl A VR-based user study on the effects of vision impairments on recognition distances of escape-route signs in buildings The Visual Computer, 34(6-8):911-923, April 2018. [ ![]() |
Journal Paper with Conference Talk |
Beatriz Sousa Santos, Jean-Michel Dischler, Valery Adzhiev, Eike Falk Anderson, Andrej Ferko, Oleg Fryazinov, Martin Ilčík Distinctive Approaches to Computer Graphics Education Computer Graphics Forum, 37(1):403-412, February 2018. |
Journal Paper (without talk) | |
2017 | ||
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Bernhard Steiner, Elham Mousavian, Fatemeh Mehdizadeh Saradj, Michael Wimmer Integrated Structural-Architectural Design for Interactive Planning Computer Graphics Forum, 36(8):80-94, December 2017. [ ![]() |
Journal Paper (without talk) |
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Shaojun Hu, Zhengrong Li, Zhiyi Zhang, Dongijan He, Michael Wimmer Efficient Tree Modeling from Airborne LiDAR Point Clouds Computers & Graphics, 67:1-13, October 2017. [ ![]() |
Journal Paper (without talk) |
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Kurt Leimer, Lukas Gersthofer, Michael Wimmer Relation-Based Parametrization and Exploration of Shape Collections Computers & Graphics, 67:127-137, October 2017. [ ![]() ![]() |
Journal Paper (without talk) |
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Katharina Krösl LiteMaker: Interactive Luminaire Development using Progressive Photon Tracing and Multi-Resolution Upsampling In Vision, Modeling & Visualization, pages 1-8. September 2017. [ ![]() ![]() |
Conference Paper |
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Georg Zotti, Florian Schaukowitsch, Michael Wimmer Beyond 3D Models: Simulation of Temporally Evolving Models in Stellarium Mediterranean Archaeology and Archaeometry, 18(4):501-506, September 2017. [ ![]() |
Journal Paper with Conference Talk |
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Daniel Cornel, Hiroyuki Sakai Forced Random Sampling: fast generation of importance-guided blue-noise samples The Visual Computer, 33(6):833-843, June 2017. [ ![]() |
Journal Paper with Conference Talk |
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Mohamed Radwan, Stefan Ohrhallinger Cut and Paint: Occlusion-Aware Subset Selection for Surface Processing In Proceedings of Graphics Interface 2017, pages 82-89. May 2017. [ ![]() |
Conference Paper |
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Klemens Jahrmann, Michael Wimmer Responsive Real-Time Grass Rendering for General 3D Scenes In Proceedings of the 21st ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, pages 6:1-6:10. February 2017. [ ![]() |
Conference Paper |
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Michael Schwärzler, Lisa-Maria Kellner, Stefan Maierhofer, Michael Wimmer Sketch-based Guided Modeling of 3D Buildings from Oriented Photos In Proceedings of the 21st ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, pages 9:1-9:8. February 2017. [ ![]() |
Conference Paper |
Claus Scheiblauer, Norbert Zimmermann, Michael Wimmer Workflow for Creating and Rendering Huge Point Models In Fundamentals of Virtual Archaeology: Theory and Practice, 2017 |
Article in a Book | |
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Georg Zotti, Florian Schaukowitsch, Michael Wimmer The Skyscape Planetarium Culture and Cosmos, 21(1):269-281, 2017. [ ![]() |
Journal Paper with Conference Talk |
2016 | ||
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Tamy Boubekeur, Paolo Cignoni, Elmar Eisemann, Michael Goesele, Reinhard Klein, Stefan Roth, Michael Weinmann, Michael Wimmer Harvesting Dynamic 3DWorlds from Commodity Sensor Clouds In Proceedings of the 14th Eurographics Workshop on Graphics and Cultural Heritage, pages 19-22. October 2016. |
Conference Paper |
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Kurt Leimer, Michael Wimmer Relation-Based Parametrization and Exploration of Shape Collections Poster shown at ACM SIGGRAPH 2016 (24. July 2016-28. July 2016) In ACM SIGGRAPH 2016 Posters , pages 34:1-34:1. [ ![]() ![]() ![]() |
Poster |
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Martin Ilčík 20 Years of the Central European Seminar on Computer Graphics In Eurographics 2016 Education Papers, pages 25-30. May 2016. [ ![]() |
Conference Paper |
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Murat Arikan, Reinhold Preiner Multi-Depth-Map Raytracing for Efficient Large-Scene Reconstruction IEEE Transactions on Visualization & Computer Graphics, 22(2):1127-1137, February 2016. [ ![]() ![]() |
Journal Paper (without talk) |
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Martin Ilčík Collaborative Modeling with Symbolic Shape Grammars In Proceedings of eCAADe 2016, pages 417-426. 2016. |
Conference Paper |