Image |
Bib Reference |
Publication Type |
2010 |
|
Oliver Mattausch
Visibility Computations for Real-Time Rendering in General 3D Environments
Supervisor: Michael Wimmer
Duration: January 2005 — April 2010
[phd] |
PhD-Thesis |
|
Daniel Patel, Stefan Bruckner, Ivan Viola, Eduard Gröller
Seismic Volume Visualization for Horizon Extraction
In Proceedings of IEEE Pacific Visualization 2010, pages 73-80. March 2010.
[Paper] |
Conference Paper |
|
Martin Haidacher, Daniel Patel, Stefan Bruckner, Armin Kanitsar, Eduard Gröller
Volume Visualization based on Statistical Transfer-Function Spaces
In Proceedings of the IEEE Pacific Visualization 2010, pages 17-24. March 2010.
[Paper] |
Conference Paper |
|
Eduard Gröller
Integrated Views in Visualization,
February 2010, KAUST, Thuwal, Saudi Arabia
|
Invited Talk |
|
Ralf Habel, Michael Wimmer
Efficient Irradiance Normal Mapping
In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2010, pages 189-195. February 2010.
[paper] |
Conference Paper |
|
Jakob Spörk
High-performance GPU based Rendering for Real-Time, rigid 2D/3D-Image Registration in Radiation Oncology
[image] [paper] |
Master Thesis |
|
Peter Sikachev
Illustrative Visualization and Volume Rendering,
30. July 2010, Moscow, Russia
[Presentation] |
Invited Talk |
|
Johannes Unterguggenberger
Connected meshes for procedural humans
[report] |
Student Project |
|
Simon Wallner
Comparing SSAO methods in Ogre
[doc] |
Student Project |
|
Eduard Gröller
Comprehensive Visualization of Cardiac MRI Data,
2010, University of Bergen
|
Invited Talk |
|
Eduard Gröller
How To Do Research
|
Miscellaneous Publication |
|
Eduard Gröller
Illustrative Visualization,
2010, Department of Informatics, University of Zurich
|
Invited Talk |
|
Eduard Gröller
Integrated Views in Visualization,
2010, University of Bergen
|
Invited Talk |
|
Eduard Gröller
Practical Tips and Tricks for Paper Writing (updated 2021)
|
Miscellaneous Publication |
|
Michael Hecher
3D Stereo Demo System
|
Student Project |
|
Stefan Jeschke
Rendering Diffusion Curves in 2 and 3 Dimensions,
7. October 2010- 8. October 2010, MPII Saarbruecken
[image] |
Invited Talk |
|
Gabriel Mistelbauer
X-Mas 2010
[card] |
X-Mas Card |
|
Le Zhang
In-Game Advertizing
|
Student Project |
|
Patrick Kühtreiber
Inverse Kinematics for Shape Grammars
|
Student Project |
|
Matthias Labschütz
Enabling bimodal search in games by spatial sound rendering
|
Student Project |
|
Matthias Maschek
Real time simulation of fire extinguishing scenarios
|
Master Thesis |
|
Oliver Mattausch
Visibility Algorithms for Real-Time Rendering. Suedwestdeutscher Verlag fuer Hochschulschriften, 2010.
|
Published Book |
|
Albert Julian Mayer
Megatexture
[doc] |
Student Project |
|
Christian Niederreiter
Similarity Detection for Urban Modeling
[thesis] |
Student Project |
|
Simon Parzer, Peter Neubauer
Stellarium
|
Student Project |
|
Reinhold Preiner, Michael Wimmer
Real-Time Global Illumination for Point Cloud Scenes
Computer Graphics & Geometry, 12(1):2-16, 2010. |
Journal Paper (without talk) |
|
Michael Probst, Jakub Kolesik
GPU Point Cloud Raytracing
|
Student Project |
|
Werner Purgathofer, Robert F. Tobler
Current Trends in Computer Graphics
Buletinul Institutului Politehnic din Iaşi, (2):9-24, 2010. [] |
Journal Paper (without talk) |
|
Werner Purgathofer
Some Trends in Computer Graphics,
2010, Sinaia, Romania
|
Invited Talk |
|
Werner Purgathofer
Visual Computing,
2010, Wien, Austria
|
Invited Talk |
|
Ingo Radax
Levels of Detail for Procedural Modeling
|
Student Project |
|
Stefan Reinalter
Visibility in a real-world cross-platform game engine
[poster] [Thesis] |
Master Thesis |
|
Irene Reisner-Kollmann, Andreas Reichinger, Werner Purgathofer
3D Camera Pose Estimation using Line Correspondences and 1D Homographies
In Advances in Visual Computing: 6th International Symposium on Visual Computing (ISVC 2010), pages 41-52. 2010.
|
Conference Paper |
|
Hrvoje Ribičić
COMPARATIVE RENDERING OF SIMULATION SCENARIOS
[Thesis] |
Master Thesis |
|
Clemens Rögner
Rendering of Hypercomplex Fractals
[thesis] |
Bachelor Thesis |
|
Daniel Scherzer, Michael Wimmer, Werner Purgathofer
A Survey of Real-Time Hard Shadow Mapping Methods
In EUROGRAPHICS 2010 State of the Art Reports. 2010.
[pdf] |
Other Reviewed Publication |
|
Daniel Scherzer
Temporal Coherence in Real-Time Rendering. Verlag Dr. Müller, 2010.
[cover] [softShadowSampling] |
Published Book |
|
Daniel Scherzer, Lei Yang, Oliver Mattausch
Exploiting Temporal Coherence in Real-Time Rendering
In SIGGRAPH Asia 2010 Courses. 2010.
[image] [paper] |
Other Reviewed Publication |
|
Jean-Paul Balabanian, Eduard Gröller
Proceedings of Schloss Dagstuhl Scientific Visualization Workshop, 2009 (published 2010)
Schloss Dagstuhl Follow Ups, (1), 2010. [] |
Journal Paper (without talk) |
|
Stefan Bruckner, Peter Rautek, Ivan Viola, Mike Roberts, Mario Costa Sousa, Eduard Gröller
Hybrid Visibility Compositing and Masking for Illustrative Rendering
Computers & Graphics, (34):361-369, 2010. [Preprint] |
Journal Paper (without talk) |
|
Stefan Bruckner, Eduard Gröller, Klaus Mueller, Bernhard Preim, Deborah Silver
Illustrative Focus+Context Approaches in Interactive Volume Visualization
In Scientific Visualization: Advanced Concepts, pages 136-162, 2010
|
Article in a Book |
|
Martin Brunnhuber, H. Schrom-Feiertag, Gerd Hesina, D. Bauer, Werner Purgathofer
Simulation and Visualization of the Behavior of Handicapped People in Virtually Reconstructed Public Buildings
In CORP 2010. 2010.
[Paper] |
Conference Paper |
|
Onur Dogangönül
L-Systems for Fine Art
[image] |
Student Project |
|
Alex Druml, Markus Ernst, Lukas Rössler
Out-of-Core rendering and simplifications for rendering large scenes
|
Student Project |
|
Frederico Dusberger
Mesh-Subdivision Methods in CGA Shape Grammars
|
Student Project |
|
Markus Ernst, Alex Druml, Lukas Rössler
Implementing out-of-core algorithms
|
Student Project |
2009 |
|
Michael Schwarz, Elmar Eisemann, Ulf Assarsson, Daniel Scherzer
Casting Shadows in Real Time,
17. December 2009, SIGGRAPH Asia Course, Yokohama, Japan
[] |
WorkshopTalk |
|
Meinrad Recheis
Automatic Recognition of Repeating Patterns in Rectified Facade Images
[figure] [thesis] |
Master Thesis |
|
Daniel Scherzer, Michael Schwärzler, Oliver Mattausch, Michael Wimmer
Real-Time Soft Shadows Using Temporal Coherence
In Advances in Visual Computing: 5th International Symposium on Visual Computing (ISVC 2009), pages 13-24. December 2009.
[Preprint] |
Conference Paper |
|
Karl Grosse
Audio-Visual Perception in Interactive Virtual Environments
[image] [paper] |
Master Thesis |