Publications

339 Publications found:
Image Bib Reference Publication Type
2009
Andrea Weidlich, Alexander WilkieORCID iD
Rendering the Effect of Labradorescence
In Proceedings of Graphics Interface 2009, pages 79-85. May 2009.
[]
Conference Paper
Jirí BittnerORCID iD, Oliver Mattausch, Michael WimmerORCID iD
Game-Engine-Friendly Occlusion Culling
In SHADERX7: Advanced Rendering Techniques, pages 637-653, March 2009
Article in a Book
Animated Tree Ralf Habel, Alexander Kusternig, Michael WimmerORCID iD
Physically Guided Animation of Trees
Computer Graphics Forum (Proceedings EUROGRAPHICS 2009), 28(2):523-532, March 2009. [draft]
Journal Paper with Conference Talk
David Grelaud, Nicolas Bonneel, Michael WimmerORCID iD, Manuel Asselot, George Drettakis
Efficient and Practical Audio-Visual Rendering for Games using Crossmodal Perception
In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2009, pages 177-182. February 2009.
[Preprint]
Conference Paper
Ralf Habel
Real-time Rendering and Animation of Vegetation
Supervisor: Michael WimmerORCID iD
Duration: May 2005 — March 2009
[Thesis]
PhD-Thesis
Andrea Weidlich
Pseudochromatic Colourisation of Crystals in Predictive Image Synthesis
Supervisor: Alexander WilkieORCID iD
Duration: October 2005 — March 2009
PhD-Thesis
Example for an object modelled and rendered from conical frustra. Deepali Bhagvat, Stefan Jeschke, David Cline, Peter WonkaORCID iD
GPU Rendering of Relief Mapped Conical Frusta
Computer Graphics Forum, 8(28):2131-2139, 2009. [paper]
Journal Paper (without talk)
book cover Ralf Habel
Real-time Rendering and Animation of Vegetation: Advances in displaying vegetation for interactive applications. Suedwestdeutscher Verlag fuer Hochschulschriften, 2009.
Published Book
Stefan Jeschke
Diffusion Curve Images--- Rendering in 2 and 3 Dimensions, 7. October 2009, Prague
[]
Invited Talk
Daniel Scherzer
Applications of temporal coherence in real-time rendering
Supervisor: Michael WimmerORCID iD
Duration: December 2005 — November 2009
PhD-Thesis
Michael WimmerORCID iD
Advances in Real-Time Rendering, 22. October 2009-23. October 2009, Verona, Italy
Invited Talk
Michael WimmerORCID iD
Advances in Real-Time Rendering, 2009, Erlangen, Germany
Invited Talk
Michael WimmerORCID iD
Advances in Real-Time Rendering, 23. April 2009-25. April 2009, Budmerice, Slovakia
Invited Talk
Elmar Eisemann, Ulf Assarsson, Michael Schwarz, Michael WimmerORCID iD
Casting Shadows in Real Time
In ACM SIGGRAPH Asia 2009 Courses. 2009.
Other Reviewed Publication
Michael WimmerORCID iD
Visibility Computation in Computer Graphics, 2. February 2009- 4. February 2009, Eibiswald, Austria
Invited Talk
2008
Paul Guerrero, Stefan Jeschke, Michael WimmerORCID iD
Real-time Indirect Illumination and Soft Shadows in Dynamic Scenes Using Spherical Lights
Computer Graphics Forum, 27(8):2154-2168, October 2008. [paper]
Journal Paper (without talk)
Christian Luksch
Pixel Accurate Shadows with Shadow Mapping
TR-186-2-08-09, September 2008 [paper]
Technical Report
Martin Čadík, Michael WimmerORCID iD, László Neumann, Alessandro Artusi
Evaluation of HDR Tone Mapping Methods Using Essential Perceptual Attributes
Computers & Graphics, 32(3):330-349, June 2008. [Preprint]
Journal Paper (without talk)
Daniel Scherzer, Michael WimmerORCID iD
Frame Sequential Interpolation for Discrete Level-of-Detail Rendering
Computer Graphics Forum (Proceedings EGSR 2008), 27(4):1175-1181, June 2008. [draft]
Journal Paper with Conference Talk
Ingo Radax
Instant Radiosity for Real-Time Global Illumination
TR-186-2-08-15, May 2008
Technical Report
Sunset Ralf Habel, Bogdan Mustata, Michael WimmerORCID iD
Efficient Spherical Harmonics Lighting with the Preetham Skylight Model
In Eurographics 2008 - Short Papers, pages 119-122. April 2008.
[Preprint]
Conference Paper
color coded state changes induced by CHC++ Oliver Mattausch, Jirí BittnerORCID iD, Michael WimmerORCID iD
CHC++: Coherent Hierarchical Culling Revisited
Computer Graphics Forum (Proceedings Eurographics 2008), 27(2):221-230, April 2008. [draft]
Journal Paper with Conference Talk
Michael WimmerORCID iD
Advances in Real-Time Rendering, 15. September 2008, INRIA, Grenoble, France
Invited Talk
Michael WimmerORCID iD
Current Advances in Real-Time Rendering, 7. July 2008, ETH Zürich, Switzerland
Invited Talk
Michael WimmerORCID iD
Precomputing Visibility for Real-Time Rendering of Large Scenes, 30. May 2008, Kopenhagen, Denmark
Invited Talk
2007
Jean Pierre Charalambos, Jirí BittnerORCID iD, Michael WimmerORCID iD, Eduardo Romero
Optimized HLOD Refinement Driven by Hardware Occlusion Queries
In Advances in Visual Computing (Third International Symposium on Visual Computing -- ISVC 2007), pages 106-117. November 2007.
[Preprint]
Conference Paper
Martin Knecht
State of the Art Report on Ambient Occlusion
TR-186-2-07-13, November 2007
Technical Report
Michael Schwärzler, Michael WimmerORCID iD
Rendering Imperfections: Dust, Scratches, Aging,...
TR-186-2-07-09, September 2007 [TR]
Technical Report
Physically based translucency on a tree Ralf Habel, Alexander Kusternig, Michael WimmerORCID iD
Physically Based Real-Time Translucency for Leaves
In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 253-263. June 2007.
[Preprint]
Conference Paper
Stefan Jeschke, Stephan Mantler, Michael WimmerORCID iD
Interactive Smooth and Curved Shell Mapping
In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 351-360. June 2007.
[Preprint]
Conference Paper
Pixel-correct shadow maps as a result of using  a shadow map (size 10242) with shadow test confidence together  with a history buffer. Note that projection and perspective  aliasing are completely removed. Daniel Scherzer, Stefan Jeschke, Michael WimmerORCID iD
Pixel-Correct Shadow Maps with Temporal Reprojection and Shadow Test Confidence
In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 45-50. June 2007.
[Preprint]
Conference Paper
Markus Giegl, Michael WimmerORCID iD
Fitted Virtual Shadow Maps
In Proceedings of Graphics Interface 2007, pages 159-168. May 2007.
[Preprint]
Conference Paper
Oliver Mattausch, Jirí BittnerORCID iD, Peter WonkaORCID iD, Michael WimmerORCID iD
Optimized Subdivisions for Preprocessed Visibility
In Proceedings of Graphics Interface 2007, pages 335-342. May 2007.
[Preprint]
Conference Paper
Michael WimmerORCID iD
Real-Time Rendering
Duration: 2001 — 2007
Habilitation Thesis
Markus Giegl, Michael WimmerORCID iD
Queried Virtual Shadow Maps
In Proceedings of ACM SIGGRAPH 2007 Symposium on Interactive 3D Graphics and Games, pages 65-72. April 2007.
[Preprint]
Conference Paper
Stephan Mantler, Stefan Jeschke, Michael WimmerORCID iD
Displacement Mapped Billboard Clouds
Poster shown at Symposium on Interactive 3D Graphics and Games (30. April 2007- 2. May 2007)
[poster]
Poster
Markus Giegl, Michael WimmerORCID iD
Unpopping: Solving the Image-Space Blend Problem for Smooth Discrete LOD Transitions
Computer Graphics Forum, 26(1):46-49, March 2007. [Preprint]
Journal Paper (without talk)
grass screenshot Ralf Habel, Michael WimmerORCID iD, Stefan Jeschke
Instant Animated Grass
Journal of WSCG, 15(1-3):123-128, January 2007. [Preprint]
Journal Paper with Conference Talk
Stephan Mantler, Stefan Jeschke, Michael WimmerORCID iD
Displacement Mapped Billboard Clouds
TR-186-2-07-01, January 2007 [paper]
Technical Report
Georg Zotti, Alexander WilkieORCID iD, Werner PurgathoferORCID iD
A Critical Review of the Preetham Skylight Model
In WSCG , pages 23-30. January 2007.
Conference Paper
xmas card front Ralf Habel
X-mas 2007
X-Mas Card
Oliver Mattausch
1. Adaptive Visibility-Driven View Cell Construction, 2007, Prague University of Technology
Invited Talk
Attila Neumann, Alessandro Artusi, László Neumann, Georg Zotti, Werner PurgathoferORCID iD
Accurate Display Gamma Functions based on Human Observation
Color Research & Applications, 32(4):310-319, 2007.
Journal Paper (without talk)
Michael WimmerORCID iD
Gametools: Advanced Rendering Effects for Next-Gen Engines, 20. August 2007-22. August 2007, Leipzig, Germany
Invited Talk
Georg Zotti
Computer Graphics in Historical and Modern Sky Observations
Supervisor: Werner PurgathoferORCID iD, Alexander WilkieORCID iD
Duration: January 2005 — November 2007
[pdf]
PhD-Thesis
2006
Markus Giegl, Michael WimmerORCID iD
Queried Virtual Shadow Maps
In ShaderX 5 -- Advanced Rendering Techniques, pages 249-262, December 2006
Article in a Book
Stephan Mantler, Stefan Jeschke
Interactive Landscape Visualization Using GPU Ray Casting
In Proceedings of Graphite 2006. November 2006.
[paper]
Conference Paper
Alexander WilkieORCID iD, Andrea Weidlich, Caroline Larboulette, Werner PurgathoferORCID iD
A Reflectance Model for Diffuse Fluorescent Surfaces
In Proceedings of Graphite 2006, pages 321-328. November 2006.
Conference Paper
Georg Zotti, Alexander WilkieORCID iD, Werner PurgathoferORCID iD
Using Virtual Reconstructions in a Planetarium for Demonstrations in Archaeo-Astronomy
In Third Central European Multimedia and Virtual Reality Conference (Proc. CEMVRC2006), pages 43-51. November 2006.
Conference Paper
Martin Čadík, Michael WimmerORCID iD, László Neumann, Alessandro Artusi
Image Attributes and Quality for Evaluation of Tone Mapping Operators
In Proceedings of Pacific Graphics 2006 (14th Pacific Conference on Computer Graphics and Applications), pages 35-44. October 2006.
[Paper]
Conference Paper
|◀ Results 251 - 300 of 339 ▶|
Download list as Bibtex, HTML (Advanced, Expert), JSON (with referenced objects), CSV, Permalink