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Institute of Visual Computing & Human-Centered Technology
Research Unit of Computer Graphics
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668 Publications found:
Image
Bib Reference
Publication Type
2016
Maximilian Langer
Dynamic Multiscale Vector Volumes
[
Thesis
]
Bachelor Thesis
Dominik Schörkhuber
Fast KNN in Screenspace on GPGPU
[
thesis
]
Bachelor Thesis
Stefan Ovidiu Oancea
Variance Orientation Transform Detection of Early Osteoarthritis in Knee Trabecular Bone
[
Thesis
]
Bachelor Thesis
Katharina Krösl
Interactive, Progressive Photon Tracing using a Multi-Resolution Image-Filtering Approach
[
poster
] [
thesis
]
Master Thesis
Daniel Prieler
Real-time Meshing for Noisy Points
[
poster
] [
thesis
]
Master Thesis
Matthias Labschütz
An Adaptive, Hybrid Data Structure for Sparse Volume Data on the GPU
[
Poster
] [
Thesis
]
Master Thesis
Johanna Donabauer
Advanced Screen Capturing
Bachelor Thesis
Matthias Glinzner
Texturing of 3D Objects using Simple Physics and Equilateral Triangle Patches
[
paper
]
Bachelor Thesis
Felix Kendlbacher
Introduction Of OpenStreetMap For The Automatic Generation Of Destination Maps
[
thesis
]
Bachelor Thesis
Eric Mörth
3D-Printing of Fetal Ultrasound
Bachelor Thesis
Matthias Reisacher
CellPathway a Simulation Tool for Illustrative Visualization of Biochemical Networks
[
Thesis
]
Bachelor Thesis
Kurt Leimer
Co-Analysis and Parameterization of 3D Shape Collections for Shape Synthesis
[
poster
] [
thesis
]
Master Thesis
Felix Kreuzer
Interactive Sketching of Floorplans
Student Project
2015
Lukas Meindl
Omnidirectional Stereo Rendering of Virtual Environments
[
thesis
]
Master Thesis
Simon Wallner
Applying Information Theory to Formal Models of Play
[
Poster
] [
Thesis
]
Master Thesis
Michael Krakhofer
Automatic Summarization of Image Sets
Bachelor Thesis
Tobias Klein
Towards Interactive Visual Exploration of Parallel Programs using a Domain-specific Language
[
Poster
] [
Thesis
]
Master Thesis
David Pfahler
In-Place Interaction in Dashboards
[
Thesis
]
Bachelor Thesis
Matthias Gusenbauer
A Novel Mapping of Arbitrary Precision Integer Operations to the GPU
[
Thesis
]
Bachelor Thesis
Christoph Kollmann
Depth of Field: Point Splatting on Per-Pixel Layers
[
thesis
]
Bachelor Thesis
Anna Frühstück
Decoupling Object Manipulation from Rendering in a Thin Client Visualization System
[
Poster
] [
Thesis
]
Master Thesis
Christian Hafner
Optimization of Natural Frequencies for Fabrication-Aware Shape Modeling
[
poster
]
Master Thesis
Christian Hirsch
Automatic Breast Lesion Examination of DCE-MRI Data Based on Fourier Analysis
[
Poster
] [
Thesis
]
Master Thesis
Michael May
Design and Implementation of a Shader Infrastructure and Abstraction Layer
[
Thesis
]
Master Thesis
Franz Spitaler
Procedural Generation of 3D Building-Interiors
[
poster
] [
thesis
]
Master Thesis
Sebastian Sippl
A Framework for GPU-Assisted Generation and Composition of Inductive Rotation Patterns
[
Poster
] [
Thesis
]
Master Thesis
Pascal Plank
Human Visual Perception of 3D Surfaces
Bachelor Thesis
Felix Fleiß
Interactive Exploration of Architecture Using Exploded Views
[
poster
] [
thesis
]
Master Thesis
Manuel Hochmayr
Parameter Settings Exploration in Visualisation by Using a Semi-automatic Process
[
Poster
] [
Thesis
]
Master Thesis
Haichao Miao
Visual Quantification of the Circle of Willis in Stroke Patients
[
poster
] [
Thesis
]
Master Thesis
Maria Wimmer
Semi-Automatic Spine Labeling on T1- and T2-weighted MRI Volume Data
[
Poster
] [
Thesis
]
Master Thesis
Thomas Weber
Micropolygon Rendering on the GPU
[
thesis
]
Master Thesis
Michael Beham
Parameter Spaces of Cups: Cluster-based Exploration of a Geometry Generator
Master Thesis
Christian Freude
Extending Separable Subsurface Scattering to Arbitrary Materials
[
poster
] [
thesis
]
Master Thesis
Alexander Bayer
"Gangsters and Pranksters: The Art of Thievery": A Multiplayer Stealth Game in the Context of the Generation of Dynamic Replay Videos
[
Thesis
]
Bachelor Thesis
Lukas Bydlinski
"Gangsters and Pranksters: The Art of Thievery": A Multiplayer Stealth Game in the Context of the Generation of Dynamic Replay Videos
[
Thesis
]
Bachelor Thesis
Anna Gostler
Denoising Medical Surface Meshes for 3D-Printing
[
Thesis
]
Bachelor Thesis
Matthias Adorjan
The OpenSFM Database
[
thesis
]
Master Thesis
Simon Brenner
Projector-Based Textures for 3D-Printed Models - Tangible Molecular Visualization
Master Thesis
Martina Rasch
Organisation of Image Collections
Student Project
Matthias Adorjan
AudioFlow
Student Project
Rafael Perndorfer, Thomas Stipsits
Exploring Cells via Serious Gaming
[
Binary
] [
seminar paper
]
Student Project
Florian Schaukowitsch
Stellarium 3D Integration
Student Project
2014
Johannes Bauer
Integration of Web-Based Information Visualizations into a Scientific Visualization Environment
[
Poster
] [
Thesis
]
Master Thesis
Oana Moraru
Cross-Platform Development Approaches tor the Mobile Device Platforms Android and iOS
[
thesis
]
Bachelor Thesis
Roman Püngüntzky2
HistoryTime: A Chrome history visualization using WebGL
[
thesis
]
Bachelor Thesis
Patrick Fürst
Control of Newtonian Fluids With Minimum Force Impact Using the Navier-Stokes Equations
[
code
] [
thesis
]
Bachelor Thesis
Lukas Geyer
Volume-aware Mesh Resampling
[
thesis
]
Bachelor Thesis
Gernot Winkler
Advanced Modifications of a Basic Rendering Framework
[
Thesis
]
Bachelor Thesis
Daniel Cornel
Analysis of Forced Random Sampling
[
thesis
]
Master Thesis
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