Publications
332 Publications found:Image | Bib Reference | Publication Type |
---|---|---|
2005 | ||
Jirí Bittner, Peter Wonka, Michael Wimmer Fast Exact From-Region Visibility in Urban Scenes In Rendering Techniques 2005 (Proceedings Eurographics Symposium on Rendering), pages 223-230. June 2005. [Paper] |
Conference Paper | |
Vlastimil Havran, Attila Neumann, Georg Zotti, Werner Purgathofer, Hans-Peter Seidel On Cross-Validation and Resampling of BRDF Data Measurements In Proceedings SCCG 2005, pages 161-168. May 2005. [] |
Conference Paper | |
Stefan Jeschke, Michael Wimmer, Heidrun Schumann, Werner Purgathofer Automatic Impostor Placement for Guaranteed Frame Rates and Low Memory Requirements In Proceedings of ACM SIGGRAPH 2005 Symposium on Interactive 3D Graphics and Games, pages 103-110. April 2005. [Paper] |
Conference Paper | |
Stefan Jeschke Accelerating the Rendering Process Using Impostors Supervisor: Heidrun Schumann Duration: 2002 — 2005 [pdf] |
PhD-Thesis | |
Michael Wimmer, Jirí Bittner Hardware Occlusion Queries Made Useful In GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation, pages 91-108, March 2005 |
Article in a Book | |
Georg Zotti, Attila Neumann, Werner Purgathofer Approximating Real-World Luminaires with OpenGL Lights In WSCG 2005 Short Paper Proceedings, pages 49-52. February 2005. [] |
Conference Paper | |
Vlastimil Havran, Jirí Bittner, Robert Herzog, Hans-Peter Seidel Ray Maps for Global Illumination In Eurographics Symposium on Rendering, pages 43-54. 2005. [Paper] |
Conference Paper | |
Werner Purgathofer Realtime Rendering Algorithmen, 2005, Universität Rostock |
Invited Talk | |
Werner Purgathofer Some Speedup Techniques for Rendering, 2005, Universität Tübingen |
Invited Talk | |
2004 | ||
Jirí Bittner, Michael Wimmer, Harald Piringer, Werner Purgathofer Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful Computer Graphics Forum, 23(3):615-624, September 2004. [Paper] |
Journal Paper with Conference Talk | |
Alexander Wilkie, Robert F. Tobler, Christiane Ulbricht, Georg Zotti, Werner Purgathofer An Analytical Model for Skylight Polarisation In Proceedings of the Eurographics Symposium on Rendering, pages 387-399. June 2004. [] |
Conference Paper | |
Michael Wimmer, Daniel Scherzer, Werner Purgathofer Light Space Perspective Shadow Maps In Rendering Techniques 2004 (Proceedings Eurographics Symposium on Rendering), pages 143-151. June 2004. [Paper] |
Conference Paper | |
Werner Purgathofer Real- time Rendering Algorithms, 2004, Crete, Greece |
Invited Talk | |
Werner Purgathofer Some Commercial VR/AR Project, 2004, Lisbon, Portugal |
Invited Talk | |
2003 | ||
Jirí Bittner, Peter Wonka Visibility in Computer Graphics Environment and Planning B: Planning and Design, 30(5):729-756, September 2003. |
Journal Paper (without talk) | |
Alessandro Artusi, Jirí Bittner, Michael Wimmer, Alexander Wilkie Delivering Interactivity to Complex Tone Mapping Operators In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 38-44. June 2003. [Paper] |
Conference Paper | |
Michael Wimmer, Peter Wonka Rendering Time Estimation for Real-Time Rendering In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 118-129. June 2003. [Paper] |
Conference Paper | |
2002 | ||
Stefan Jeschke, Michael Wimmer Textured Depth Meshes for Real-Time Rendering of Arbitrary Scenes In Rendering Techniques 2002 (Proceedings Eurographics Workshop on Rendering), pages 181-190. June 2002. |
Conference Paper | |
Stefan Jeschke, Michael Wimmer, Heidrun Schumann Layered Environment-Map Impostors for Arbitrary Scenes In Proceedings of Graphics Interface 2002, pages 1-8. May 2002. |
Conference Paper | |
Stefan Jeschke, Michael Wimmer An Error Metric for Layered Environment Map Impostors TR-186-2-02-04, February 2002 [Technical report] |
Technical Report | |
K. Devlin, A. Chalmers, Alexander Wilkie, Werner Purgathofer STAR Report on Tone Reproduction and Physically Based Spectral Rendering In Eurographics 2002. 2002. |
Other Reviewed Publication | |
2001 | ||
Jirí Bittner, Peter Wonka, Michael Wimmer Visibility Preprocessing for Urban Scenes using Line Space Subdivision In Proceedings of Pacific Graphics 2001 (Ninth Pacific Conference on Computer Graphics and Applications), pages 276-284. October 2001. [Paper] |
Conference Paper | |
Peter Wonka, Michael Wimmer, François Sillion Instant Visibility Computer Graphics Forum, 20(3):411-421, September 2001. [Paper] |
Journal Paper with Conference Talk | |
Michael Wimmer, Peter Wonka, François Sillion Point-Based Impostors for Real-Time Visualization In Rendering Techniques 2001 (Proceedings Eurographics Workshop on Rendering), pages 163-176. June 2001. [Paper] |
Conference Paper | |
A. Brusi, Mateu Sbert, Philippe Bekaert, Werner Purgathofer Optimal Ray Shooting in Monte Carlo Radiosity Computers&Graphics, 26, 2001. |
Journal Paper (without talk) | |
Alexander Wilkie, Robert F. Tobler, Werner Purgathofer Orientation Lightmaps for Photon Radiosity in Complex Environments The Visual Computer, 2001. |
Journal Paper (without talk) | |
2000 | ||
Peter Wonka, Michael Wimmer, Dieter Schmalstieg Visibility Preprocessing with Occluder Fusion for Urban Walkthroughs In Rendering Techniques 2000 (Proceedings Eurographics Workshop on Rendering), pages 71-82. June 2000. [Paper] |
Conference Paper | |
1999 | ||
Michael Wimmer, Markus Giegl, Dieter Schmalstieg Fast Walkthroughs with Image Caches and Ray Casting Computers and Graphics, 23(6):831-838, December 1999. |
Journal Paper (without talk) | |
Michael Wimmer, Markus Giegl, Dieter Schmalstieg Fast Walkthroughs with Image Caches and Ray Casting In Virtual Environments '99. Proceedings of the 5th Eurographics Workshop on Virtual Environments, pages 73-84. June 1999. |
Conference Paper | |
1997 | ||
Robert F. Tobler, Alexander Wilkie, Martin Feda, Werner Purgathofer A Hierarchical Subdivision Algorithm for Stochastic Radiosity Methods In Eurographics Rendering Workshop 1997, pages 193-204. June 1997. [image1] |
Conference Paper | |
Christoph Traxler, Michael Gervautz Efficient Ray Tracing of Complex Natural Scenes In Proceedings of Fractal 97. 1997. [paper] |
Conference Paper | |
undated | ||
Martin Rumpelnik Planetary Rendering with Novel GPU Features |
Bachelor Thesis |