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Research Unit of Computer Graphics
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699 Publications found:
Image
Bib Reference
Publication Type
2015
Christoph Kollmann
Depth of Field: Point Splatting on Per-Pixel Layers
[
thesis
]
Bachelor Thesis
Anna Frühstück
Decoupling Object Manipulation from Rendering in a Thin Client Visualization System
[
Poster
] [
Thesis
]
Master Thesis
Christian Hafner
Optimization of Natural Frequencies for Fabrication-Aware Shape Modeling
[
poster
]
Master Thesis
Christian Hirsch
Automatic Breast Lesion Examination of DCE-MRI Data Based on Fourier Analysis
[
Poster
] [
Thesis
]
Master Thesis
Michael May
Design and Implementation of a Shader Infrastructure and Abstraction Layer
[
Thesis
]
Master Thesis
Franz Spitaler
Procedural Generation of 3D Building-Interiors
[
poster
] [
thesis
]
Master Thesis
Sebastian Sippl
A Framework for GPU-Assisted Generation and Composition of Inductive Rotation Patterns
[
Poster
] [
Thesis
]
Master Thesis
Pascal Plank
Human Visual Perception of 3D Surfaces
Bachelor Thesis
Felix Fleiß
Interactive Exploration of Architecture Using Exploded Views
[
poster
] [
thesis
]
Master Thesis
Manuel Hochmayr
Parameter Settings Exploration in Visualisation by Using a Semi-automatic Process
[
Poster
] [
Thesis
]
Master Thesis
Haichao Miao
Visual Quantification of the Circle of Willis in Stroke Patients
[
poster
] [
Thesis
]
Master Thesis
Maria Wimmer
Semi-Automatic Spine Labeling on T1- and T2-weighted MRI Volume Data
[
Poster
] [
Thesis
]
Master Thesis
Thomas Weber
Micropolygon Rendering on the GPU
[
thesis
]
Master Thesis
Michael Beham
Parameter Spaces of Cups: Cluster-based Exploration of a Geometry Generator
Master Thesis
Christian Freude
Extending Separable Subsurface Scattering to Arbitrary Materials
[
poster
] [
thesis
]
Master Thesis
Alexander Bayer
"Gangsters and Pranksters: The Art of Thievery": A Multiplayer Stealth Game in the Context of the Generation of Dynamic Replay Videos
[
Thesis
]
Bachelor Thesis
Lukas Bydlinski
"Gangsters and Pranksters: The Art of Thievery": A Multiplayer Stealth Game in the Context of the Generation of Dynamic Replay Videos
[
Thesis
]
Bachelor Thesis
Anna Gostler
Denoising Medical Surface Meshes for 3D-Printing
[
Thesis
]
Bachelor Thesis
Matthias Adorjan
The OpenSFM Database
[
thesis
]
Master Thesis
Simon Brenner
Projector-Based Textures for 3D-Printed Models - Tangible Molecular Visualization
Master Thesis
Martina Rasch
Organisation of Image Collections
Student Project
Matthias Adorjan
AudioFlow
Student Project
Rafael Perndorfer, Thomas Stipsits
Exploring Cells via Serious Gaming
[
Binary
] [
seminar paper
]
Student Project
Florian Schaukowitsch
Stellarium 3D Integration
Student Project
2014
Johannes Bauer
Integration of Web-Based Information Visualizations into a Scientific Visualization Environment
[
Poster
] [
Thesis
]
Master Thesis
Oana Moraru
Cross-Platform Development Approaches tor the Mobile Device Platforms Android and iOS
[
thesis
]
Bachelor Thesis
Roman Püngüntzky2
HistoryTime: A Chrome history visualization using WebGL
[
thesis
]
Bachelor Thesis
Patrick Fürst
Control of Newtonian Fluids With Minimum Force Impact Using the Navier-Stokes Equations
[
code
] [
thesis
]
Bachelor Thesis
Lukas Geyer
Volume-aware Mesh Resampling
[
thesis
]
Bachelor Thesis
Gernot Winkler
Advanced Modifications of a Basic Rendering Framework
[
Thesis
]
Bachelor Thesis
Daniel Cornel
Analysis of Forced Random Sampling
[
thesis
]
Master Thesis
Daniel Gehrer
CellUnity an Interactive Tool for Illustrative Visualization of Molecular Reactions
[
Bakk Thesis
]
Bachelor Thesis
Stefan Zaufl
Unity OPC Importer and Renderer
[
thesis
]
Bachelor Thesis
Bernhard Steiner
Structure-aware shape manipulation
[
poster
] [
thesis
]
Master Thesis
Edith Langer
Image Retrieval on Co-registered Confocal Microscopy Image Collections
[
image
] [
master thesis
]
Master Thesis
Thomas Trautner
Visualizing Archaeological Excavations based on Unity3D
[
Thesis
]
Bachelor Thesis
Christian Möllinger
Interactive Data Editing of Time-Dependent Data in Visual Analysis
[
master thesis
]
Master Thesis
Leonard Weydemann
Implementation of a PIC simulation using WebGL
[
thesis
]
Bachelor Thesis
Mirza Filipovic
Noise Reduction in Medical DECT Data
[
thesis
]
Bachelor Thesis
Felix Kreuzer
Depixelizing Pixel Art on GPUs
Bachelor Thesis
Markus Tragust
Integrating Annotations into a Point-based Rendering System
[
thesis
]
Master Thesis
Michael Beham
CloudyDay: Rendering of clouds, atmosphere and light shafts in HDR for testing Computer Vision Algorithms
[
report
]
Student Project
Matthias Labschütz
Image Based Global Illumination
Student Project
Kurt Leimer
A Framework for Shape Co-Analysis
Student Project
Sebastian Sippl
Framework for Shape Segmentation
Student Project
Shu Zhu
Flow Visualization with Stream Surfaces
Student Project
Chris Bösch
The Chaser: Chrome Extension for History Visualization
[
thesis
]
Bachelor Thesis
Lukas Köll
Visualization in the Cloud
[
thesis
]
Bachelor Thesis
Silvana Podaras
Automated Lighting Design For Photorealistic Rendering
[
paper
]
Bachelor Thesis
August Kampfer, Matthias Schötta
Tweebo - Ein Geo-Basierter Twitter-Client
[
thesis
]
Bachelor Thesis
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