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Research Unit of Computer Graphics
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699 Publications found:
Image
Bib Reference
Publication Type
2014
Florian Mistelbauer
ActiveDICOM
Master Thesis
2013
Juergen Giefing
Physics-based Music Visualization
[
image
] [
thesis
]
Bachelor Thesis
Andreas Schmid
Physics-based Music Visualization
[
thesis
]
Bachelor Thesis
Alex Hauer
Physics-based Music Visualization
[
image
] [
thesis
]
Bachelor Thesis
Dominik Köhle
Spatiotemporal genealogy visualization
[
thesis
]
Bachelor Thesis
Marko Mlinaric
Direct Volume Rendering for Polygon Models Embedded into Volumetric CT Data
[
thesis
]
Bachelor Thesis
Onur Dogangönül
Shading Framework for Modern Rendering Engines
[
poster
] [
thesis
]
Master Thesis
Manuel Andre, Georg Ursits
AngioVis Patient Persistency Object Relation Mapping for Large Relational Datasets of Binary Data
[
Thesis
]
Bachelor Thesis
Kurt Leimer
External Sorting of Point Clouds
[
thesis
]
Bachelor Thesis
Martina Rasch
HDR Image Acquisition for Augmented Reality
[
paper
]
Bachelor Thesis
Florian Schaukowitsch
Pano.NET - An interactive application for camera calibration, image stitching and projective operations
[
Thesis
]
Bachelor Thesis
Georg Sperl
Procedural Textures for Architectural Models
[
thesis
]
Bachelor Thesis
Heinrich Fink
GPU-based Video Processing in the Context of TV Broadcasting
[
poster
] [
thesis
]
Master Thesis
Ivan Maricic
Visual Feature Exploration for ssTEM Image Segmentation
[
Poster
] [
Thesis
]
Master Thesis
Michael Kaserer
DICOM Web Viewer
[
thesis
]
Bachelor Thesis
Simon Parzer
Irrational Image Generator
[
Poster
] [
Thesis
]
Master Thesis
Matthias Adorjan
Advanced Shadow Algorithms - Filtered Hard Shadows
[
thesis
]
Bachelor Thesis
Aaron Meier-Stauffer
Realistic Local Lighting in Dynamic Height Fields
[
poster
] [
thesis
]
Master Thesis
Johannes Novotny
Application of Smart Visibility on Medical 3D Ultrasound Datasets
[
Paper
] [
Poster
]
Master Thesis
Markus Ernst
Comparison of Image Blurring Techniques on Modern Graphics Processing Hardware
[
poster
] [
thesis
]
Master Thesis
Günther Voglsam
Real-time Ray Tracing on the GPU - Ray Tracing using CUDA and kD-Trees
[
Poster
] [
Thesis
]
Master Thesis
Dietmar Pangerl
Games with a Purpose: Design and implementation of serious games to determine the global land cover
[
Poster
] [
Thesis
]
Master Thesis
Simon Brenner
Neighbor detection in point clouds using the Boundary Complex
[
paper
]
Bachelor Thesis
Klemens Jahrmann
Kinect Fusion - Reconstruction
[
Thesis
]
Bachelor Thesis
Stefanie Prast,
Anna Frühstück
Caustics, Light Shafts, God Rays
Bachelor Thesis
Florian Spechtenhauser
Shape Interpolation Using Diffusion Isosurfaces
[
Thesis
]
Bachelor Thesis
Johannes Sorger
neuroMap - Interactive Graph-Visualization of the Fruit Fly’s Neural Circuit
[
Poster
] [
Thesis
]
Master Thesis
Christoph Winklhofer
Reflections, Refractions and Caustics in a Mixed-Reality Environment
[
Thesis
]
Master Thesis
Stephan Zapotocky
Image-Based Modeling with Polyhedral Primitives
[
image
] [
thesis
]
Master Thesis
Victor Charpenay
Adaptive Garbor Noise Sampling
Student Project
Florian Laager
Camera Artifacts in Mixed Reality
Student Project
Bernhard Steiner
Voxel Cone Tracing
Student Project
Ulrike Zauner
Smartvis with Kinect Support
[
Report
]
Student Project
Christian Hafner
Image to Geometry Projection
[
thesis
]
Bachelor Thesis
Christian Kößler
Feature-Adaptive Catmull-Clark Subdivision on the GPU
[
thesis
]
Bachelor Thesis
Barbara Schwankl
Splitting of Meshes in Image-Space
[
Bachelor Thesis
]
Bachelor Thesis
Kevin Streicher
Interactive Scene Manipulation Techniques for Ray Tracing
Bachelor Thesis
Attila Szabo
Rasterized Curved Reflections in Screen Space
[
thesis
]
Bachelor Thesis
Benjamin Beer
Visualisierung von Eishockeystatistiken auf mobilen Endgeräten
Master Thesis
Clemens Arbesser
Large-Scale Noise Simulation and Visualization of Moving Point Sources
Master Thesis
2012
Michael Woerister
A caching system for a dependency-aware scene graph
[
Thesis
]
Master Thesis
Adam Celarek
Merging Ray Tracing and Rasterization in Mixed Reality
[
paper
]
Bachelor Thesis
Florian Felberbauer
Games with Purpose - Improving 3D Model and Land Cover Data using Crowdsourcing
[
poster
] [
thesis
]
Master Thesis
Thomas Mühlbacher
Real-Time Rendering of Measured Materials
[
Poster
] [
Thesis
]
Master Thesis
Lukas Rössler
Rendering Interactive Maps on Mobile Devices Using Graphics Hardware
[
poster
] [
thesis
]
Master Thesis
Luca Maestri
SPEX: Visualisieren von 3D-Brillenmodellen im Browser mittels WebGL
[
thesis
]
Bachelor Thesis
Stefan Spelitz
Color Distribution Transfer For Mixed-Reality Applications
[
thesis
]
Bachelor Thesis
Michael Hecher
A Comparative Perceptual Study of Soft Shadow Algorithms
[
poster
] [
thesis
]
Master Thesis
Stephan Pajer
Visualization Of Multivariate Networks
[
Poster
] [
Thesis
]
Master Thesis
Florian Stabel
User-driven Manipulation of Geospatial Data
[
Poster
] [
Thesis
]
Master Thesis
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Results 401 - 450 of 699
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