Advanced Rendering Toolkit
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The inevitable Sphereflake. The reddish light from the lower left is a CIE Illuminant A, while the remaining lightsources are CIE D65. The white dots are reflections of the spherical lightsources in the slightly reddish metal. LogLuv version | Multiple instances of Steiner's Roman surface | ||
Two Platonics and two copies of the critter from the Inventor Mentor. LogLuv version | The chess board after we tested our new shear operators on it... | ||
The chess board rendered with our distribution raytracer. | Eagle spacecraft converted from 3DStudio MAX data. The garish colours were applied for testing purposes. | ||
X29 polygon dataset taken from the VORT raytracing package. |
A procedurally modeled shell with definitively non-natural colour. LogLuv version | ||
A procedurally modeled shell made of glass (the inhabitant is not shown in order to protect the mollusk's privacy). LogLuv version |
This page is maintained by Alexander Wilkie. It was last updated on March 16, 1999.
If you have any comments, please send a message to wilkie@cg.tuwien.ac.at.