Advanced Rendering Toolkit
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The classic Cornell Radiosity Box scene (not quite converged, though). | Diffuse torus in a standard radiosity environment. | ||
Diffuse objects * | Specular objects * | ||
Transparent objects LogLuv version |
Steiner's Roman surface *. (converged solution!) | Prof. Barth's quartic surface. | ||
Prof. Barth's quartic with specular surface. | Prof. Barth's quartic surface (frontal view). |
The three basic CSG operators. LogLuv version |
A tree, consisting of roughtly 120.000 cylinders and cones, covered by a hierarchy of orientation lightmaps. LogLuv version |
This page is maintained by Alexander Wilkie. It was last updated on April 6, 1999.
If you have any comments, please send a message to wilkie@cg.tuwien.ac.at.