Journals and peer-reviewed conferences
244 Publications found:
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2024 | ||
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Hiroyuki Sakai A Statistical Approach to Monte Carlo Denoising In SA '24: SIGGRAPH Asia 2024 Conference Papers. December 2024. [ ![]() |
Conference Paper |
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Diana Marin SING: Stability-Incorporated Neighborhood Graph In SA '24: SIGGRAPH Asia 2024 Conference Papers, pages 1-10. December 2024. [ ![]() |
Conference Paper |
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Manfred Klaffenböck, Michael Gleicher, Johannes Sorger, Michael Wimmer RSVP for VPSA : A Meta Design Study on Rapid Suggestive Visualization Prototyping for Visual Parameter Space Analysis IEEE Transactions on Visualization and Computer Graphics, September 2024. [ ![]() |
Journal Paper (without talk) |
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Joao Afonso Cardoso Re:Draw - Context Aware Translation as a Controllable Method for Artistic Production In Proceedings of the Thirty-Third International Joint Conference on Artificial Intelligence (IJCAI-24), pages 7609-7617. August 2024. [ ![]() |
Conference Paper |
Markus Königsberger, Valentin Senk, Markus Lukacevic Micromechanics stiffness upscaling of plant fiber-reinforced composites COMPOSITES PART B-ENGINEERING, 281:1-20, July 2024. [ ![]() |
Journal Paper (without talk) | |
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Diana Marin Reconstructing Curves from Sparse Samples on Riemannian Manifolds Computer Graphics Forum, 43(5):e15136, June 2024. |
Journal Paper with Conference Talk |
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Lukas Lipp View-Independent Adjoint Light Tracing for Lighting Design Optimization ACM Transactions on Graphics, 43(3):35, May 2024. |
Journal Paper with Conference Talk |
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Markus Schütz, Lukas Herzberger SimLOD: Simultaneous LOD Generation and Rendering for Point Clouds Proceedings of the ACM on Computer Graphics and Interactive Techniques, 7(1):17, May 2024. [ ![]() |
Journal Paper with Conference Talk |
Shervin Rasoulzadeh Strokes2Surface: Recovering Curve Networks From 4D Architectural Design Sketches Computer Graphics Forum, 43(2):1-16, May 2024. |
Journal Paper (without talk) | |
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Diana Marin Parameter-free connectivity for point clouds In Proceedings of the 19th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 1, HUCAPP and IVAPP, pages 92-102. February 2024. [ ![]() |
Conference Paper |
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Philipp Erler PPSurf: Combining Patches and Point Convolutions for Detailed Surface Reconstruction Computer Graphics Forum, 43(1):tbd-tbd, January 2024. [ ![]() ![]() |
Journal Paper with Conference Talk |
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Amal Dev Parakkat, Stefan Ohrhallinger BallMerge: High‐quality Fast Surface Reconstruction via Voronoi Balls Computer Graphics Forum, 43(2), 2024. [ ![]() |
Journal Paper with Conference Talk |
2023 | ||
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Christian Freude Precomputed radiative heat transport for efficient thermal simulation Computer Graphics Forum, 42(7):e14957, November 2023. [ ![]() |
Journal Paper with Conference Talk |
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Stefan Ohrhallinger Feature-Sized Sampling for Vector Line Art In Proceedings of the 31th Pacific Conference on Computer Graphics and Applications, pages 1-2. October 2023. [ ![]() |
Conference Paper |
Julia Reisinger, Shervin Rasoulzadeh Integrating AEC Domain-Specific Multidisciplinary Knowledge for Informed and Interactive Feedback in Early Design Stages In Advances in Information Technology in Civil and Building Engineering: Proceedings of ICCCBE 2022 - Volume 2, pages 153-170. October 2023. |
Conference Paper | |
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Bálint Istvan Kovács, Ingrid Erb, Kiumars Sharifmoghaddam, Lukas Lipp The theatre metaphor for spatial computing in architectural design In Proceedings of the Creative Construction Conference 2023, pages 674-683. June 2023. [ ![]() |
Conference Paper |
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Mara Pistellato, Tehreem Fatima Exploiting Light Polarization for Deep HDR Imaging from a Single Exposure Sensors, 23(12), June 2023. [ ![]() |
Journal Paper (without talk) |
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Markus Schütz, Bernhard Kerbl GPU‐Accelerated LOD Generation for Point Clouds Computer Graphics Forum, 42(8):e14877, June 2023. |
Journal Paper with Conference Talk |
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Johannes Unterguggenberger Vulkan all the way: Transitioning to a modern low-level graphics API in academia Computers and Graphics, 111:155-165, April 2023. [ ![]() |
Journal Paper (without talk) |
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Christian Freude Sampling-Distribution-Based Evaluation for Monte Carlo Rendering In Proceedings of the 18th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, pages 119-130. 2023. [ ![]() ![]() |
Conference Paper |
2022 | ||
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Ildar Gilmutdinov, Ingrid Schlögel, Alois Hinterleitner, Peter Wonka Assessment of Material Layers in Building Walls Using GeoRadar Remote Sensing, 14(19), October 2022. [ ![]() |
Journal Paper (without talk) |
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Diana Marin SIGDT: 2D Curve Reconstruction Computer Graphics Forum, 41(7):25-36, October 2022. [ ![]() |
Journal Paper with Conference Talk |
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Michael Wimmer Advanced Computational Design – digitale Methoden für die frühe Entwurfsphase Bautechnik, 99(10):720-730, August 2022. |
Journal Paper (without talk) |
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Markus Schütz, Bernhard Kerbl Software Rasterization of 2 Billion Points in Real Time Proceedings of the ACM on Computer Graphics and Interactive Techniques, 5(3):1-17, July 2022. [ ![]() |
Journal Paper with Conference Talk |
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Joao Afonso Cardoso Training and Predicting Visual Error for Real-Time Applications Proceedings of the ACM on Computer Graphics and Interactive Techniques, 5(1):1-17, May 2022. [ ![]() |
Journal Paper with Conference Talk |
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Adam Celarek, Pedro Hermosilla-Casajus Gaussian Mixture Convolution Networks In The Tenth International Conference on Learning Representations (ICLR 2022), pages 1-23. April 2022. [ ![]() |
Conference Paper |
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Bernhard Kerbl An Improved Triangle Encoding Scheme for Cached Tessellation In Eurographics 2022 - Short Papers, pages 1-4. April 2022. [ ![]() |
Conference Paper |
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Johannes Unterguggenberger The Road to Vulkan: Teaching Modern Low-Level APIs in Introductory Graphics Courses In Eurographics 2022 - Education Papers, pages 31-39. April 2022. [ ![]() |
Conference Paper |
2021 | ||
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Ilir Murturi, Chao Jia, Bernhard Kerbl On Provisioning Procedural Geometry Workloads on Edge Architectures In Proceedings of the 17th International Conference on Web Information Systems and Technologies - WEBIST, pages 354-359. October 2021. [ ![]() |
Conference Paper |
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Chao Jia, Moritz Roth, Bernhard Kerbl View-Dependent Impostors for Architectural Shape Grammars In Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers, pages 63-64. October 2021. [ ![]() |
Conference Paper |
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Stefan Stappen, Johannes Unterguggenberger Temporally Stable Content-Adaptive and Spatio-Temporal Shading Rate Assignment for Real-Time Applications In Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers, pages 65-66. October 2021. [ ![]() |
Conference Paper |
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Johannes Unterguggenberger Conservative Meshlet Bounds for Robust Culling of Skinned Meshes Computer Graphics Forum, 40(7):57-69, October 2021. [ ![]() |
Journal Paper with Conference Talk |
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Mohamed Radwan, Stefan Ohrhallinger Fast occlusion-based point cloud exploration The Visual Computer Journal, 37:2769-2781, September 2021. [ ![]() |
Journal Paper with Conference Talk |
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Lukas Eibensteiner, Martin Ilčík Temporal-Scope Grammars for Polyphonic Music Generation In Proceedings of the 9th ACM SIGPLAN International Workshop on Functional Art, Music, Modelling, and Design (FARM ’21), pages 23-34. August 2021. [ ![]() |
Conference Paper |
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Soroosh Mortezapoor Safety and Security Challenges for Collaborative Robotics in VR In Proceedings of the 1st International Workshop on Security for XR and XR for Security (VR4Sec) at Symposium On Usable Privacy and Security (SOUPS) 2021, pages 1-4. August 2021. |
Conference Paper |
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Markus Schütz, Bernhard Kerbl Rendering Point Clouds with Compute Shaders and Vertex Order Optimization Computer Graphics Forum, 40(4):115-126, July 2021. [ ![]() |
Journal Paper with Conference Talk |
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Thomas Bernhard Koch, Michael Wimmer Guided Visibility Sampling++ Proceedings of the ACM on Computer Graphics and Interactive Techniques, 4(1):4:1-4:16, April 2021. [ ![]() |
Journal Paper with Conference Talk |
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Stefan Ohrhallinger 2D Points Curve Reconstruction Survey and Benchmark Computer Graphics Forum, 1:611-632, March 2021. [ ![]() |
Journal Paper with Conference Talk |
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Joao Afonso Cardoso Cost Volume Refinement for Depth Prediction In Proceedings of the 25th International Conference on Pattern Recognition, pages 354-361. January 2021. [ ![]() |
Conference Paper |
2020 | ||
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Laura R. Luidolt Gaze-Dependent Simulation of Light Perception in Virtual Reality IEEE Transactions on Visualization and Computer Graphics, Volume 26, Issue 12:3557-3567, December 2020. [ ![]() |
Journal Paper with Conference Talk |
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Katharina Krösl CatARact: Simulating Cataracts in Augmented Reality In IEEE International Symposium on Mixed and Augmented Reality (ISMAR)., pages 1-10. November 2020. [ ![]() |
Conference Paper |
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Markus Schütz, Stefan Ohrhallinger Fast Out-of-Core Octree Generation for Massive Point Clouds Computer Graphics Forum, 39(7):1-13, November 2020. [ ![]() |
Journal Paper with Conference Talk |
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Philipp Erler Points2Surf: Learning Implicit Surfaces from Point Clouds In Computer Vision -- ECCV 2020, pages 108-124. October 2020. [ ![]() ![]() |
Conference Paper |
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Johannes Otepka, Gottfried Mandlburger, Markus Schütz, Norbert Pfeifer, Michael Wimmer Efficient Loading and Visualization of Massive Feature-Richt Point Clouds Without Hierarchical Acceleration Structures ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, XLIII-B2-2020:293-300, August 2020. [ ![]() |
Journal Paper with Conference Talk |
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Karoly Zsolnai-Fehér Photorealistic Material Editing Through Direct Image Manipulation Computer Graphics Forum, 39(4):107-120, June 2020. [ ![]() |
Journal Paper with Conference Talk |
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Christian Luksch, Lukas Prost, Michael Wimmer Real-Time Approximation of Photometric Polygonal Lights Proceedings of the ACM on Computer Graphics and Interactive Techniques, 3(1):4.1-4.18, May 2020. [ ![]() |
Journal Paper with Conference Talk |
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Markus Schütz, Gottfried Mandlburger, Johannes Otepka, Michael Wimmer Progressive Real-Time Rendering of One Billion Points Without Hierarchical Acceleration Structures Computer Graphics Forum, 39(2):51-64, May 2020. [ ![]() |
Journal Paper with Conference Talk |
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Wolfgang Tatzgern, Benedikt Mayr, Bernhard Kerbl Stochastic Substitute Trees for Real-Time Global Illumination In Symposium on Interactive 3D Graphics and Games, pages 1-9. May 2020. |
Conference Paper |
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Johannes Unterguggenberger Fast Multi-View Rendering for Real-Time Applications In Eurographics Symposium on Parallel Graphics and Visualization, pages 13-23. May 2020. [ ![]() |
Conference Paper |
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Kurt Leimer, Andreas Winkler, Stefan Ohrhallinger Pose to Seat: Automated design of body-supporting surfaces Computer Aided Geometric Design, 79:1-1, April 2020. [ ![]() ![]() |
Journal Paper (without talk) |
Books and book chapters
5 Publications found:
Download list as Bibtex, HTML (Advanced, Expert), JSON (with referenced objects), CSV, Permalink
Image | Bib Reference | Publication Type |
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2013 | ||
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Tobias Sturn Sturning Technology - Real-Time Rendering of Non Photorealistic 3d Worlds. AV Akademikerverlag, July 2013. [ ![]() |
Published Book |
2011 | ||
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Elmar Eisemann, Michael Schwarz, Ulf Assarsson, Michael Wimmer Real-Time Shadows. A.K. Peters, 2011. |
Published Book |
2010 | ||
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Daniel Scherzer Temporal Coherence in Real-Time Rendering. Verlag Dr. Müller, 2010. [ ![]() ![]() |
Published Book |
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Oliver Mattausch Visibility Algorithms for Real-Time Rendering. Suedwestdeutscher Verlag fuer Hochschulschriften, 2010. |
Published Book |
2009 | ||
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Ralf Habel Real-time Rendering and Animation of Vegetation: Advances in displaying vegetation for interactive applications. Suedwestdeutscher Verlag fuer Hochschulschriften, 2009. |
Published Book |
Technical reports
12 Publications found:
Bibtex, HTML (Advanced, Expert), JSON (with referenced objects), CSV, Permalink