SIGGRAPH Video Review Issues 1 to 114
A C M S I G G R A P H V i d e o R e v i e w
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Issue 1 SIGGRAPH '79 Film & Video Show
1. TOPES - Bell Laboratories
2. Newshole - University of Toronto
3. VideoCel - Computer Creations
4. Sunstone - Emshwiller
5. Voyager 2 - Blinn et al.
6. Information International Demo Reel
7. DNA with Ethidium - Max et al.
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Issue 2 SIGGRAPH '80 Film & Video Show
1. The Compleat Angler - Whitted
2. Vol Libre - Carpenter
3. JPL/Saturn - Blinn et al.
4. Peak - Snitly
5. Doxorubicin/DNA - Max et al.
6. Digital Effects Demo Reel
7. MAGI Synthavision Demo Reel
8. Spatial Data Mgt. System - Herot et al.
9. Pantomation - DeWitt et al.
10. Artifacts - The Vasulkas
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Issue 3 SIGGRAPH '80 Film & Video Show
1. CT5 Flight Simulator - Evans & Sutherland
2. Time Rider - JVC
3. Imagination - Acme Cartoon Company
4. Dubner Demo Tape
5. Vidsizer - Franzblau
6. ZGRASS Paint Demo - Giloth et al.
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Issue 4 SIGGRAPH '81 Film & Video Show
1. Abel Demo Reel - Kovacs et al.
2. Image West Demo Reel
3. OSU Computer Graphics Research Group Terrain Model -
Csuri et al.
4. Computer-Assisted Dance Notation - Calvert et al
5. The Grip-75 Man-machine Interface - UNC
6. Graphics Interactions at NRC -
Wein et al., National Film Board of Canada
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Issue 5 SIGGRAPH '82 Film & Video Show
1. Evans & Sutherland Demo '82
2. The Tactical Edge - Evans & Sutherland
3. Carla's Island - Max et al.
4. Aurora Demo
5. Digital Effects Sampler '82
6. Real Time Design ZGRASS Demo
7. Marks & Marks Demo
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Issue 6 SIGGRAPH '82 Film & Video Show
1. Abel '82 Demo Reel
2. Galileo - Blinn et al., JPL
3. Mimas/Voyager II - Blinn et al., JPL
4. Non-Edge Computer Image Gen. - Grumman
5. DISSPLA Animation - ISSCO
6. Tomato Bushy Stunt Virus - Olson
7. Interactive Raster Graphics Sampler - UNC
8. Ron Hays Music-Image Sampler
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Issue 7 SIGGRAPH '82 Film & Video Show
1. Triple-I Digital Scene Simulation Reel
2. TRON reference - Disney
3. MAGI - Synthavision '82 Demo
4. Videocel '82 - Computer Creations
5. Cranston - Csuri Demo Reel
6. Four Seasons of Japan/Expo '85 - NHK
7. Acme Cartoon Company Samples '82
8. ADAM - Olson and O'Donnell
9. 1982 Experimental Works - Texnai CGL
10. Sorting Out Sorting Excerpt - University of Toronto
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Issue 8 Educational Systems '83
1. Smalltalk - Xerox
2. Lisa - Apple
3. Warpitout - Veeder
4. Soma - Gillerman
5. Act III - Winkler and Sanborn
6. Laser Show at SIGGRAPH '83 - Heminover and Rollefstad
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Issue 9 SIGGRAPH '83 Film & Video Show
1. Economars Earth Tours - Upson
2. Toyo Links Demo
3. Antics - Abe
4. Japan Computer Graphics Lab
5. Bo Gehring Demo
6. Omnibus Video
7. Translation Part 3 - Moran
8. Julia I Excerpts - Peitgen and Saupe
9. Space Simulator - Galicki
10. Marks & Marks - Novocon
11. Solid Modeling - Zaritsky and Herr
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Issue 10 SIGGRAPH '83 Film & Video Show
1. When Mandrills Ruled... - Watterberg
2. Cranston-Csuri Productions
3. OSU - Zeltzer and Van Baerle
4. Pan Optica Preview '83 - Gordon
5. Ray Tracing - Barr and Lorig
6. Pacific Data Images
7. NHK Special Programs Division
8. Humanon - Francois
9. Light & Shadow - Nakamae
10. UNC Sampler
11. Benesh Notation - Singh
12. Blooming Stars Excerpt - Genda
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Issue 11 SIGGRAPH '83 Film & Video Show
1. Star Trek II Genesis - Paramount and Lucasfilm
2. Non-Edge CIG - Grumman
3. Digital Effects Demo
4. The Cube CUBE - Gerhard
5. SPN - SEIBU Productions Network
6. Symmetry Test 11A - Newell
7. Composite News - Burson
8. A/V Tour at SIGGRAPH '83 - Veeder and Morton
9. Shirogumi Sampler
10. Movie Maker - IPS
11. Pixel Play - Nakajima
12. Growth/Mysterious Galaxy - Kawaguchi
13. Digital Harmony - Whitney, Sr. et al.
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Issue 14 SIGGRAPH '84 Electronic Theater
1. Martian Magnolia - Mareda
2. Tantra '84 - Nakajima
3. Puzzle - RPI CICG
4. Ray Tracing, A Silent Movie - Sweeney and Forsey
5. The Cube's Transformation - Resch
6. 9600 Bauds - Huitric, Nahas and Bret
7. Wag the Flag - Kesler and Balch
8. Whispers in a Plane of Light - Gillerman and Piche
9. Sharkey's Day - Anderson and Winkler
10. Floater Final Sequence - Veeder
11. Before the Law - Seiden
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Issue 15 SIGGRAPH '84 Electronic Theater
1. Bio-Sensor - Osaka University and Toyo Links
2. Robert Abel and Associates 1984 Demo Reel
3. OSU Computer Graphics Research Group
4. JCGL Demo - Japan Computer Graphics Lab
5. The Bicycle Company - Landor Associates
6. First Flight - Bisogno and Ferraro
7. Warnings from the 21st Century -
Shonosuke and Kitayama
8. Dream House - Pryor
9. SIGGRAPH '84 Time Lapse - Naimark
10. Omnimax Documentary - Liedtke
11. A Brief Visual History of Computer Graphics -
Ellingson
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Issue 16 SIGGRAPH '84 Electronic Theater
1. Demo Reel 1984 - MAGI Synthavision
2. Cranston/Csuri Productions Demo Reel
3. Renault Electronic Now! - M.C.A.V. Renault
4. Sogitec Showreel
5. Omnibus Computer Graphics
6. Visual Image Presentation - Acme Graphics
7. Vertigo Computer Imagery
8. Wonderworks - Durinsky, Omnibus
9. Joblove/Kay Inc. Sample Reel
10. Show Reel - EIDOS
11. Graphics at GLOBO - TV GLOBO
12. Digital Productions Demo Reel
13. Our Favorites - Digital Effects
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Issue 17 SIGGRAPH '84 Electronic Theater
1. The Mechanical Universe - JPL Computer Graphics Lab
2. Clinical Aspects of Alcoholism - VA Medical Center
3. The Last Supper at the Computer - Computervision
4. Still-Life Etude-1 - Hiroshima University
5. Star Rider Laser Disk Video Game -
Computer Creations VideoCel
6. The Sudanese Mobius Band - Lerner and Asimov
7. Fly Lorenz - Juergens and Peitgen
8. Link Flight Simulation Demo -
The Singer Company Link Division
9. Beethoven's Sixth in CIG - Gardner
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Issue 20 SIGGRAPH '85 Film & Video Show
1. The Mechanical Universe - JPL
2. The Making of BRILLIANCE - Abel
3. GM Saturn Robot Assembly - Z-Axis
4. Feast of Lights - Nakamae
5. GED Science - Chute
6. Computer Cowboy - Artronics
7. UNC '85 Interactive Graphics Sampler
8. Mr. Yorick Skull ... - Liebman
9. Grasp Lab/Voxel Demo - University of Pennsylvania
10. Terms of Entrapment - Olson
11. Fractal Generation - Lathrop
12. Have a Koch - Kirk
13. Tori in the Hypersphere - Margolis
14. Videoplace Sampler - Krueger
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Issue 21 SIGGRAPH '85 Film & Video Show
1. Tuber's Two Step - Wedge
2. Eurythmy - Amkraut, Girard and Karl
3. Cranston/Csuri 1985 Demo Reel
4. Quest - Sciulli, Arvo and White
5. Digital Effects Demo Reel
6. Omnibus Demo Reel '85
7. Intelligent Light 1985 Demo Reel
8. JCGL Demo Reel '85
9. Sogitec Demo Reel 1985
10. Advanced Computer Animation Course Notes,
SIGGRAPH '85 - Rosebush and Bergeron
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Issue 22 SIGGRAPH '85 Film & Video Show
1. PDI Animation Assortment
2. Calculated Movements - Cuba
3. Luminare - Sanborn and Winkler
4. Growth III: Origin - Kawaguchi
5. Mt. Fuji - Nakajima
6. The Last Starfighter Excerpts - Digital Productions
7. Nursery Song - Technofront
8. Ralph the Punk - Athanas and Horn
9. Precision Bathroom - Weil and Helman
10. Flow Fantasia '85 - Sasaki
11. CFD Workstation - NASA Ames
12. Telepresence Technology - Rappaport
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Issue 23 SIGGRAPH '85 Film & Video Show
1. Pixels at an Exhibition - Bacon
2. Trees - California Institute of Technology
3. Molecular Dynamics - Lerner
4. MAGI Demo Reel 1985
5. Bosch FGS4000 Demo Tape
6. Silicon Graphics Demo
7. Interpolating Splines - Kochanek
8. Robert Abel & Associates
9. Digital Productions
10. Limbo Land - Reitzer
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Issue 24 SIGGRAPH '86 Electronic Theater
1. Serenity - Omnibus
2. Abel Image Research '86
3. Pacific Data Images- Opera Industriel
4. Digital Productions '86
5. Toyo Links '86
6. Sogitec '86
7. Omnibus Demo Reel '86
8. Interiors - San Francisco Production Group
9. Knot Reel - Schlumberger
10. New Threads - AT&T Bell Labs
11. Wood Turning - Imagenisis
12. Lenses over Rolling Chrome - Clark
13. Life on Titan
14. Dogumaster
15. Caron's World - NHK
16. Motion Studies - Girard and Karl
17. Vision Obious - Leeman
18. Blue Chair & Ghoti - Seideman
19. Metafable
20. Soft II
21. Z. - Weinberger
22. Human Vectors Excerpt - Jacobson
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Issue 25 SIGGRAPH '86 Electronic Theater
1. SIGGRAPH Opening - Cranston/Csuri Productions
2. Obelisk - JVC
3. Fantastic Animation Machine '86
4. Details Count - GE
5. CalTech Demo & Flyby
6. Hot Air - Sandia National Labs
7. Simulation Excellence - Evans & Sutherland
8. Visitor on a Foggy Night - Hiroshima Univ.
9. Light Beams - Max, LLNL
10. JCGL '86
11. Bosch FGS4000
12. Computer Animation Laboratory '86
13. Vertigo Demo Reel
14. R/Greenberg Demo Reel
15. Speeder
16. Mechanical Universe - JPL
17. Dynamics - Norton, IBM
18. Super Resolution - MIT
19. Two Bit/Pixel Full Color Encoding - DeFanti, UIC
20. 4K Tape - Veeder
21. Artist as a Performer
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Issue 28 Visualization in Scientific Computing: Domain
1. L.A. - The Movie - JPL
2. Instabilities in Supersonic Flows -
Norman et al., NCSA
3. CalTech Studies in Modeling and Motion -
Barr et al., CalTech
4. Evolution of Structure in the Universe -
Centrella, Drexel
5. Dynamic Crack Propagation with Step Function Stress
Loading - Haber et al., NCSA
6. Numerical Simulation of a Thunderstorm Outflow -
Wilhelmson et al., NCSA
7. Scientific Visualization -
Science Data Systems Group, JPL
8. Poliovirus - Olson et al., Research Institute of
Scripps Clinic
9. Inertial Confinement Fusion - Max, LLNL
10. RPI Scientific Visualization - RPI CICG
11. Rigid Body Dynamics - Hahn, OSU
12. NASA CFD Highlights
13. Computational Fluid Dynamics - Winkler et al., LANL
14. Aerospace Applications of ADAM and Postprocessor -
Mechanical Dynamics
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Issue 29 Visualization in Scientific Computing: Systems
1. Volume Visualization with the Pixar Image Computer
2. Connection Machine Applications - Thinking Machines
3. Image Processing on PIPE - Kent
4. Pixel-Planes 4 Demonstration Tape - Fuchs et al., UNC
5. Rediscover Engineering - Silicon Graphics
6. Synthetic Holography - MIT Media Lab
7. Cartographic Modeling System -
Hanson et al., SRI International
8. HP9000 SRX - Hewlett-Packard
9. Video Report on the Computer Graphics Industry -
Zaritsky and Herr, Frost & Sullivan
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Issue 30 Visualization/State of the Art - Special Issue
1. Interactivity
2. Workstation Trends
3. Expansion Boards
4. Input/Output Peripherals
5. Lighting: Theory and Practice
6. Update: Graphic Art Systems
7. Dynamics: The New Realism
8. Visualization in Scientific Computing
9. Medical Imaging & Volumetrics
10. Parallel Processors: Accelerators & Image Computers
11. Looking Ahead -
Herr and Zaritsky, Pacific Interface
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Issue 31 Educational Systems
1. Interactive Image - DeFanti, UIC
2. Fractal Exploration - Sandin, UIC
3. Animation Pipeline - Csuri, OSU
4. Image Processing on PIPE - Kent, Philips Lab
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Issue 32 Educational Systems
1. A Close Encounter in the Fourth Dimension -
Norton, IBM
2. Quantum Mechanical Universe - Blinn, JPL
3. BALSA - Van Dam, Brown University
4. Designing with PLAID -
Badler, University of Pennsylvania
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Issue 35 Visualization/State of the Art: Update -
Special Issue
1. High Performance Processors
2. New Advances in Rendering
3. Color Desktop Pre-Press Systems
4. Color I/O Peripherals
5. Video
6. Scientific Visualization
Herr, Pacific Interface
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Issue 36 SIGGRAPH '87 Film & Video Show
1. Stanley and Stella: Breaking the Ice -
Symbolics Graphics and Whitney Demos Productions
2. Balloon Guy - OSU ACCAD
3. Red's Dream (excerpt) - Pixar
4. Fabricated Rhythm - AT&T Bell Labs
5. Mental Images - mental images GmbH & Co. KG
6. Cooking with Kurt - Schlumberger Palo Alto Research
7. Dynamic Simulations of Flexible Objects - OSU ACCAD
8. Sun and Shade - Max, LLNL
9. Moon - Max, LLNL
10. C.G. Town - Hiroshima University
11. Agusta A-129 Real-Time Simulation - GE
12. Molecular Dynamics of Solutions - IBM
13. Boom Boom Boom - AT&T Bell Labs
14. Curtain - Haumann, OSU ACCAD
15. Sign of the Times/Mix Efex - Pacific Video
16. One Minute Past Forever - NHK Osaka
17. Computer Graphics and Animation Group - MIT Media Lab
18. Jo, Beauberg and CIO - TDI
19. TDI Science & Industry - TDI
20. Syntex Opener - Lazerus
21. JCGL Demo for Siggraph '87 - JCGL
22. Sogitec Show Reel - Sogitec
23. Deja Vu - 4D Art & Design
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Issue 37 SIGGRAPH '88 Animation Screening Room Highlights
1. Cootie Gets Scared - Zeltzer, MIT
2. Post Perfect Demo Reel - Winkler, Post Perfect
3. Interaction of Cosmic Strings - Fangmeier, NCSA
4. Robochicken-Poultry in Motion - Amour, Camerawork
5. The Sky - Nakamae, Hiroshima Univ.
6. Anchoring Unit of Protamine with DNA - Max, LLNL
7. KHD Commercial - Steiner
8. Refraction Effects in Radiosity - Sillion, LIENS
9. Mars Rover Sample Return Mission - Sabionski, NASA
10. Hair - Weil, Whitney Demos Productions
11. ReZ-N8 Demo Reel - Stolow, ReZ-N8
12. Metalmorphosis - Burrows, OSU ACCAD
13. F-16 Flight Dynamics - Bancroft, NASA Ames
14. Animals (excerpt) - Bravais, Mac Guff Ligne
15. Technoquest Demo Reel - Hirokane, Technoquest
16. Sonic Map Study - Evans, NCSA
17. Visualization of 4D Meteorological Data -
Hibbard, University of Wisconsin
18. Channel 26 ID - Hirokane, Technoquest
19. Return to the Titanic -Sinking Scenario -
Whitney, Mix Efex
20. Helicopter! - Briggs, Evans & Sutherland
21. Chalk Talk - Lamb
22. Project Sci-Vi - Fangmeier, NCSA
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Issue 38 SIGGRAPH '88 Film & Video Show
o Opening Animation - Dixon, Pacific Data Images
1. Technological Threat (excerpt) - Kroyer Films, Inc.
2. Key Change - Bogart, University of Utah
3. Mickey Mouth - Harris, Topix
4. VH1 Demo - Scott Miller and Associates
5. Mathematica: The Theorem of Pythagoras -
Blinn, CalTech
6. Flying Logos, Inc. - Conn, Homer & Associates
7. NCSA Scientific Visualization 1988 - Fangmeier, NCSA
8. Jumpin' Jacques Splash - Nicolas, Sogitec
9. CT6 Automobile - Briggs, Evans & Sutherland
10. Broken Heart - Staveley, OSU ACCAD
11. Digital Pictures Ads - Woodfield, Digital Pictures
12. The Art Dream - Haxton, William Paterson College
13. Great Train Rubbery - Wyvill, Univ. of Calgary
14. Krypto and the Supremes - Seydoux, BSCA
15. Burning Love - St. John, Pacific Data Images
16. Organic Architecture - Greene, NYIT
17. Sextone for President - Kleiser-Walczak
Construction Company
18. Stuff We Did - St. John, Pacific Data Images
19. Links Corporation Demo Reel for SIGGRAPH '88 -
Odaka, Links Corporation
20. Embryo (excerpt) - Kawaguchi,
Nippon Electronics College
21. Going Bananas - Barr, CalTech
22. Tin Toy (excerpt) - Guggenheim, Pixar
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Issue 39 SIGGRAPH '88 Film & Video Show
o Live Performance - de Graf/Wahrman
23. Soaron and Blastarr Character Animation -
Price, ARCCA Animation
24. Dinosaur Stuff - Donkin, OSU ACCAD
25. Space Station - Casey, Production Masters
26. Smarties 'Blue Print' -
Edwards, Robinson Lambie-Nairn Ltd.
27. Scrubbing Bubbles -
Leeman, Cranston/Csuri Productions
28. Footsteps - Zerouni, Computer FX Ltd.
29. Beat Dedication - Sabiston, MIT Media Lab
30. A Close Encounter in the Fourth Dimension -
Norton and Melton, IBM
31. Polly Gone - Lake
32. Pencil Test - Susman, Apple
33. Function of the Brain Cells -
Atelier Bister Animation Art GmbH
34. Rhythm & Hues SIGGRAPH Show Reel -
Riccio and Ross, Rhythm & Hues
35. Stylo - Eurocitel
36. Space-time Constraints -
Witkin, Schlumberger Palo Alto Research
37. Formation of Venus Plasma Clouds and Streamers -
Wolff, Apple and Norman, NCSA
38. Pencil Polka - McMahon, Electric Picture Works
39. Oh Atsimenu Nameli - Wilson
40. Natural Phenomena - Miller, Alias Research
41. Sio-Benbor - Lacroix, Fantome
42. Particle Dreams - Sims, Whitney Demos Productions
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Issue 40 SIGGRAPH '88 Art Show: Interactive and Video Artists
1. Very Nervous System - Rokeby
2. Self Search - Axelrad
3. Plasm: A Nano Sample - Myers et, al.,
Silicon Graphics
4. Videoplace '88 - Krueger
5. Interactive Video Kaleidoscope - Sims
6. Lego/Logo - Conn, MIT Media Lab.
7. Bird Cage and Word Processor - Rath
8. Interactive Image - DeFanti et al., UIC
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Issue 41 SIGGRAPH '88 Art Show: Interactive and Video Artists
9. The Countdown - Foltz
10. JabJabLand - Debuchi
11. Polly Gone - Lake
12. Eclipse - Hirata
13. Looking In - Caldwell
14. Deltoid ... A Drinking Man - Banchero
15. Bau - Ono
16. Fractal Fantasy - Brinsmead
17. The Open School - Conn
18. Oh Atsimenu Nameli - Wilson
19. Urban Memories - Hahn
20. The Thundering Scream of the Seraphim's Delight -
Weidenaar
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Issue 42 Visualization in Scientific Computing '89: Research
1. Thinking Machines: Best of Visualization - Salem, TMI
2. Random Dot Motion - Sandin, UIC
3. Spectral Density Functions - Rogan, Alcoa
4. Volume Rendering for Scientific Visualization -
McMillan, Sun
5. MATLAB on Ardent Titan - Moler, Ardent
6. Fractal Transitions - Norton, IBM
7. Dynamics in the Quaternions - Hart, UIC
8. Cubic Polynomial Volume Rendering -
Gunn, Minn. Supercomputer Inst.
9. Fluoropolymer Simulations - Dixon, du Pont
10. Molecular Genesis - Rogers, du Pont
11. Imine Ion Interactions in the Gramicidin Channel -
Chen, Brown University
12. Tempest in a Teapot - Desmarais, Battelle
13. Rendering of PLIF Flowfield Images -
van Cruyningen, Stanford
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Issue 43 Visualization in Scientific Computing '89: Research
1. BRL Scientific Visualization Highlights - Muuss, BRL
2. Stress Wave Propagation in Graphite/Epoxy Material -
Cardwell, PVI
3. SEA Accident Reconstruction - Leeman, SEA
4. Earthquake and Structural Response -
Suzuki, Shimizu Corp.
5. Interactive Earth Science Visualization -
Hibbard, Univ. of Wisc.
6. A Little About Bones and Points of Insertion -
Doria, Swiss Inst. of Biomechanics
7. Visualization of Brain - Toga, UCLA Medical School
8. Volume Microscopy of Biological Structures -
Argiro, Vital Images
9. AML Total Hip System and Porocoat - Reed Productions
10. Ray Tracing of Computed Tomograms -
Meinzer, Cancer Research Heidelberg
11. UNC Computer Graphics Sampler '89 - Fuchs, UNC
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Issue 44 Volume Visualization /State of the Art - Special Issue
1. What is Volume Visualization?
2. How is Volume Visualization being used right now?
3. Why has Volume Visualization suddenly come to
the forefront?
4. How does it work?
5. What are the basic concepts?
6. What are the advantages and disadvantages?
7. Where will it lead?
Herr, Pacific Interface
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Issue 49 Visualization in Scientific Computing
1. Mars: The Movie - Hall, JPL
2. Earth: The Movie - Hall, JPL
3. 1988 CFD Highlights - Watson, NASA Ames
4. Visualizing Shuttle Flow Physics and Fluid Dynamics -
Bancroft, NASA Ames
5. Self-Portrait - Goldsmith, JPL
6. The Etruscan Venus - Francis, UIUC
7. Numerical Relativity: Black Hole Spacetimes -
Hobill, NCSA
8. The Lorenz Attractor - Hobill, NCSA
9. Kodak's Supercomputational Science '88 - Ray, Kodak
10. Hydrogen Diffusion on a Platinum Surface - Ray, Kodak
11. Double Diffusive Convection: Saltfingering -
Rosenblum, NRL
12. Simulated Treatment of an Ocular Tumor - Lytle, CNSF
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Issue 50 Visualization in Scientific Computing
1. Pittsburgh Supercomputing Center '89 - Welling, PSC
2. Interaction of Cosmic Jets with an
Intergalactic Medium - Elvins, SDSC
3. SDSC Scientific Visualization '88 - Sheddon, SDSC
4. Monte Carlo Simulation of Excited Electrons in GaAs -
Brady, NCSA
5. Molecular Diffusion on Crystal Gold Surface -
Brady, NCSA
6. Two-Armed Instability of a Rotating Polytropic Star -
Brady, NCSA
7. Large-Scale Structure in the Universe - Brady, NCSA
8. Enzyme Reaction in Triophosphate Isomerase -
Brady, NCSA
9. Quantum Molecular Dynamics - Brady, NCSA
10. Cajon Paass Scientific Drilling Project - Brady, NCSA
11. Topology of Coma Supercluster Region - Brady, NCSA
12. VIEW: Ames Virtual Environment Workstation -
Fisher, NASA Ames
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Issue 51 SIGGRAPH '89 Computer Graphics Theater
1. The Little Death - Elson, Symbolics
2. A Moonlit Spring Night at Ma-ma Temple -
Motoyoshi, HighTech Lab.
3. Inforum - Design/Effects
4. Her Majesty's Secret Serpent - Apple
5. Treadmill - Campbell
6. Locomotion - Goldberg, Pacific Data Images
7. The Conquest of Form - IBM UKSC
8. NBC 1988 Olympic Open - Kanner, Filigree Films
9. Gibbon Event - Ridenour, UCLA Design Dept.
10. Visualization of Simulated Treatment of an
Ocular Tumor - Lytle, CNSF
11. Continuum 1. Initiation - Post Perfect
12. Mars - The Movie - JPL
13. In Search of New Axis - Polygon Pictures
14. Megacycles - Mitchell, AT&T Bell Labs
15. Sio-Benbor Junior - Fantome
16. Mathematics! - Blinn, CalTech
17. Study of a Numerically Modeled Severe Storm - NCSA
18. Margaux Cartoon - Warshafsky, Electric Picture Works
19. L'Anniversaire/Anniversary (An Excerpt) -
Centre d'Animatique, National Film Board of Canada
20. Paris: 1789 - Nicolas, ExMachina
21. A Public Service Announcement - WATARP
22. Breeze - Xaos
23. Send in the Clouds - Gardner, Grumman
24. The Making of 'Without Borders' - Berson,
Design/Effects
25. The Virtual Lobby - Rohlf, UNC
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Issue 52 SIGGRAPH '89 Computer Graphics Theater and
Animation Screening Room Highlights
1. Complexly Simple - Kajima Corp.
2. Night Cafe - Calahan, Cubicomp Canada Ltd.
3. Excerpts from 'Leonardo's Deluge' - Sims, Optomystic
4. Voyager: Journey to the Outer Planets - Rueff, JPL
5. Don't Touch Me - Kleiser-Walczak Construction Company
6. Parfums de Vie - Ortega, Sogitec
7. Tipsy Turvy - Norton, IBM Research
8. Eurhythmy - Amkraut and Girard, OSU ACCAD
9. Numerical Experiments on the Interaction of
Disk Galaxies - Bancroft, NASA Ames
10. Gas Turbine Flowfield Simulation - NASA Ames
11. Tempest in a Teapot - Desmarais, Battelle
12. knickknack (excerpt ) - Guggenheim, Pixar
13. Displacement Animation of Intelligent Objects -
Elson, Symbolics
14. Dirty Power - Lurye, OSU ACCAD
15. ALEA - Anderson, MIT Media Lab
16. Plastic Landing - Dech, UIC
17. Leela - Shriram
18. PeeDee Meets the Dragon - Weil, Optomystic
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Issue 53 SIGGRAPH '89 Animation Screening Room Highlights
1. Random House - Johnson, SVA
2. Trouble in the Basement - Johnson, SVA
3. Galaxy Sweetheart -
Thalmann, Swiss Federal Inst. of Technology
4. Columbus On the Edge - Haxton,
William Paterson College
5. Ziggraf - Banchero, Jr.
6. Vegetables - Lehn, Lamb & Company
7. Tempest - Litwinowicz,Williams, et al., Apple
8. Soft Landing - RGB Computer Graphics Service
9. First Contact - Wolff, Apple
10. Crack Fish - Ray, Byte by Byte Corp.
11. Autodesk Animator - Bennett, Autodesk
12. Kawasaki Safety Intelligent Plaza -
Howe and Kasahara, Kajima Corp.
13. Scenes at a Street Corner - Nakamae, Hiroshima Univ.
14. Pool - Volny
15. A Journey Into Sound - CMP GmbH & Co. KG
16. Multivisual's 1989 Demo Reel - Lowe and Mellenhorst
17. Demon Reel - Berenguer, ANIMATICA
18. In Time ... It Happens - Banchero, Jr.
19. Lamb & Company Character Demo Reel - Lehn, Lamb & Co.
20. Music for the Eyes - Conahan & Amour, Camerawork
21. 1989 PPS Selected Animations -
Polk, Post Production Services
22. New Explorers Opening - Cully, Post Effects
23. Metrolight Studios Show Reel -
DiNoble, MetroLight Studios
24. McEwan's L.A. 'Walk In A Straight Line' -
Forrest, Snapper Films
25. Pepsi Presents: Wired -
Forrest, et al., Snapper Films
26. Digital Pictures Animation -
Woodfield, Digital Pictures
27. Stuff We Did - Seydoux, BSCA
28. The Sound of One Hand Clapping - Stroukoff
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Issue 54 SIGGRAPH '89 Animation Screening Room Highlights
1. Viomechawars - Debuchi, HighTech Lab
2. Lorelei - Casey et al., Production Masters
3. Once a Pawn a Foggy Knight... - Ebert et al., OSU
4. Esmerelda - Kantor, SVA
5. Let It Rain - Wilson
6. Birdbrainstorm - Voci, NYIT Media & Arts
7. PDI 'Selected Cuts' - Gaeta, Pacific Data Images
8. Honey, I Shrunk the Kids (Opening Titles) -
Kroyer Films
9. Philomene - Fantome
10. Fish - Bock
11. Karkador - Callas
12. Revolve Evolve - Hirata
13. A View of a Room - Gerth
14. Gallia - Stenger
15. Rednose Rabbit - Hulsbergen, Digital Art Production
16. Coredump - Fujii, OSU ACCAD
17. The Universe Within - NHK
18. Pygmalion - Nahas, Universite Paris
19. Faux Pas - Davies, Softimage
_________________________________________________________________
Issue 60 HDTV & The Quest For Virtual Reality - Special Issue
_______
HDTV
1. HDTV Around the World
2. Classical Television
3. High Definition Television
4. What You Can Buy Now on the TV Continuum
5. TV & Film Production & Distribution
6. The Economics of HDTV
7. New HDTV Applications
8. HDTV & Telecommunications
9. The Dugutal Video Telecomputer HDTV and
Industrial Leadership
________________________________
The Quest For Virtual Reality
1. Introcution to the Desktop of the Future
2. Virtual Reality
3. The Evolution of Today's Workstation
4. Display Hardware
5. Data Highways
6. The Journey to Virtual Reality
Herr and Rosebush, Pacific Interface
_________________________________________________________________
Issue 61 Supercomputing '90 Featuring Pieces from SIGGRAPH '90
1. The Politics of Pleasure - Meyers, EVL - UIC
2. Splash Dance - Kass, Apple Computer, Inc.
3. 1990 CFD Highlights - Gong, NASA Ames Research Center
4. Visualizing Fermat's Last Theorem - Hanson,
Indiana University
5. Numerical Simulations of Cosmic Jets - Elvins, SDSC
6. The Formation of the Solar System - Nadeau, SDSC
7. Sierpinski Blows His Gasket - Hart, EVL - UIC
8. PSC 1990 Sampler - Welling, PSC
9. Lively IFS - Lescinsky, EVL - UIC
10. Cold Front Moving Across the North Atlantic -
Hibbard, University of Wisconsin
11. ANL's Scientific Visualization Promo Tape - Dech, ANL
12. Ductile Flow - Reynolds, Symbolics, Inc.
13. Electron Densities of the AZT Molecule -
Dech & O'Donnell, UIC
14. Forest Fire Simulation - Gardner,
Grumman Data Systems
15. Landscape Dynamics of Yellowstone Park - Walker, NCSA
16. Computational Quantum Chemistry in
Catalysis Research - Walker, NCSA
_________________________________________________________________
Issue 62 Supercomputing '90 Featuring Pieces from SIGGRAPH '90
17. Smog: Visualizing the Components - Walker, NCSA
18. More Bells and Whistles - Lytle,
Cornell National Supercomputer Facility
19. Artificial Reality at UNC-Chapel Hill - Robinett,
UNC-Chapel Hill
20. A Sequence from the Evolution of Form - Latham,
IBM UK Scientific Centre
21. Mathematics! Similarity and The Story of pie -
Corrigan, CalTech
22. A Volume of 2-D Julia Sets - Sandin, EVL - UIC
23. Panspermia - Sims, Thinking Machines Corp.
24. The Process of Wound Healing - Bister,
Atelier Bister - Animation Art GmbH
25. Flight Over Mandelbrot Set - Jurgens,
University of Bremen
26. Neptune Encounter - Hall, Jet Propulsion Lab.
27. Invertebrate Models - Clark,
Florida Institute of Technology
29. Graftals - Rawlings, EVL - UIC
_____________________________________________
Issue 66 SIGGRAPH '90 Film & Video Theater
* Opening Animation - Grower, Santa Barbara Studios
1. This is not Frank's Planet - Swain,
Cal. State University
2. McDonald's 'Save the Universe' - DiNoble,
MetroLight Studios
3. ABC's World of Discovery - DiNoble,
MetroLight Studios
4. AMC 'Feature Presentation' - DiNoble,
MetroLight Studios
5. Total Recall - Schiff, MetroLight Studios
6. 1990 SIGGRAPH Demo - Lamb & Company, Inc.
7. Gas Pipe - Hurrell, SVC Television
8. Dirty Power - Lurye, OSU - ACCAD
9. Nissan 'Time Machine' - Gibson, Rhythm & Hues, Inc.
10. 7-UP 'Saxophone' - Gibson, Rhythm & Hues, Inc.
11. A Passing Shower - Nakamae, Hiroshima University
12. Lava Jr. - Bauer, Luxo-Klone Productions
13. Trillo's Adventures - Di Biagio,
Intermedia Audiovisivi S.N.C
14. The Audition - Miller, Apple Computer, Inc.
15. Pigment Promenade - Litwinowicz, Apple Computer, Inc.
16. Styro - Sinnott
17. The Hole - Sakakibara
18. I Have Never Seen, But I Know... - De Leon,
Texas A&M University
19. Under the Puddle - Corson, OSU - ACCAD
20. The Nature - Taira, Dentsu
_________________________________________________
Issue 67 SIGGRAPH '90 Film & Video Theater and
SIGGRAPH '90 Animation Screening Room
1. Prebirth - Hashem
2. Blue Sky Productions Demo Reel - Brown,
Blue Sky Productions, Inc.
3. The Great 'Blue Ouah Ouah' - Baudart, Fantome
4. Grinning Evil Death - McKenna & Sabiston,
MIT Media Lab
* Closing Animation - Grower, Santa Barbara Studios
5. Screen Play - Martinez, Pygmee Communication
6. The Robe of an Angel - Motoyoshi
7. Sity Savvy - Stredney & Chadwick,
Ohio State University
8. Le Pantin - Nagorny & Perrin, Relief
9. IAD - Thalmann, Swiss Federal Institute of Technology
10. Flashback - Thalmann, Swiss Federal Institute
of Technology
11. The Adventures of Chromie 'On the Rocks' - Casey,
Prod. Masters, Inc.
12. Reveil (Alarm Clock) - Fourneaux, Eurocitel
13. Occam's Razor - Bridgeford, EVL - UIC
14. Interstitial Dreamin' - Mara, Intelligent Light
15. Thought Grid - King
16. Camera Work - Haxton, William Paterson College
17. Acolytes - White, Simmons College
18. Vision d'une Schizophrene - High Tech. Lab. Japan
19. Top tHat - Grotke, Anim. Lab,
Capital Children's Museum
20. Luke Le Block's Daring Escape - Foster
_________________________________________________
Issue 68 SIGGRAPH '90 Animation Screening Room
1. Hadrosaurus - Rosenfeld
2. Stegosaurus: The Roof Lizard - Donkin,
Ohio State University
3. Magma Tours - Ajisawa, Tanseisah Co., Ltd.
4. In Search of the Fingerprints of God - Bushell
5. Edo - Sugimoto, IBM Tokyo Research Laboratory
6. The Dream of Mr. M - Sakamoto, Fuji TV Network
7. Hubble Space Telescope - Rossman
8. S.S. Freedom- The Ultimate Challenge - Legensky,
Intelligent Light
9. An Afternoon with John Whitney - Em & Em
_________________________________________________
Issue 69 SIGGRAPH '90 Animation Screening Room
1. Pacific Data Images - Gaeta, PDI
2. Special Effects - Stone, Apple Computer, Inc.
3. Rush Hour - Hastings
4. Paris Dakar 90 - Guiot, Videosystem
5. Earthtecture Sub-I - Sawai, Plus One, Inc.
6. The Effects of Forces, Masses & Springs on Airborne
Typography - Dempsey, Design/Effects
7. Tribune Broadcasting Group Christmas ID - Smith,
Design/Effects
8. Scenes from CPUAX, GaAs INFO - Henry, TRW
9. One Night - Ono, High Tec. Lab. Japan Inc.
10. Open Road - Hoeg, Post Effects
11. Kiddipick Television Commercial - McIntosh,
Pixel Perfect
12. Pepsi Power Hour - Price, Topix Computer Graphics &
Anim. Inc.
13. CGI Demo #4 - Winkler, Post Perfect, Inc.
14. Face/King
15. Calibre Digital Design Compilation Reel - Cosenzo,
Calibre Digital Design, Inc.
16. 1990 Namco - Watanabe, NAMCO CG Project
17. sfpg-Selected Graphics - Wills
18. Very Few Pixels - Very Few Pixels
19. ACM SIGGRAPH 'Exploring the Limits' - ACM SIGGRAPH
___________________________________________________
Issue 70 Visualization Software - Special Issue
This guided tour of new visualization software
products, technology and applications provides a
compact, informative and entertaining overview
of the industry. Acquire a structured framework for
understanding the future of software. In addition to
product demonstrations, the program features interviews
with 15+ experts, location footage from SIGGRAPH '91,
and a wide variety of images collected exclusively for
this program. This Special Issue combines video, text
and reference data.
1. Visualizing Reality
2. Visualization Software Tools
3. Visualization Parameters
4. Visualization Applications
5. Digital Unimedia
6. Virtual Reality
7. Future Trends
___________________________________________
Issue 71 SIGGRAPH '91 Electronic Theatre
1. SIGGRAPH '91 Audience Participation - Carpenter,
Pixar
2. Digitaline - Matteudi, Edem Production, Agave S.A.
3. Water Caustics - Watt, Digital Pictures
4. Memory of Moholy-Nagy (excerpt) - Halas and Waliczky,
Educational Film Centre, London
5. Nintendo Dragon - Hunt, Studio Productions, Hollywood
6. Magellan at Venus - Hall, JPL and NASA
7. Leaf Magic - Norton, IBM T.J. Watson Research Center
8. Voyager - Van Ogtrop, Valkieser Group
9. Lifesavers: The Good Times Roll - Topix Comp. Graph.
& Anim. Inc.
10. unNatural Phenomena - Hart, EVL-UIC
11. Enter the Elgin - Hunter, Alias Research, Inc. and
Design Vision
12. Poems of Ernst Jandl (Gedichte V.E.) - Wand,
Pixel Park GmbH
13. Visualization of Battlefield Obscurants - Gardner,
Grumman Data Systems
14. Operation C - Lamb & Company, Inc.
15. The Ancient World Revisited (excerpt) - Majima,
Taisei Corporation
16. Evolution of Gravity and Effective Topography on
Phobos - Lytle, Cornell National Supercomputer Facility
17. Clear Mind & Kooshkin - DiNoble, MetroLight Studios
18. Broadcast Designers Association Open - Plotkin, Xaos Inc.
19. Cosmological N-Body Simulations - Richards, MIT
20. Don Quichotte - Guiot, Videosystem
21. NASA Ames Virtual Windtunnel - Bryson and Levit,
NASA Ames Research Center
22. 20 Begonias - Dinouard, Laboratoire de Modelisation du CIRAD
23. Wet Science - Plotkin, Xaos Inc.
24. PDI Morph Reel - Giarratana, Pacific Data Images
25. Wack - Buchman, Rhythm & Hues, Inc.
26. Primordial Dance - Sims, Thinking Machines Corp.
__________________________________________
Issue 72 SIGGRAPH '91 Electronic Theatre
27. On the Run - Raibert, Leg Laboratory, MIT
28. The Key is Light - Naqvi, Hewlett-Packard Company T.V.
29. Not Knot (excerpt) - Gunn,
The Geometry Supercomputer Project
30. Into the 4th Dimension - Harper Films, Inc. and
Landmark Entertainment Group, for Sanrio Co., Ltd.
31. Reaction-Diffusion Textures - Witkin and Kass,
Carnegie Mellon University
32. The Works of a Landscape Painter - Nakamae,
Elec. Machinery Lab., Hiroshima University
33. Fire Beast - Debuchi, High Tech Laboratory Japan Inc.
34. Wanting for Bridge - Staveley, OSU - ACCAD
35. Les Xons 'Crac-Crac' - Ex Nihilo - Mac Guff Ligne
36. Lost Animals - Kim, HD/CG New York for ENCOM
37. The Listener - Landreth & Bargar, NCSC
38. Maxwell's Demon - Duesing, University of Cincinnati
39. Invisible Site - George Coates Performance Works
_________________________________________________________
Issue 73 SIGGRAPH '91 Computer Graphics Screening Room
1. Mutations, Work in Progress - Latham and
IBM UK Scientific Centre
2. Kalos & Eidos - Brandao
3. Endogenesis - Bister, Atelier Bister - Animation Art GmbH
4. Welcome to My Living Room - Rawlings, EVL - UIC
5. Lost in Thought - Weinberg and Fischer, Forced Media
6. Crunchy Peach Pie (Apple Pie) - Sharpe
7. Memory of Moholy-Nagy - Halas and Waliczky,
Educ. Film Centre, London
8. Discours du 1er avril - Aii/ENSAD
9. Immersion - Koulias, ARTSystems
10. Moon - de Kerangal
11. Endless Wave - Coggeshall, EVL - UIC
12. Curtain Call - Rossman
13. The Making of 'Don Quichotte' - Videosystem
14. Les Xons-Baston - Ex Nihilo - Mac Guff Ligne
_________________________________________________________
Issue 74 SIGGRAPH '91 Computer Graphics Screening Room
15. Computer Home - B.S.C.A.
16. Rose from the Dead - Design EFX and Biomechanics
17. Venus & Milo - Cox, NCSA
18. Garbage - Cox, NCSA
19. Cronicas Urbanas - TVE
20. Numerical Simulation of the Flow through the
Penn State Artificial Heart - NASA
21. A Molecular Dynamics Simulation of Atomic Force
Microscope - Landel, Advanced Scientific
Visualization Lab.
22. Subsurface Geology of a Soviet Nuclear Test Site -
USGS
23. El Nino Satellite Observations and Downburst
Simulation - Hibbard, Paul,
University of Wisconsin, Madison
24. Robotics in Space - Carnahan and Bacon,
Advanced Technology and Research Corporation
25. EVA Development Flight Experiment/STS 37 - NASA
26. R. Aquarii - Berry, Space Telescope Science Institute
27. Using Sound to Extract Meaning from Complex Data -
NCSA
28. Visibility Analysis Through the Animation of a
Backhoe Work Cycle - NCSA
29. The House That Radiosity Built: An Introduction to
the Radiosity Method - Baum and Smith, SGI
30. Unfortunate Kid - Hayashida, LINKS Corp.
31. Still Walking - Thalmann and Thalmann
32. Realistic Rendering of Lace- Victoria's Dress Shop -
Becket, Vigliotti and Badler,
University of Pennsylvania
_______________________
Issue 75 ACM SIGGRAPH
Exploring the Limits/ ACM SIGGRAPH
Introducing SIGGRAPH/ ACM SIGGRAPH
___________________________________________________________
Issue 80 Historical Computer Animation - Special Issue
The First Decade: 1960-1970
* Videotape
* Filmography
* Chronology
____________________________
Issue 81 ACM SIGGRAPH '92
Electronic Theater Part 1 of 2
1. Windy City - R/Greenberg Associates, Inc. New York
2. Coca-Cola/AMC - MetroLight Studios
3. 'Let's Get Rocked' - Limelight
4. S.C.A.M. Starving Computer Artist's Market - NYIT
5. Ex memoriam - AGAVE SA
6. Caustic Sky: A portrait of regional acid deposition - NCSC
7. The Living Room - Texas A&M University
8. Rien Qu'un Souffle (A slight breeze) - Videosystem
9. The Seven Wonders of the World - Electric Images - UK, Ltd.
10. The Ancient World Revisited, Part II - Taisei Corporation
11. Sketches of Rome - William Paterson College
12. Banri no Chojo (Odyssey of the Great Wall) - TBS
13. Fire and Air - OSTRA DELTA
14. Fractal Ellipsoid Fire - Geoffrey Y. Gardner
15. Sound Rendering - George Washington University
16. In Search of Performing Axis - Polygon Picture
17. Eccentric Dance - META Corporation, Japan
18. Tagada & Fugue - Little Big One, Guionne Leroy, La Cambre
19. Returning Waves (Namigaeshi) - Dai Nippon Printing Co.
20. Bande-Annonce de la Quinzaine - Fani Films, DHD PostImage
21. Le Concombre Masque/The Lone Cuke - Neurones Cartoon
22. PDI Scenes from 'The Last Halloween' - PDI
23. Siemens 'Aliens' - Spans & Partner
24. SpaceBoy in 'SKY HIGH SCRAMBLE' - Blue Sky Product.
25. The Incredible Crash Dummies - Lamb & Company
26. MandelSplat - Booker C. Bense
27. FIGURE to FIELD - Barbara Mones-Hattal and Ken O'Connell
28. Shield Soap - MetroLight Studios
29. Reebok 'Cowardly Baskets' - Rhythm & Hues
____________________________
Issue 83 ACM SIGGRAPH '92
Computer Graphics Screening Room Part 1 of 3
___________
Art Reel
1. Have You Been Waiting Long? - Patricia A. Abt
2. 'Laberint,' from the series, 'Postals de Barcelona' -
Animatica/TVC
3. idiolect.JAM - SCSU Art Department
4. Zen3 Tao2 - ACCAD/Ohio State University
5. CHANCEFormation - Yau Chen
6. Frozen Gods - Ryoichiro Debuchi/HighTech Lab. Japan, Inc.
7. Venus and Mars - Ray Eales
8. acacia mosaics - Brian Evans
9. Infinity - The Media Studio
10. Falling Apart - Marcos Martins
11. Off the Map - Sylvain Moreau
12. Lost Ground - Deanna Morse
13. LIPS - John Paul
14. A Certain Uncertainty - Lynn Pocock-Williams
15. Angels - Nicole Stenger
16. Jaguar Moon - Apple Computer, Inc.
17. S.C.A.M. Starving Computer Artist's Market -
New York Institute of Technology
18. Coming Attractions - Susan Alexis Collins
____________________________
Issue 84 ACM SIGGRAPH '92
Computer Graphics Screening Room Part 2 of 3
_________________________________
Entertainment/ Commercial Reel
1. After Birth - N.C.C.A., U.K.
2. DEC: Windows of Opportunity - TOPIX
3. Styro II - Sinnott & Associates
4. Meggamorphosis - Sean Schur
5. Ryder Transportation Solutions - ReZ.n8 Productions
6. Bob the Frog in 'BURP' - Darren D. Kiner
7. How to Make a Decision -
Visualization Laboratory, Texas A&M
8. AMC Features Presentation II - MetroLight Studios
9. Moe's World - MetroLight Studios
10. Bosch 'Map' - MetroLight Studios
11. Fat Lulu is Going Back to Venice - Videoscop
12. R/Greenberg Associates Morph Reel -
R/Greenberg Associates, Inc.
13. Around Again - University of British Columbia, GraFiC Lab
14. SI - MIT Media Lab
15. The Insider 'L'Homme Oblique' - Terminal Image
16. Unburied Bones - CFA
17. BFT 2 - The Moving Picture Company
18. The Best of SRC '92 - Societe Radio-Canada
19. Xanadu City - Jerome Estienne, Xavier Duval
20. Quarxs Pilote: The ELASTO-FRAGMENTOPLAST is Back -
Z.A Production
21. Day Break - The Bureau
22. Innatube Smarties - The Bureau
23. PEPIN GEANT de ARP - PANDORE
24. The Cyberiad - Cyberiad Project
____________________________
Issue 85 ACM SIGGRAPH '92
Computer Graphics Screening Room Part 3 of 3
_________________
Technical Reel
1. Sam's Water - CAL
2. Water Colors - Hiroshima University
3. Windy Moment - Hitachi
4. Nano-Vision - NHK
5. Sculpt - MIT Media Lab
6. Kodak 'Let the Memories Begin' - R/Greenberg Associates
7. Humming Along - IBM T.J. Watson Research Center
8. Fun With Octrees: Graph Topologies on the Recurrent Cube -
John C. Hart
9. Graphic Violence - The George Washington University
10. Four-Sight - Andrew J. Hanson & Pheng A. Heng
11. Iwate '92 - Iwate University
12. Flux - Jon McCormack
13. Party Hardy - Homer & Associates
14. Bugsy for Prez - Realta
_____________________
Architecture Reel
15. Quatre Ans Cafe - Genevieve Yee
16. Pavilon de la Once - EDE Infografics
17. 'El Idioma Espanol' Pabellon de Espana Expo '92 - COM4
__________________
Education Reel
18. Highlights from Knotty (1) - Hewlett Packard
19. Engineering Animation, Inc. - Demonstration Tape
20. Regular Convex Polytopes - Texas A&M University
21. Spending = Q x P - Federal Reserve Bank of San Francisco
____________________________
Issue 86 ACM SIGGRAPH '92
Video Supplement to the Conference Proceedings
1. Scheduled Fourier Volume Morphing - Brown University
2. Shape Transformation for Polyhedral Objects ACCAD - OSU
3. Surface Reconstruction from Unorganized Points -
Hugues Hoppe
4. Smoothing Polyhedra with Implicit Algebraic Splines -
Purdue University
5. Pump It Up: Computer Animation of a Biomechanically Based
Model of Muscle Using the Finite Element Method -
MIT Media Lab
6. A Simple Method for Extracting the Natural Beauty
of Hair - Hitachi, Ltd.
7. Variational Surface Modeling -
William Welch, Andrew Witkin
8. Direct Manipulation of Free-Form Deformations - DEC
9. Surface Modeling with Oriented Particle Systems - DEC
10. High Resolution Virtual Reality - Sun Microsystems
11. Sound Rendering - The George Washington University
12. An Algorithm with Linear Complexity for Interactive,
Physically-Based Modeling of Large Proteins - Surles
13. Interactive Spacetime Control for Animation - Cohen
14. Through-the-Lens Camera Control - CMU
________________
Video Papers
15. Using Deformations to Explore 3D Widget Design -
Brown University Computer Graphics Group
16. Interactive Inspection of Solids: Cross-Sections and
Interferences - IBM T.J. Watson Research Center
________________________________________________________________
Issue 90 Compilation Reel
1. Computer Imagery:
Visions of the Electronic Frontier - Serra, Padderud
2. Robert Mallary - Pioneer in Computer Art - Giloth, West
3. SIGGRAPH '92 Showcase Documentation - EVL, NCSA
________________________________________________________________
Issue 91 SIGGRAPH 93 Electronic Theater
1. Project MATHEMATICS! Polynomials & Sines &
Cosines - Blinn, et al.
2. Last Word - Blue Sky Productions, Inc.
3. Go Fish! - University of Toronto
4. MEGALOPOLICE Tokyo City Battle - Sega Enterprises, Ltd.
5. Heart Beat - Hokkaido University
6. Mercury - Brozsek
7. Doom and the Dog - Dagget
8. Stripe Box - Taiyo Kikaku Co., Ltd.
9. Fruit Tracing - Caltech
10. Studies for the Garden - Wallada Bioscop, Ltd.
11. Rhapsody in Light & Blue - Hiroshima University
12. Michelob Golden Draft 'Evolution' - Rhythm & Hues Studios
13. Sister of Pain - Vince Neil - Homer & Associates
14. Visualizing DNA Crystal Packing Interactions -
The Scripps Research Institute
15. Pacific Data Images Montage - Pacific Data Images
16. Deus ex Machina - Georgia Institute of Technology
17. Walking Figure in Sight - Taiyo Kikaku Corporation
18. ODORO ODORO (The Mysterious Dance) - LINKS Corporation
19. joram - Rosen, Broersma
20. Video Supplement to the Conference Proceedings - Hart, Blinn
21. Data Driven: The Story of Franz K. - NCSC
22. Flow - Apple Computer, Inc.
23. The Dangers of Glitziness and Other Visualization Faux Pas -
Cornell Theory Center
24. Legacy - Butts
25. Dr. Scratch - Mr. Film
26. JuJu Shampoo - MetroLight Studios
27. PDI 'Toys' Visual Effects - Pacific Data Images
28. CAA-Coca-Cola Polar Bears - Rhythm & Hues Studios
29. Gas Planet - Pacific Data Images
30. GOKU - Magic Box Productions, Inc.
________________________________________________________________
Issue 92 SIGGRAPH 93 Small Animation Theater Art Reel
1. Triangle Eat Triangle - Hallam
2. Night Moves - Klimley
3. Gasping for Air - Bishko
4. When I Was Six - Robinson
5. Brilliant Days - Hsieh
6. air, water part 2 - Tonkin
7. The First Political Speech - Mah
8. The Allegory of the Cave - Kelley
9. Minute Georgienne - Mongeau
10. Power of Dreams - Kaul
11. Coup de Theatre - Pasdeloup, Cazenave
12. Sintu - Popa
13. Cybercrazed - von Ruggins
14. Fantastic Dreams - Inakage
________________________________________________________________
Issue 93 SIGGRAPH 93 Small Animation Theater Science Reel
1. knot4 - Indiana University
2. JASON IV Real-Time Visualization - NASA/GSFC
3. Timbre Trees - George Washington University
4. Reconstruction and Visualization of a Human
Embryo Heart - DEC
5. New Life Forms Sighted in Toronto! - University of Toronto
6. Animated Electronic Wiring Buck - Creative Industries
7. Climatology of Global Stratospheric Ozone (1979-1991) -
IBM T. J. Watson Research Center
8. Air on the Dirac Strings - Sandin, EVL
9. Visualizing Seafloor Structures with Satellite
Altimetry - SDSC
10. Biomechanics: Dynamics and Playback - CEIT
11. Advanced Visualization for Transportation Engineering -
Parsons, Brinckerhoff/4D Imaging
________________________________________________________________
Issue 94 SIGGRAPH 93 Small Animation Theater Entertainment/Commercial
Reel
1. Merck Corporate ID - DHD PostImage
2. StarQuest Adventure - MetroLight Studios
3. Barry's Trip - TELEZIGN
4. Mr. Hops - MetroLight Studios
5. NBC Sports '92 - MetroLight Studios
6. Oreo: Word Play - TOPIX Computer Graphics and Animation, Inc.
7. Stabbur Makrell - CAL Ltd.
8. Nestle-Milky Bar - Animal Logic Pty Ltd.
9. Robo Jr. - Microtech Graphics & Animation, Inc.
10. Warts and All - Ronin Animation
11. The Adventures of Korky, the Corkscrew - Saldanha
12. Ruby's Dream - SAS Institute Inc.
13. Colorado Interstate Gas Campaign - Windstar Studios
14. Smart Drive - Power and Vision Ltd.
15. Arcelik - Gribouille
16. Dimension 'Intro' - Canal Uno Producciones
17. Sony 'Bajo' - Canal Uno Producciones
18. TISEA Opening Animation - McCormack
19. La Goutte - DHD PostImage
20. Moonwalk - Imagic, Inc.
21. Countdown Contraption - Henninger Video, Inc.
22. Transformers - Lamb and Company
23. The Incredible Crash Dummies - Lamb and Company
24. Carpet Stains - Art Center College of Design
25. Computer Puppetry Demo Reel - Medialab
26. The Donor Party - Apple Computer, Inc.
27. Journey to Technopia - Boss Film Studios
28. The World of Materials: The Tiger, an excerpt - Ex Machina
________________________________________________________________
Issue 95 SIGGRAPH 93 Small Animation Theater Architecture Reel
1. From Ruins to Reality - IBM UK Scientific Centre
2. Sendai Castle - CAD Center Corporation
3. Center for Ecology Research and Training Flyby -
U.S. EPA Scientific Visualization Center
4. Tokyo International Forum - Rafael Vinoly Architects
5. Cluny - IBM France
6. De Karnak a Louqsor: La Machine a Remonter
le Temps - Ex Machina
7. Ginza Walk Through - Shiseido Co., Ltd.
________________________________________________________________
Issue 96 SIGGRAPH 93 Video Supplement to the Conference Proceedings
1. Interactive Texture Mapping
2. Implementing Rotation Matrix Constraints in Analog VLSI
3. Pad: An Alternative Approach to the Computer Interface
4. A Toolkit for Interactive Construction of 3D Interfaces
5. VIEW - An Exploratory Molecular Visualization System with
User-definable Interaction Sequences
6. The Nanomanipulator: A Virtual Reality Interface for a
Scanning Tunneling Microscope
7. Surround-screen Projection-based Virtual Reality: The Design
and Implementation of the CAVE
8. Display of the Earth Taking into Account Atmospheric
Scattering
9. Smooth Transitions between Bump-rendering Algorithms
10. Adaptive Display Algorithm for Interactive Frame Rates
During Visualization of Complex Virtual Environments
11. View Interpolation for Image Synthesis
12. Spatial Anti-aliasing for Animation Sequences with Spatio-
temporal Filtering
13. Space Diffusion: An Improved Parallel Half-toning Technique
Using Space-filling Curves
14. An Implicit Formulation for Precise Contact Modeling Between
Flexible Solids
15. Sensor-actuator Networks
16. Spacetime Constraints Revisited
17. Animation of Plant Development
18. Modeling Soil: Real-time Dynamic Models for Soil Slippage and
Manipulation
19. Turbulent Wind Fields for Gaseous Phenomena
________________________________________________________________
Issue 98: New Directions in Virtual Reality
1. Virtual Reality: Immersed in High Performance Computing and
Communications - EVL, University of Illinois at Chicago
2. NASA Telepresence Video -
Mewhinney, NASA Ames Research Center
3. Advanced Computing Group Visualization Laboratory -
Tanner, Boeing Defense & Space
4. Discovering Virtual Reality: An Experiment in Learning -
Bricken, HITLab, University of Washington
5. Observing a Volume Rendered Fetus Within a Pregnant Patient -
Houseman, University of North Carolina at Chapel Hill
6. The Smart Endoscopic Environment -
Chen, Medical Media Systems
7. Scientists in Wonderland: A Report on Visualization Applications
in the CAVE Virtual Reality Environment -
EVL, University of Illinois at Chicago
________________________________________________________________
Issue 99: Entertainment Simulations and Theme Park Visualizations
1. The Devil's Mine - LBO
2. Seafari - Rhythm & Hues Studios
3. Scuba Dog- Boss Film Studios
4. Deep Earth Exploration - Midland Productions
5. Space Shuttle America - Dream Quest Images
6. Journey to Technopia - Boss Film Studios
7. Alien Invasion - Blue Sky Productions
8. The Loch Ness Expedition - Evans and Sutherland Computer Corp.
9. Atlantis Submarine Race - digital artworks
10. StarQuest Adventure - MetroLight Studios
11. Galactic Flight - TOPIX L.A. Inc.
12. The Adventure of Peter Pan 2 - Namco Ltd.
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Issue 100: Fifteen Years of Computer Graphics (Excerpts) 1979-1994
1. Sunstone - Emshwiller
2. Vol Libre - Carpenter
3. Doxorubicin/DNA - Max
4. The Tactical Edge - Blinn
5. Carla's Island - Max
6. Mimas/Voyager II - Blinn
7. Triple-I Digital Scene Simulation Reel - Triple-I
8. Cranston/Csuri Productions - Cranston/Csuri
9. Star Trek II Genesis - Paramount/Lucasfilm
10. Growth/Mysterious Galaxy - Kawaguchi
11. Inside a Quark - Greens/NYIT
12. Works' Ant - NYIT
13. Wag the Flag - Kesler and Balch
14. Bio-Sensor - Osaka Unv. and Toyo Links
15. Robert Abel and Associates '84 Demo Reel - Abel
16. Digital Productions Demo Reel - Digital Prod.
17. Star Rider Laser Disk Video Game - Computer Creations
18. The Mechanical Universe - JPL
19. The Making of BRILLIANCE - Abel
20. Videoplace Sampler - Krueger
21. Tuber's Two Step - Wedge
22. Eurythmy - Amkraut, Girard and Karl
23. Digital Effects Demo Reel - Digital Effects
24. Quest - Sciulli, Arvo and White
25. Omnibus Demo Reel '85 - Ominibus
26. Calculated Movements - Cuba
27. Luminare - Sanborn and Winkler
28. Growth III: Origin - Kawaguchi
29. The Last Starfighter Excerpts - Digital Productions
30. Opera Industriel - PDI
31. New Threads - AT&T Bell Labs
32. Details Count - Kilner, Nelson and Gallo
33. Visitor on a Foggy Night - Hiroshima University
34. L.A.: The Movie - JPL
35. Instabilities in Supersonic Flows - Norman, NCSA
36. Volume Visualization with the Pixar Image Computer - Pixar
37. Connection Machine Applications - Thinking Machines
38. A Close Encounter in the Fourth Dimension - Norton, IBM
39. Red's Dream (excerpt) - Pixar
40. Fabricated Rhythm - AT&T Bell Labs
41. Mental Images - mental images
42. Flying Logos, Inc. - Conn, Homer & Assoc.
43. Burning Love - PDI
44. Particle Dreams - Sims, Whitney-Demos
45. Simulated Treatment of an Ocular Tumor - Lytle
46. Study of a Numerically Modeled Severe Storm - NCSA
47. Tipsy Turvy - Norton, IBM
48. A Sequence from the Evolution of Form - IBM UK
49. A Volume of 2-D Julia Sets - Sandin
50. Panspermia - Sims
51. The Nature - Taira, Dentsu
52. SIGGRAPH '91 Audience Participation - Carpenter
53. NASA Ames Virtual Windtunnel - Bryson and Levit
54. Wet Science - Plotkin
55. PDI Morph Reel - PDI
56. On the Run - Raibert
57. Not Knot (excerpt) - Gunn
58. Maxwell's Demon - Duesing
59. Rien Qu'un Souffle (A slight breeze) - Videosystem
60. Sound Rendering - George Washington University
61. The Lawnmower Man - Xaos
62. Mercury - Brozsek
63. Data Driven: The Story of Franz K. - NCSC
64. Gas Planet - PDI
65. Scuba Dog - Boss Film Studios
66. Seafari - Rhythm & Hues Studios
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Issue 101: SIGGRAPH 94 Electronic Theater
1. shadow puppets - Gamble
2. A Nice Easy Turquoise - Sharpe
3. Listerine 'Arrows' - Pixar
4. Cells - Fleischer
5. D'Apres Le Naufrage - Marchal
6. ENDGAME - Stanford Computer Science Robotics Laboratory
7. The Holy Bird - Debuchi
8. Danse Interactif - NYU Media Research Lab
9. Coke 'Comic Hero' Japan - Pacific Data Images
10. The True Story of the Roman Arena - Digital Pictures Ltd.
11. Dead Air ( Mind Over Matter ) - Tylevich
12. Smirnoff 'Message in a Bottle' - The Mill
13. Outside In - The Geometry Center
14. Moxy - (Colossal) Pictures and Cartoon Network
15. Motion Capture Samples from the Alien Trilogy -
Acclaim Entertainment, Inc.
16. THE QUARXS (They're Here!) Extract - Z.A Productions
17. 20,000 Leagues Under the Sea - Gribouille
18. 500 NATIONS visual effects - Santa Barbara Studios
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Issue 102: SIGGRAPH 94 Screening Room
Entertainment and Commercial Program
1. ETB 2 Station identity - Ostra Delta, S.A.
2. Nick Boy - Blue Sky Productions, Inc.
3. Sugar Crisp: Tour - Topix Computer Graphics & Animation
4. Mr Sticky Bubble Gum - Tysowsky
5. Carefree Gum 'Bursting Bubbles' - Pacific Data Images
6. Dream Dweller - McLaughlin
7. Oat Revolt - Editel
8. Mandarina Duck - Menfond Electronic Art & Computer Design Co. Ltd.
9. The Fall - Ronai
10. Wild Flavors - Blue Sky Productions, Inc.
11. The Hit - Moragues
12. Smarties 'Smart-I-LLusions' - The Mill
13. RACOON - Renault Design
14. Nestle: Old Woman - Topix Computer Graphics & Animation
15. Card Trick - Russ
16. La Victoria 'A Mind of Their Own' - Pacific Data Images
17. Moving - Ex Machina
18. AJAX 'BEYOND' - The Frame Store
19. 'M. Butterfly' Title Sequence - Syzygy Digital Cinema
________________________________________________________________
Issue 103: Architecture and Industrial Design
1. Chen Lung Tien - CG Computer Graphics Co.
2. The Roman Baths of Paris - Artway and IBM France
3. The Ancient World Revisited Part 3 (Rome) - Taisei Corporation
4. La bonificazione di Venezia - Taisei Corporation
5. My Sweet Home - CG Computer Graphics Co.
6. Edo City - Dai Nipon Printing Co., Ltd.
7. US EPA Center for Ecology Research and Training - US EPA
8. AKASHI KAIKYO Bridge - OBAYASHI Corporation
9. Renault Design Team - Renault Design
________________________________________________________________
Issue 104: SIGGRAPH 94 Screening Room
Art and Design Program
1. Color Control : flags - Morino
2. Reaching the Light - Chang
3. Metamorfosi - Cecchini
4. Tableau D'Amour - Beriou
5. 'SOUL. [placed] beyond glass' - Barlow
6. Sextuor - Delabie
7. Crystal Paradise - Inakage
8. Oscillation - Bister
9. Displaced Dice - Herken
10. FURBLE - Ohba
11. Memory - Nakagawa
12. Mirage Illimité - Benayoun
13. Bolero - Goffe
________________________________________________________________
Issue 105: SIGGRAPH 94 Screening Room
Science and Technology Program
1. Impact of Comet Shoemaker-Levy 9 on Jupiter:
The First 40 Minutes - Pittsburgh Supercomputing Center
2. Real-time Volume Rendering of Downbursts -
Hibbard, Paul
3. Visualization of Stratospheric Ozone
and Atmospheric Dynamics - Treinish
4. Hurricane Gilbert - Hibbard
5. Mount Redoubt Volcano Eruption -
Arctic Region Supercomputing Center
6. Rain - Hiroshima University
7. Plastic Operation - Taiyo Kikaku Corp.
8. MRI Face Mask -
National University of Singapore
9. Pump Up the Volume -
Pittsburgh Supercomputing Center
10. Cell Quakes - University of Toronto
11. ECO-R1 - Pittsburgh Supercomputing Center
12. Virtual Reality in Computational Neuroscience -
University of Illinois at Chicago
13. Electro-Magnetic Distributions in an Induction Motor -
Hiroshima University
14. NASA/JSC Excerpts - Taft Broadcasting Company/ NASA JSC
________________________________________________________________
Issue 108: Scientific Visualization 1995
1. Cosmic Spectacle: Gravitational Lensing in the Vicinity of a
Schwarzschild Black Hole - Chall, North Carolina Supercomputing Center, MCNC
2. Evolution of Black Holes - Bajuk,
National Center for Supercomputing Applications
3. Dwarf Formation - Barnes/Hernquist, Pittsburgh Supercomputing Center>
4. Computing the Universe: X-ray Clusters in a Cold + Hot Dark Matter Universe -
Bryan, National Center for Supercomputing Applications
5. Comet Shoemaker-Levy 9 and Planet Jupiter:
An Introductory Representation of the Impact -
Foss, Pittsburgh Supercomputing Center
6. Ionospheric Dynamics - Maurits, University of Alaska
7. The Miami Isopycnic Coordinate Ocean Model -
Lee/Sawdey, Pittsburgh Supercomputing Center
8. Bering Glacier Surge - Roush, University of Alaska
9. Ocean Circulation Model: Walleye Pollock Survival -
Hermann, University of Alaska
10. Study of Severe Rainfall Events in Northwestern Peru - Treinish, IBM
11. Tornado Watch (Run Toto, Run!) - Andrews, Pittsburgh Supercomputing Center
12. Computational Steering with VisAD -
Hibbard/Paul, Space Science and Engineering Center
13. TEMPEST: Computer Simulations of Nuclear Waste Processes -
Michener, Pacific Northwest Laboratories
14. Example of Helix-Helix Packing - Deerfield, Pittsburgh Supercomputing Center
15. 3-D Reconstruction of Gastric Efferent Neurons in the Brainstem of the Rat -
Ladic, The University of British Columbia
________________________________________________________________
Issue 109: Selections from the Facial Animation Workshop
1. Runners-in Windy Moment - Anjyo, Hitachi, Ltd.
2. Gaze and Eye-Contact - Takeuchi, Sony Computer Science Laboratory Inc.
3. Gesture Jack - Cassell/Pelachaud, University of Pennsylvania
4. Hair Animation - Kurihara, Hitachi, Ltd.
5. Talking Heads - Pelachaud/Prevost, University of Pennsylvania
6. DECface: An Automatic Lip-Synchronization Algorithm for Synthetic Faces -
Waters, Digital Equipment Corporation
7. The Computer Synthesis of Expressive Faces -
Waters, Digital Equipment Corporation
8. Bureaucrat I & Too - Waters, Digital Equipment Corporation
9. Kaori's Date - Arai, Hitachi Ltd.
10. ICP Demo - Benoit, Universite Stendhal
11. Modeling and Tracking Facial Expressions - Essa, MIT Media Lab
12. Real-Time Facial Analysis and Synthesis for Televirtuality -
Saulnier/Viaud, Institut National de l'Audiovisuel
13. The Art of Talking Pictures - Litwinowicz, Apple Computer, Inc.
________________________________________________________________
Issue 110: SIGGRAPH 95 Computer Graphics Showcase
1. Les Amis - A.i.i.- E.N.S.A.D
2. Fruitopia 'Fighting Fruit' - Click 3X
3. Gilbey's Gin 'Mission Impossible' - Rhythm & Hues Studios
4. SOK - Pacific Data Images
5. Toy Soldier - Taiyo Kikaku Co., Ltd.
6. Bimo 'Splash' - Frame Store
7. Monopoly Plastic People - Lamb & Company
8. Joe & Basket 'Mostly Sports' - Spans & Partner GmbH
9. ACC CM Festival - Taiyo Kikaku Co., Ltd.
10. Nabisco Thing - XAOS
11. Bluebird 'Penguins' - Animation Research Limited
12. Wild Arctic/Calving Icebergs - digital artworks
13. Martell-The Art of Cognac - 601FX
14. 'Crystal Ball'-'Sci-Fi Channel' Station ID - Bakst
15. 'Clock'-'Sci-Fi Channel' Station ID - Bakst
16. 'Cutthroat Island' test - BOSS Film Studios
17. Dragonman - Lee
18. The Volcano Mine Ride - New Wave Entertainment
19. 'Stargate' excerpts - Kleiser-Walczak Construction Co., Inc.
20. The Visible Human Project - National Center for Atmospheric Research
21. the end - Landreth
________________________________________________________________
Issue 111: SIGGRAPH 95 Entertainment and Commercial Program
1. L'oeil du Cyclone - Media Productions
2. Jif Dream Team - Ex Machina
3. Kodak Gold Diar - Mac Guff Ligne
4. Transformers Compilation - AFCG, Inc.
5. Balls and Blocks - Coulter Studios
6. Rowntree's Sweets-Mirror -
Menfond Electronic Art & Computer Design Co. Ltd.
7. Arrivano I Nostri - Vivarium
8. TV News-Opening Title - Revision
9. Under Seige 2: Dark Territory - Metrolight Studios, Inc.
10. Clear and Present Danger 'Smart Bomb Sequence' -
Kleiser-Walczak Construction Co., Inc.
11. 'Outbreak' - BOSS Film Studios
12. Rehen (Hostage) - Imagica S. A.
13. Brother Printer 'Glitches' - Blue Sky Productions, Inc.
14. Batman Forever - Metrolight Studios, Inc.
15. Batman - Lamb & Company
16. Shell Oil 'Dance Fever' - R/Greenberg Associates, NY
17. Halls 'Penguins' - Pacific Data Images
18. Air New Zealand 'Gannets' - Animation Research Limited
19. Business School - Rhythm & Hues Studios
20. Oceanic - Computer Cafe
21. Wild Arctic/Narwhals - digital artworks
22. Adventure of Comty - DAIKIN Industries, Ltd.
23. Budweiser 'Boy Meets Girl' - Pacific Data Images
24. 'We've Got Taste' - PIXAR
25. Hite 'Son of Water' - Metrolight Studios, Inc.
26. Alice - Steepler Graphics Group Ltd.
27. The National Lottery Launch - Lost In Space
28. 'Plug Out of Luck' - JUUL: Animation Ltd.
29. Moai's Dream - Relief
30. 'Species' - BOSS Film Studios
31. Tandav - JSP Post Pte Ltd.
________________________________________________________________
Issue 112: SIGGRAPH 95 Architecture and Industrial Design
1. New Access Methods Project - Edel
2. Garden - CG Computer Graphics Co.
3. The First Emperor (The Ancient World Revisited Part IV) -
Taisei Corporation
4. Les Citadines (City-Fleet) - Renault
5. Sun Princess - Homer & Associates
6. Welcome to OSAKA DOME - CAD Center Corporation
________________________________________________________________
Issue 113: SIGGRAPH 95 Art and Design Program
1. Continuum - Inakage
2. Special effects of 'La Cite des enfants perdus' - BUF COMPAGNIE
3. Corroded ethereal visions - Phillips/Raghavachary
4. Les affinites recouvrees - Rubin
5. Angelica - Baker
6. Croix De Guerre - Lamprow/Fleury
7. An Umbrella Shop - Ikeno
8. just water - de Sousa
9. De Anima - Lerch, ArSciMed
10. Ear Drummer - Skellings
11. Free-Quent Objects - Morino
12. Sui - Ohba
13. Spheroid - Takahashi
14. Le Petit Poucet - Fleri
________________________________________________________________
Issue 114: SIGGRAPH 95 Science and Technology Program
1. Bearly Growing - Fleischer, California Institute of Technology
2. Bonfire - Chiba, Iwate University
3. Bonsai - Chiba, Iwate University
4. Seasonal Colors - Chiba, Iwate University
5. Verifying a Weather Model Using Satellite Observations -
Hibbard, Space Science and Engineering Center
6. Tornado Watch (Run Toto, Run!) -
Andrews, Pittsburgh Supercomputing Center
7. The Miami Isopycnic Coordinate Ocean Model -
Lee/Sawdey, Pittsburgh Supercomputing Center
8. Change - Thompson/Emmart, National Center for Atmospheric Research
9. Comet Shoemaker-Levy 9 and Planet Jupiter -
Foss, Pittsburgh Supercomputing Center
10. Dwarf Formation - Barnes/Hernquist, Pittsburgh Supercomputing Center
11. The Shadows of Alexandria - Janzen, Kentucky Educational Television
12. The Shape of Space (excerpt) - Levy, The Geometry Center
13. CMC-Pictures of constant mean curvature tori - Heil, SFB 288
14. 4 Dice - Hanson, Indiana University
15. Improvisational Animation - Perlin, Media Research Lab
16. TELEOS - Merril, High Techsplanations, Inc.
17. Sandbox: an immersive interface to scientific databases -
Johnson, Electronic Visualization Laboratory
18. Looking into HIV (preview edition) - Larsen, The Scripps Research Institute
19. Example of Helix-Helix Packing - Deerfield, Pittsburgh Supercomputing Center
20. 3D Volume Morphing - Lerios, Stanford University
________________________________________________________________
Issue 115: SIGGRAPH 96 Electronic Theater Program
1. Oldsmobile Caught Their Eye - R/Greenberg Associates
2. Hallmark Magnet - PIXAR
3. 3 Wishes - Tippett Studio
4. Dutch Nelson, Galaxy Guy - Ronin Animation
5. Chicken Crossing - Microsoft Research
6. Atlanta in Motion - Georgia Tech
7. Dynamic Balance and Walking Control of Planar Bipeds - Iowa State
University
8. The Fight - Acclaim Entertainment, Inc.
9. M.T.V. MUSIC AWARDS 95 LES NUMEROS DE CIRQUE - Mikros Image
10. Cycles #1 - Lisa Slates
11. Wet Waltz - Xaos, Inc.
12. Yugi Kyoshitsu The Play - Yellow Co., Ltd.
13. Cycles #2 - Lisa Slates
14. Cosmic Voyage Galaxy Formation & Interaction - NCSA/UIUC
15. Homer3 - The Simpsons 1995 Halloween Special - Pacific Data Images
16. Breath - Will Vinton Studios
17. Plymouth Neon Popcorn - Pacific Data Images
18. Aftershocks - Tippett Studio
19. Cites Anterieures - Brugge (excerpt) - Mikros Image
20. Cycles #3 - Lisa Slates
21. Histoire de Crayon - AII-ENSAD
22. Naked Empire - Apple Computer
23. Optical Corneal Visualization - University of California at Berkeley
24. Watch Out - Ringling School of Art and Design
25. Crud: Descent 2 - Syracuse University
26. Instant D'Apres - SUP Info Com
27. Ma La Notte - RAI
28. Different Themes - Stuart Sharpe
29. Cycles #4 - Lisa Slates
30. Fibonacci and the Golden Mean - The Palladian Group
31. Big Bear Paper Bag Bear - TOPIX Computer Graphics & Animation Inc.
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Issue 116: SIGGRAPH 96 Art & Design Program I
1. BIO-ZOO - Julien Dajez
2. Metal Hat - Taiyo Kikaku Co., Ltd.
3. Huzzah (Bobaloo The Beast Boy) - Lamb & Company
4. Convolve - Stephan Larson
5. Warashi - NAMCO LTD.
6. Envisioning Yuan Ming Yuan - MAGIC Univ. of British Columbia
7. ECHAPPEE BELLE (Breakaway) - ENSAD /AII
8. Nightlight - Rochester Institute of Technology
9. Alley Oops! - Coulter Studios/UCLA Extension
10. Esquisses - Christine Z. Chang
11. Nightfall - Pratt Intstitute
12. Television Monster - Mike Gasaway
13. How Does Drinking Affects Driving - Hong Kong Polytechnic University
14. I FAUST - Sup Info Com
15. SAKURATEI - Links Corporation
16. Boxes - Rochester Institute of Technology
17. Petula & Freddie - Ringling School of Art and Design
________________________________________________________________
Issue 117: SIGGRAPH 96 Art & Design Program II
1. ITSIBITSIHONOLULUSTRANDBIKINI - Academy of Media Arts
2. MUSIC - E.Motion
3. The Jackpot City - Jae Wook Chang
4. PERIOD - TOSHIBA Corporation
5. the green man - Texas A&M University
6. Fan-tasy - Mississippi State University
7. WindEagle - Ringling School of Art and Design
8. Too Good To Be True - Michael Spokas
9. The Architecture of Decay: Giovanni Batista Piranesi/Lebbeus Woods:
Visualizing Unbuilt Works - Columbia University
10. Paris 1999 - Mathias Lorenz
11. Golden Shoes - Adam Gravois
12. Twinkle of Love - LG Electronics Inc.
13. better life - Ringling School of Art and Design
14. Herbie Hancock - Dis Is Da Drum - Metrolight Studios, Inc.
15. The Maestro Plays - Doros Motion, Inc.
16. Placebo - Texas A&M University
17. Eclipse - Virginia C. Santos
18. Chocolate - Protozoa, Inc.
19. Isle Of You - Florida Center for Electronic Communication
________________________________________________________________
Issue 118: SIGGRAPH 96 Entertainment & Commercial Program
1. LE FLIPPER - Buf Compagnie
2. KRAKKEN - ExMachina
3. NEWS - SEGA Enterprises, Ltd.
4. (Body, Mind, Soul) - IDEO
5. Genenque Officiel d'Imagina 96 - INA-IMAGINA
6. Gitanes - ExMachina
7. Matador - Ringling School of Art and Design
8. A Worm's Life - Christina Krakowiecki
9. The Arrival - Pacific Data Images
10. Dutch Nelson, Galaxy Guy - Ronin Animation
11. M The Invisible Universe - Home Run Pictures
12. Introduction to Human Rights - Centro Digital Pictures Ltd.
13. IN THE FOREST - Tokyo Broadcasting System, Inc.
14. Bloup - NAD Centre
15. Archway Cookies Talking Cow - Pacific Data Images
16. "Casino" and "Dunston checks In" - Matte World Digital
17. Glacier Run - New Wave Entertainment
18. CITES ANTERIEURES - BRUGGE (EXCERPT) - Mikros Image
19. Martini POP ART - Curious Pictures
20. Joe's Apartment Roach Rally - Blue Sky Productions, Inc.
21. ROFLY - FLY HARD - Video Copy Company
________________________________________________________________
Issue 119: SIGGRAPH 96 Science & Technology Program
1. Artica Intergalaxia - Electronic Visualization Laboratory
2. CALVIN: Collaborative Architectural Layout Via Immersive Navigation -
Electronic Visualization Laboratory
3. Subdivision Kaleidoscope - Caltech
4. Bio-medical Visualization System - Mouse Embryo Visualization - Electric
Machinery Laboratory
5. Formation of Accretion Disks and Jets Around Black Holes - Pittsburgh
Supercomputing Center
6. Hydrodynamic Simulations of Star Formation - University of Chicago
7. Calderaland - Complex Systems Research, Inc.
8. FMC Subsea GL/GLL Modular Cluster Manifold System - Stafford Design Service
9. MMB & Renaissance - F.A.B.R.I.Cators
10. The Little Arrow that Couldn't - Electronic Visualization Laboratory
11. Visualizing Time-dependent Particle Tracing for the V-22 Tiltrotor
Aircraft - NASA Ames Research Center
12. Transparence - Renault Design
13. The Living Cell - Home Run Pictures
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