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4. Introduction into VRML 2.0


We want to give you a brief overview of VRML 2.0. We assume that you are already at least a little bit familiar with VRML 1.x. If you're not, well, than you have not read the previous sections... :-)

To start with we will give you a high level summary of VRML 2.0 features and the possibilities you have with these language. VRML 1.0 provided the basics needed to create and view static 3D worlds.

But with VRML 2.0 you can do much more. Just imagine you...

your computer screen. You just entered a world you could create using VRML 2.0!


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This page was created by Helmut Doleisch and Edgar Weippl on November 26, 1996.