Node Member List

This is the complete list of members for Node, including all inherited members.

addAngleOffset(GLfloat additional_angle_offset)Node
adjacents_Node [protected]
alpha_Node [protected]
angle_offset_Node [protected]
angular_width_Node [protected]
blue_Node [protected]
caption_Node [protected]
deleteOneAdjacentNode(Node *node)Node
drawNode(GLUquadricObj *quadric, bool render_mode, bool caption_mode)Node
eraseNode(Node *node)Node
getAngle() constNode
getAngleOffset()Node
getAngularWidth()Node
getBlue()Node
getCaption()Node
getDegree()Node
getGreen()Node
getID()Node
getLastVisitor()Node
getListOfAdjacentNodes()Node
getListOfLeafeNodes()Node
getNodeRadius() constNode
getNumLeafs(Node *node)Node
getPointVector() constNode
getRadius() constNode
getRed()Node
getRing() constNode
getTotalNumOfLeafsExceptRoot(Node *root)Node
green_Node [protected]
id_Node [protected]
incrNumOfLeafs(Node *root)Node
is_selected_Node [protected]
last_visitor_Node [protected]
Node()Node [inline]
Node(Node *copied_node)Node [inline]
node_radius_Node [protected]
num_leafs_Node [protected]
operator==(Node &to_compare_node)Node
point_vector_Node [protected]
polar_phi_Node [protected]
polar_r_Node [protected]
red_Node [protected]
resetMembers()Node
ring_number_Node [protected]
ring_radius_Node [protected]
setAngle(GLfloat polar_phi)Node
setAngularWidth(GLfloat angular_width)Node
setBlue(GLuint blue)Node
setCaption(char const *caption)Node
setGreen(GLuint green)Node
setID(GLuint id)Node
setLastVisitor(GLint last_visitor)Node
setNodeRadius(GLfloat node_radius)Node
setOneAdjacentNode(Node *node)Node
setPointVector(Vector3D *point_vector)Node
setRadius(GLfloat ring_radius)Node
setRed(GLuint red)Node
setRing(GLuint num_ring)Node
setSceneRotation(GLfloat x_rotation, GLfloat y_rotation, GLfloat z_rotation)Node
setSelected(bool is_selected)Node
x_rotation_Node [protected]
y_rotation_Node [protected]
z_rotation_Node [protected]
~Node()Node [inline, virtual]


Generated on Mon Jun 14 12:49:10 2004 for InfoVis by doxygen 1.3.7