sdlmanager.hpp File Reference

Handle SDL videosystem-setup and input processing. More...

#include <stdio.h>
#include <stdlib.h>
#include <SDL/SDL.h>
#include "includes.hpp"
#include "camera.hpp"
#include "mathlib.hpp"

Data Structures

class  SDLMANAGER
 SDLMANAGER class. More...

Defines

#define SPEED_SLOW
#define SPEED
#define SPEED_FAST
#define QUIT_POLL_MACRO

Functions

void cleanup (int status, const char *fmt,...)
 Frees all allocated memory.

Variables

SDL_Surface * screen
char wm_caption_str [300]
char wm_caption_str_static [300]
int pitch_diff
int refresh
float fsc_x
float fsc_y
float fsc_ratio
float recip_fsc_ratio
float ratio_kipp
float recip_fscy
float hrecip_fsc_ratio
float recip_fscx_ratio
surf_t bltsurf
Cameraeyecam
int do_sezapa
uint32_t do_sezapa_toggle


Detailed Description

Handle SDL videosystem-setup and input processing.


Function Documentation

void cleanup ( int  status,
const char *  fmt,
  ... 
)

Frees all allocated memory.

Parameters:
status Exit-code for program termination.
fmt String to output before termination.


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