#include <iostream>
#include <stdio.h>
#include "includes.hpp"
#include "camera.hpp"
#include "sdlmanager.hpp"
Data Structures | |
class | TILEPROJECTOR |
Simple Texturemapper. More... | |
Defines | |
#define | _draw_cross(blt_dst, x, y, col) |
#define | _mul_matvec(col1, col2, col3, v, result) |
#define | BILINEAR_IPOL(_fact1, _fact2, _c11, _c12, _c21, _c22, _filtered_val) |
#define | LINEAR_RGB_IPOL(c0, c1, mul15, _ipoled) |
Variables | |
float * | ipos |
float * | istr |
float * | iup |
float * | ifor |
int | sc_x |
int | sc_y |
float | ftmpv [4] |
float | fV [4] |
float | transp_r0 [4] |
float | transp_r1 [4] |
float | transp_r2 [4] |