1st place
Normal-Mapping, Omni-Directional Shadowmaps, Dynamic Environment Mapping, Volumetric Lights, Tessellation
- Maximilian Scheiber
- Simon Derflinger
2nd place
Volumetric Lights, ray-traced shadows
- David Köppl
- Balázs Kovács
3rd place
SSAO, Ocean, Vertex skinning, Normal mapping
- Tobias Seczer
- Leo Preissegger
Honorable Mention
Particle System, Deferred Shading
- Sebastian Antes
- Aline Schaufelberger
Honorable Mention
SSAO, Depth of field
- Manuel Eiweck
- Maximilian Kain Peter
Normal Mapping, Deferred Shading, Omnidirectional Shadowmapping, Volumetric Lights
- Jakob Kohlhas
- Alina Mirijam Jaud
Particle System, Dynamic Environment Mapping, Deferred Shading, Normal Mapping
- Matthias Zezulka
- Anonymous
Normal Mapping, Deferred Shading
- Oliver Pilizar
- Emanuele Grisenti
Particle System, Dynamic Environment Mapping, Cascaded Shadow Mapping
- Anonymous