GetInverse() const | Quaternion | [inline] |
GetMagnitude() const | Quaternion | [inline] |
GetNormalized() const | Quaternion | [inline] |
GetScalar() const | Quaternion | [inline] |
GetVector() const | Quaternion | [inline] |
invert() | Quaternion | [inline] |
normalize() | Quaternion | [inline] |
operator *(const float fOther) const | Quaternion | [inline] |
operator *(const Quaternion &quaOther) const | Quaternion | [inline] |
operator *(const Vector &vecOther) const | Quaternion | [inline] |
operator *=(const float &fOther) | Quaternion | [inline] |
operator *=(const Quaternion &quaOther) | Quaternion | [inline] |
operator!=(const Quaternion &quaOther) const | Quaternion | [inline] |
operator+(const Quaternion &quaOther) const | Quaternion | [inline] |
operator+=(const Quaternion &quaOther) | Quaternion | [inline] |
operator-(const Quaternion &quaOther) const | Quaternion | [inline] |
operator-=(const Quaternion &quaOther) | Quaternion | [inline] |
operator/(const float fOther) const | Quaternion | [inline] |
operator/=(const float &fOther) | Quaternion | [inline] |
operator==(const Quaternion &quaOther) const | Quaternion | [inline] |
Quaternion() | Quaternion | [inline] |
Quaternion(const Vector &vecV, const float fS) | Quaternion | [inline] |
Quaternion(const Vector &vecV) | Quaternion | [inline] |
Quaternion(const float fAngle, const Vector &vecAxis) | Quaternion | [inline] |
Quaternion(const Vector &vecFrom, const Vector &vecTo) | Quaternion | [inline] |
Set(const Vector &vecV, const float fS) | Quaternion | [inline] |
SetScalar(const float fS) | Quaternion | [inline] |
SetVector(const Vector &vecV) | Quaternion | [inline] |
~Quaternion() | Quaternion | [inline] |