#include <vec3.h>
Public Member Functions | |
vec3 () | |
vec3 (float x, float y, float z=0.0f) | |
vec3 (const float *u) | |
vec3 (const vec3 &) | |
float & | operator[] (unsigned) |
element of the vector | |
vec3 & | operator= (const vec3 &) |
assignment | |
vec3 & | operator+= (const vec3 &) |
adds the vector to this one | |
vec3 & | operator-= (const vec3 &) |
subtracts the vector from this one | |
vec3 & | operator *= (float) |
scales this vector with the scalar | |
vec3 & | operator/= (float) |
scales this vector with the inverse of the scalar | |
const vec3 | operator+ (const vec3 &) const |
adds two vectors | |
const vec3 | operator- (const vec3 &) const |
subtracts two vectors | |
const vec3 | operator * (float) const |
scales the vector with the scalar | |
const vec3 | operator/ (float) const |
scales the vector with the inverse of the scalar | |
bool | operator== (const vec3 &) const |
returns true if the vectors are equal | |
bool | operator!= (const vec3 &) const |
returns true if the vectors differ in at least one component | |
vec3 & | operator- () |
opposite vector | |
float | norm () const |
norm of the vector (length*length) | |
float | length () const |
length of the vector | |
vec3 & | normalize () |
normalizes the vector | |
float | dist2 (const vec3 &) |
norm of the vectors' difference (dist*dist) | |
float | dist (const vec3 &) |
length of the vectors' difference | |
float | operator * (const vec3 &) const |
dot product | |
const vec3 | operator^ (const vec3 &) const |
cross product | |
void | print () |
print the vector components | |
Public Attributes | |
float | v [3] |
our vector data |
Definition at line 11 of file vec3.h.
vec3::vec3 | ( | ) |
Definition at line 3 of file vec3.cpp.
References v.
Referenced by operator *(), operator+(), operator-(), operator/(), and operator^().
vec3::vec3 | ( | float | x, | |
float | y, | |||
float | z = 0.0f | |||
) |
float & vec3::operator[] | ( | unsigned | i | ) |
vec3 & vec3::operator *= | ( | float | t | ) |
vec3 & vec3::operator/= | ( | float | t | ) |
const vec3 vec3::operator * | ( | float | t | ) | const |
const vec3 vec3::operator/ | ( | float | t | ) | const |
bool vec3::operator== | ( | const vec3 & | u | ) | const |
bool vec3::operator!= | ( | const vec3 & | u | ) | const |
float vec3::norm | ( | ) | const [inline] |
float vec3::length | ( | ) | const [inline] |
vec3 & vec3::normalize | ( | ) |
normalizes the vector
Definition at line 114 of file vec3.cpp.
References v.
Referenced by FlowData::normalizeVelocityChannels().
float vec3::dist2 | ( | const vec3 & | u | ) |
float vec3::dist | ( | const vec3 & | u | ) |
length of the vectors' difference
Definition at line 132 of file vec3.cpp.
Referenced by StreamLineGrid::getMinimalDistance().
float vec3::operator * | ( | const vec3 & | u | ) | const |
float vec3::v[3] |
our vector data
Definition at line 15 of file vec3.h.
Referenced by Arrows::draw(), FlowGeometry::getInterpolationAt(), norm(), normalize(), operator *(), operator *=(), operator!=(), operator+=(), operator-=(), operator<<(), operator=(), operator==(), operator[](), operator^(), FlowGeometry::readFromFile(), and vec3().