Dispose() | FlowVis.Rendering.ShaderManager | |
DisposeShader(ShaderObject o) | FlowVis.Rendering.ShaderManager | |
EnableFixedFunction() | FlowVis.Rendering.ShaderManager | |
EnableShader(ShaderObject o) | FlowVis.Rendering.ShaderManager | |
GetInstance() | FlowVis.Rendering.ShaderManager | [static] |
LoadFromFile(String filePath, ShaderObject.ShaderType t) | FlowVis.Rendering.ShaderManager |