00001 #include "VQuaternion.h" 00002 00003 VVector VQuaternion::WORLD_X_AXIS = VVector(1.0f, 0.0f, 0.0f); 00004 VVector VQuaternion::WORLD_Y_AXIS = VVector(0.0f, 1.0f, 0.0f); 00005 VVector VQuaternion::WORLD_Z_AXIS = VVector(0.0f, 0.0f, 1.0f); 00006 VVector VQuaternion::FORWARD_VECTOR = VVector(0.0f, 0.0f, 1.0f);