Texture2D Member List
This is the complete list of members for
Texture2D, including all inherited members.
bind(GLuint texUnit) (defined in Texture2D) | Texture2D | |
build_mipmaps() | Texture2D | |
get_pixels() | Texture2D | [inline] |
get_size() | Texture2D | [inline] |
get_texture_name() | Texture2D | [inline] |
send_to_GPU() | Texture2D | |
Texture2D(const char *path, GLenum wrapS=GL_REPEAT, GLenum wrapT=GL_REPEAT, GLenum magFilter=GL_LINEAR, GLenum minFilter=GL_LINEAR_MIPMAP_LINEAR) | Texture2D | |
Texture2D(V2i size, Color4f color=Color4f(0.0), GLenum wrapS=GL_REPEAT, GLenum wrapT=GL_REPEAT, GLenum magFilter=GL_LINEAR, GLenum minFilter=GL_LINEAR_MIPMAP_LINEAR) | Texture2D | |
Texture2D(V2i size, Color4f *pixels, GLenum wrapS=GL_REPEAT, GLenum wrapT=GL_REPEAT, GLenum magFilter=GL_LINEAR, GLenum minFilter=GL_LINEAR_MIPMAP_LINEAR) | Texture2D | |
~Texture2D() (defined in Texture2D) | Texture2D | [inline, virtual] |