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a
b
c
d
e
f
g
h
l
m
p
r
s
t
u
v
Here is a list of all documented class members with links to the class documentation for each member:
- a -
add_plane() :
VolRenderer
addPolygon() :
Mesh
addVertex() :
visPolygon
- b -
begin() :
Mesh
bind() :
FBO
,
Texture3D
,
Texture1D
build_mipmaps() :
Texture2D
,
Texture1D
- c -
captureScreen() :
Renderwindow
changeRenderMode() :
Renderwindow
clear() :
Mesh
,
visPolygon
clip() :
Mesh
,
visPolygon
computeGradientMap() :
Texture3D
- d -
delete_plane() :
VolRenderer
draw() :
VolRenderer
,
Mesh
,
visPolygon
- e -
end() :
Mesh
exec() :
ScreenCap
- f -
FBO() :
FBO
free() :
Shader
- g -
get_attribute_location() :
Shader
get_pixels() :
Texture2D
get_plane() :
VolRenderer
get_plane_count() :
VolRenderer
get_size() :
Texture2D
,
Texture3D
get_texture_name() :
Texture2D
,
Texture3D
,
Texture1D
getClassCt() :
Hist_Transfer
getData() :
Renderwindow
getDepthBuffer() :
FBO
getProgress() :
ScreenCap
getStencilBuffer() :
FBO
getTexture() :
Hist_Transfer
getTrSize() :
Texture1D
gradient_name :
Texture3D
- h -
Hist_Transfer() :
Hist_Transfer
- l -
loadFunction() :
Hist_Transfer
- m -
MainWindowVis() :
MainWindowVis
- p -
pixels :
Texture1D
,
Texture3D
print_fragment_source() :
Shader
print_info() :
Shader
print_vertex_source() :
Shader
printFunction() :
Hist_Transfer
- r -
release() :
Shader
Renderwindow() :
Renderwindow
- s -
ScreenCap() :
ScreenCap
send_to_GPU() :
Texture1D
,
Texture2D
set_plane() :
VolRenderer
set_uniform() :
Shader
set_uniform1() :
Shader
set_uniform2() :
Shader
set_uniform3() :
Shader
set_uniform4() :
Shader
setActSlice() :
Renderwindow
setData() :
Renderwindow
setHistogram() :
Hist_Transfer
setKnot() :
Vis_ColorChooser
setKnotColor() :
Hist_Transfer
setLightDirection() :
VolRenderer
setLowerLight() :
VolRenderer
,
Renderwindow
setScanData() :
Hist_Transfer
setTransfer() :
Renderwindow
setTransferFunc() :
VolRenderer
setUpperLight() :
VolRenderer
,
Renderwindow
Shader() :
Shader
size :
Texture3D
- t -
Texture1D() :
Texture1D
Texture2D() :
Texture2D
Texture3D() :
Texture3D
texture_name :
Texture3D
transferFunction :
VolRenderer
triggerLight() :
Renderwindow
,
VolRenderer
triggerNPR() :
VolRenderer
,
Renderwindow
- u -
unbind() :
FBO
updateColor() :
Texture1D
updateHist() :
Hist_Transfer
updateLightVector() :
Renderwindow
updateTransfer() :
Renderwindow
use() :
Shader
- v -
value() :
Texture3D
Vis_ColorChooser() :
Vis_ColorChooser
visPolygon() :
visPolygon
VolRenderer() :
VolRenderer
Generated on Wed Dec 10 14:40:58 2008 by
1.5.7.1